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[DnD] Let's Cast Magic Missile!
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Old Nov 5, 2009, 12:41 PM #201 of 4001
hi skex

Most amazing jew boots
FatsDomino
I'm just informing you


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Feb 2006


Old Nov 14, 2009, 10:50 AM #202 of 4001
Aw, but I guess subservient zombies aren't as fun as wild zombies for Gordok.

There's nowhere I can't reach.
FatsDomino
I'm just informing you


Member 11

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Feb 2006


Old Nov 15, 2009, 06:11 PM #203 of 4001
I did something! =D

This thing is sticky, and I don't like it. I don't appreciate it.
FatsDomino
I'm just informing you


Member 11

Level 61.65

Feb 2006


Old Nov 16, 2009, 03:30 PM #204 of 4001
Good hits there Skex. However....

I have a plan that I'm working with Skills on. He hasn't given me reply yet but should everything work out I'd really appreciate if you guys would use long-range attacks for the meantime. Zerg, use your bow. Garr, heal up. Now that Skex is in the zone where this plan will all go down he will need to be pulled back one space with Skills' Virtue of Cunning.

Should everything go right this battle will become much much easier.

I am a dolphin, do you want me on your body?
FatsDomino
I'm just informing you


Member 11

Level 61.65

Feb 2006


Old Nov 16, 2009, 04:51 PM #205 of 4001
I'm gonna post my turn. I know Zerg goes before me but please do not go into AE -4 or AE -5. It's part of the plan. Basically, I'd just stay where you currently are and use your bow (preferably at the guards in the back).

Also, I've given Skills permission to do my attack rolls when his turn comes. This ought to be nice. =)

I was speaking idiomatically.
FatsDomino
I'm just informing you


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Feb 2006


Old Nov 16, 2009, 11:30 PM #206 of 4001
@skills



What kind of toxic man-thing is happening now?
FatsDomino
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Member 11

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Old Nov 17, 2009, 07:39 AM #207 of 4001
Yeah, I kind of wanted to make sure this plan would, you know, work before I got myself launched alone into enemy territory. I made sure I wouldn't provoke attack of opportunity when I landed and how a bunch of other mechanics work for the play. Pang was cool enough to go along with it and explain what was right and wrong. Even though I'll probably get hit badly by something over there this was totally worth it.

FELIPE NO
FatsDomino
I'm just informing you


Member 11

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Feb 2006


Old Nov 17, 2009, 04:15 PM #208 of 4001
@Skex

[popup][img]http://whatever.jpg[/img][/popup]

[popup=some text that you click on]hey here's text that'll pop up
here's the second line of text that pops up[/popup]


The above example:
some text that you click on

What, you don't want my bikini-clad body?
FatsDomino
I'm just informing you


Member 11

Level 61.65

Feb 2006


Old Nov 20, 2009, 12:30 PM #209 of 4001
Zerg, please shoot Scout B before it unleashes the hellhound (or whatever's there). I can't imagine him having much health left.

Jam it back in, in the dark.
FatsDomino
I'm just informing you


Member 11

Level 61.65

Feb 2006


Old Nov 24, 2009, 09:20 PM #210 of 4001
@Deni

"No fair! I'm telling Mom. "

There's nowhere I can't reach.
FatsDomino
I'm just informing you


Member 11

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Feb 2006


Old Nov 25, 2009, 10:08 PM #211 of 4001
ppsst... zerg

ortak is dead, dude

This thing is sticky, and I don't like it. I don't appreciate it.
FatsDomino
I'm just informing you


Member 11

Level 61.65

Feb 2006


Old Dec 2, 2009, 07:17 AM #212 of 4001
Oh.... well damn I guess I'll have to keep that in mind from now on.

Guess I really did merely shove the troll then. 6 total damage instead of 11.

I am a dolphin, do you want me on your body?
FatsDomino
I'm just informing you


Member 11

Level 61.65

Feb 2006


Old Dec 3, 2009, 10:56 AM #213 of 4001
Well we had like three or five strategies going on in the background and I didn't want to be the one to mess it up. Plus I wasn't able to get in contact with my consultant.

But yeah, I hear you guys.

