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This block of text exists to prevent people from searching my posts and reading sekrit plans. I am cautiously optimistic that it will work! Of course, there is no guarantee how well it would work, considering that guests can see this thread and all.
So, do we wanna plot against the DM in advance, or do we just do our own thing? My first priority is obviously to try and keep the horse out of play (and thus alive), hence the barrage of movement-related questions I threw at Pang. I think my current plan is to use up one of the dazing arrows on Mangler C (which should be charging at me after Acer moves), and safely moving away from the dazed creature without triggering an AoO. I also plan to activate Spitting Cobra Stance. Other than that, I got no plans. I'm game on saving the hulk for last, and may focus my fire on Mangler C. Skills though, has made a good point on focus-firing on their controller, the seer. We probably want to minimize his combat advantage-granting dazing powers as much and as soon as we can. Seer looks like a ranged type of guy, so Garr or Gheth should probably gang up, mark it, and melee the hell out of it. So.... thoughts? Plots? Schemes? Machinations? FELIPE NO |
You should use the horse as a meatshield, the big guy won't be attacking you while he's busy eating Denny.
What, you don't want my bikini-clad body? ![]() ![]() |
No. I won't abandon poor Denny like that
![]() Jam it back in, in the dark. |
Zerg, several things.
1) Quarry doesn't work like that. Crit only affects the damage roll of the attack itself, not any extra stuff. Quarry still needs a roll in and of itself. 2) N-48 isn't exactly where you think it is. These aren't stairs. There's likely a wall there, or if there is a walkway or a hallway or a passage of some kind, it will still be underwater. It should be noted that the angle of the map is a bit tricky here. Luckily it reminds me of a stage in Rainbow Six Vegas, called Dante's Theater. Here is a screenshot to get across the idea of the map layout. ![]() Just imagine the first floor is flooded to the point of several feet of delicious corpse water. You see those multi-leveled open areas in the back? Yeah, that's what the back of this map looks like. 3) I'm not healing your horse There's nowhere I can't reach. |
This block of text exists to prevent mean horse-killing DMs from searching my posts and reading sekrit plans. I am cautiously optimistic that it will work! Of course, there is no guarantee how well it would work, considering that guests can see this thread and all.
#1 - Quarry is part of the attack. Remember my crit at the last battle? Pang confirmed that the only thing that needed rolling was the crit bonus. #2 - Word of Pang says stairs are thattaway!
![]() This thing is sticky, and I don't like it. I don't appreciate it. |
I hope the stairs in the back provide LOS, in that case.
I am a dolphin, do you want me on your body? |
They should, it's an amphitheater. With a recessed pit to serve as a stage.
And if doesn't, more protection for Cal ^.^ Proposed Strategies: So for Acer's turn, I'm thinking there's a couple of nice options with encounters, both carrying risk:
I was speaking idiomatically. |
Just wanna say that if (a) we survive the battle and (b) Gordok does not, dibs on Hunter's Kit (50 GP), Climbing Claws (840 GP), and his Pyrotechnics ritual (50 GP).
![]() Here's an accounting of what he's got: CASH AND CASH EQUIVALENTS: Cash .............................. 1,105 GP 3x Rubies ........................... 300 GP Rare Herbs .......................... 125 GP Alchemical Reagents .................. 80 GP TOTAL IN CASH ..................... 1,610 GP NON-CASH ITEMS: Master's Wand of Hellish Rebuke ... 3,400 GP Rod of Reaving .................... 1,000 GP Darkleaf Leather Armor .............. 840 GP Brooch of Shielding ................. 680 GP Hunter's Kit ......................... 50 GP Thieves' Tools ....................... 20 GP Lute ................................. 10 GP Footpads .............................. 5 GP TOTAL VALUE ....................... 6,005 GP CASH RESALE VALUE ................. 1,201 GP TOTAL VALUE ....................... 7,615 GP TOTAL IN CASH EQUIVALENT .......... 2,811 GP RITUALS (NON-RESALEABLE): Beast Growth (Exploration) .......... 175 GP Traveler's Feast (Exploration) ...... 175 GP Summon Winds (Exploration) .......... 125 GP Tree Shape (Exploration) ............ 100 GP Water Walk (Exploration) ............ 100 GP Traveler's Chant (Exploration) ....... 75 GP Pyrotechnics (Creation) .............. 50 GP TOTAL Ritual Cost ................... 800 GP What kind of toxic man-thing is happening now? |
Gonna let you know ahead of time but if I die Glock gets all of Gordok's possessions and say on how they are used/sold/etc.