I was speaking idiomatically.
FatsDomino
I'm just informing you


Member 11

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Feb 2006


Old Dec 3, 2009, 11:02 AM #214 of 4001
Actually I was kind of referring to you in that sense. =I

What kind of toxic man-thing is happening now?
FatsDomino
I'm just informing you


Member 11

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Feb 2006


Old Dec 15, 2009, 09:12 AM #215 of 4001




Couldn't have done it without you guys. <3<3<3<3<3

FELIPE NO
FatsDomino
I'm just informing you


Member 11

Level 61.65

Feb 2006


Old Dec 16, 2009, 09:26 AM #216 of 4001
we only do the number crap b/c we're nerds and it makes it a bit easier on pang

he does so much already

What, you don't want my bikini-clad body?
FatsDomino
I'm just informing you


Member 11

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Feb 2006


Old Dec 16, 2009, 10:07 AM #217 of 4001
Once you get used to how it works it's not that hard. I'm not exactly a math wizard or anything. Essentially when attacking you find out what the lowest number you need to roll is, success leads to dealing your damage dice and calculating that plus any additional things like for Gordok he's able to curse to deal an additional d6 for warlock attack spells, and then you just lay out your results. I find the harder part is setting up where you want to go, getting your line of sight, and calculating how many times your going to need to cast your d20s to hit if you have a spell that affects many enemies and stuff. It can get complicated but it's not hard math or anything. It really helps to open up notepad and type down or copy/paste your enemies' info and your attack shit. Anyway yeah... just takes a little bit of effort to learn.

Jam it back in, in the dark.
FatsDomino
I'm just informing you


Member 11

Level 61.65

Feb 2006


Old Dec 21, 2009, 10:26 PM #218 of 4001
If it's a trap then you should let Gordok open it. He loves setting those off.

There's nowhere I can't reach.
FatsDomino
I'm just informing you


Member 11

Level 61.65

Feb 2006


Old Jan 2, 2010, 12:48 AM #219 of 4001
Skills, has informed me that the duergar recruits are minions. I feel silly for doing those calculations and cursing minions is are being very dumb thing hurrr.

This thing is sticky, and I don't like it. I don't appreciate it.
FatsDomino
I'm just informing you


Member 11

Level 61.65

Feb 2006


Old Jan 15, 2010, 07:13 AM #220 of 4001
I'm working on something. Also we've been discussing a whole hell of a lot what we're doing this round so lots of deliberation and yeah.

Most amazing jew boots
FatsDomino
I'm just informing you


Member 11

Level 61.65

Feb 2006


Old Jan 16, 2010, 09:34 PM #221 of 4001
Oh my bad my bad, because Garr had posted before me in my mind it seemed to have already been stated that Garr was going before Gordok. I should have posted that Gordok goes after Garr this round.

Do things make more sense now that I've told you that was how I saw it happening? I had assumed it was already known Garr was going before Gordok. That's the only reason Gordok was able to stand and get a shift out of it b/c Garr was over him, yeah?

I was speaking idiomatically.
FatsDomino
I'm just informing you


Member 11

Level 61.65

Feb 2006


Old Jan 16, 2010, 09:43 PM #222 of 4001
Oh, I'm perfectly fine with the results. And thank you so much for your help in all this. I've learned a lot.

Not that it would make much of a difference but I believe Gordok should be at C18 due to getting two shifts.

Most amazing jew boots
FatsDomino
I'm just informing you


Member 11

Level 61.65

Feb 2006


Old Jan 18, 2010, 10:37 PM #223 of 4001
I'm gonna do another dream post Pang so I gots to do some cooking.

How ya doing, buddy?
FatsDomino
I'm just informing you


Member 11

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Feb 2006


Old Jan 19, 2010, 11:18 AM #224 of 4001
The ritual will print only the finest of Monopoly money. Which we can then harvest for soft wonderful silky silk silkness.

How ya doing, buddy?
FatsDomino
I'm just informing you


Member 11

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Feb 2006


Old Jan 19, 2010, 12:31 PM #225 of 4001
Prison would be getting off easy. Shopkeep could just chop off your hand or if he's feeling nice just a finger or two.

Jam it back in, in the dark.
FatsDomino
I'm just informing you


Member 11

Level 61.65

Feb 2006


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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Pang's Violence Basement > [DnD] Let's Cast Magic Missile!

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