There are no dibs. How ya doing, buddy? |
ROBOT GUARDIAN WILL SLAUGHTER CAL IF HE DISTURBS MIDGET CORPSE
Also Skex, you got this one so we both have a heal in the bank yet or do you want me to handle it? What, you don't want my bikini-clad body? |
As if Pang would let you keep his stuff. We're about 50/50 with leaving characters leaving their gear at the moment.
Jam it back in, in the dark. ![]() ![]() |
I have a question for you all. Do any of you plan to have an extended rest after this (possibly Yeti-infested) encounter? If so, I'm going to use up dailies.
There's nowhere I can't reach. |
Well, our character don't know it, and we don't either for sure, but there SHOULD be a place we can camp outside this castle. A few imps shouldn't be a bother.
How ya doing, buddy? ![]() |
Also, depending on how Pang built the Fighter, shifting away might trigger an OA (Combat Challenge).
Not sure if sustaining spiritual weapon counts as an attack that invites a free melee basic attack though. I am a dolphin, do you want me on your body? |
Shin it might behoove you to not be standing on hollow obvious pit traps when we start fucking with that switch.
I was speaking idiomatically. |
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For a second there I thought Pang had invoked the "absentee player march to certain doom" rule.
Anyways, once we fish the Deni out of the hole I guess we'll have to decide where to go. If I am reading the poem right the archway and the fresco should lead to the same place. Odd because they are on opposite sides of the hallway. FELIPE NO |
I'd thought that it may have been referring to the hollow area behind the fresco painting of a demon. When I bash it in we can see how big of a hole it really is.
Also I was under the impression that that rule didn't get invoked on weekends. What, you don't want my bikini-clad body? |
It's a three-strike rule anyway and only really applies during combat. You can keep quiet as long as you want between times so long as someone is doing stuff. Pang was always more lenient on weekends too since back when we started I did most of my posting here during the week.
So far as that riddle goes, the only really obvious bit is that after the room we'll eventually find with big, iron statues in, we take a left then another left to find the end. Also we're looking for some kind of magic ring to use as a key perhaps? I dunno, I suck at riddles. Jam it back in, in the dark. ![]() ![]() |
There might be some Indiana Jones leap of faith bullshit in there as well, and possibly one of those this guy tells the truth always and this one lies always puzzles, and we need to watch the walls for some sort of symbols of hands and something toothy and avoid that shit.
That's what I'm getting out of it anyway. Most amazing jew boots |
"Go back to the tormentor" suggests walking into the demons mouth backwards to me. When we inevitably get in a fight in this dungeon, try to keep one bad guy alive so we can use them as a canary. I do quite like the irony though of Pang apparently picking an adventure heavy on puzzle solving and traps rather than fights to give to the party made up of a bunch of pure combat characters.
This thing is sticky, and I don't like it. I don't appreciate it. ![]() ![]() |
On that note I'm throwing you horns first at the first enemy we see. Figured I'd give you a heads up because if we've got it pre agreed upon then maybe I can go ahead and call that an assisted charge on your behalf.
I'm assuming this would meet the criteria to set off your character's unstoppable rage? I am a dolphin, do you want me on your body? |
Beefi would never instigate combat if it can be possibly avoided. He's lawful good to the absolute extreme and will never knowingly break any laws or start any fights. It's the sight of his own blood that sets him off though.
I was speaking idiomatically. ![]() ![]() |
Well, if the fresco is hiding a passageway and not just a hole I think the "Go back to the tormentor" is referring to it, as the fresco is of a demon whipping slaves.
Also, while there are 5 hollow spots along the red tiles, the poem says "Two pits along the way will be found to lead to a fortuitous fall, so check the wall." One is probably the hollow Beefi was standing on as he found the hollow fresco on the wall there, and the other is probably the next to last one at my end, as it's the only other place where a hollow touches the wall and intersects with the red streak. And yeah, I am aware that the absentee player doom rule only applies to combat. It was just the manner of the straightforward charge head first into danger that made me do a double take to see who had actually made the post. What kind of toxic man-thing is happening now? |
Oh mindless destruction you never let me down!
FELIPE NO |