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GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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@DN: I think what got you confused was the fact that the card reads:
Hit: 1d10 + Dexterity modifier damage, and you push the target 1 square. I agree that it can be confusing at first, it should rather read On hit, since that's really what that part of the card means. What, you don't want my bikini-clad body? ![]() Juggle dammit |
I was wondering how I was going to get Truckbus out of the trees.
![]() EDIT: Never mind, should have read more carefully! Most amazing jew boots ![]() |
Will be taking my turn tomorrow, sorry boss. Work and all that
![]() There's nowhere I can't reach. |
Dude, i was AWOL for 2 or 3 days. I have no right to start harassing people about being slow any amount of time shorter than that. Don't worry about it.
This thing is sticky, and I don't like it. I don't appreciate it.
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Um, I'm immobilized (forgot what save ends meant) but can I still do long range attacks?
I am a dolphin, do you want me on your body? |
Also, should I completely re-do my post or just let you fix my mistake? I was speaking idiomatically.
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You can still act and do whatever you want, you just can't move. save ends means at the end of your turn you make a saving throw against the condition - 10 or higher, and you're no longer immobilized. less than 10, and you're still stuck.
EDIT: i fixed the mistake, DN. the thing is you picked a really complex character for your first game - most of your at-will abilies are two abilities rolled into one. Crane's wings, for example, has a movement ability as well as an attack ability. the move ability requires a move action to use, and you'd already used your move action for the turn. What kind of toxic man-thing is happening now?
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I have a quick question about my Overwhelming strike:
If I use it against an enemy who promptly dies (like say a minion would on hit), do I still get to shift one space as a consequence of the hit? FELIPE NO ![]() Juggle dammit |
Skills - you can't use that power when you're a truck - you can only use powers with the "beast form" keyword while transformed. in this case you rolled high enough that a melee basic attack would cut it and as such it's no biggie, but just so you know.
Philia - you have to attack the slinger with something to invoke your shrouds. they reveal weak points, they don't actually hurt things on their own. Rychord - yeah, i would think so. What, you don't want my bikini-clad body?
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Jam it back in, in the dark. ![]() |
Dark Nation, you might want to think about choosing a different target for your attack. I'm pretty sure Skills took out the kobold you just attacked on his turn.
There's nowhere I can't reach. ![]() Juggle dammit |
That was uh... practice, yeah, let's go with that.
I blame the decepticons for that mix-up, post corrected This thing is sticky, and I don't like it. I don't appreciate it.
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I write the new positions of each player, and the positions of monsters that die that round, on a piece of paper. That way when I look at the map, I have a quick reference as to what's changed since it was made.
I am a dolphin, do you want me on your body? ![]() |
LOL poor Hawkeye. This is a rare sight to see, a whole team onto the thread within the whole damn hour and a half.
I'm so proud to have you guys playing with me!/sap I was speaking idiomatically. |
what the... dang. i come back and it's my turn already. i was not counting on this...
I'll hopefully get the next game post up tomorrow sometime, otherwise it'll have to wait until thursday. i've got 200 pages to read and write a four or five page report on for wednesday, and i have class all day wednesday. Most amazing jew boots
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No worries about the delay Hawk, school-work is more important, usually.
I have a question though: So in my most recent post, I rolled a 1d20 for my ability (and I assume it is the hit-check, yes?), so how (or where) do I compare what I rolled to what I need to be higher then (So I rolled a 6, plus whatever modifiers) to see if my attack connected? FELIPE NO
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In the starting post of each battle, i list the defenses of each type of enemy. What you do is take your number (6) and add the modifier below the power on your power sheet (+3). you compare this with the number of the defense listed below the power (minion reflex = 13). So this would be a miss.
I'll also let you alter your turn since you are drawing two OAs - this post has everything you need to know about that. Zerg's post higher up the same page also explains the attack rules, if you feel like reading a whole bunch. Most amazing jew boots
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Gotcha, okay, post altered and updated.
Jam it back in, in the dark.
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Hawkeye, I think you might have forgotten to factor in my last post when you updated the map / played the minions attacks. I'm still at AJ8, yet I had moved to AI10 and attacked the kobold that was at AI11. Also, I think the minion count is still higher than it should be since Daituk, Thia and Zeno all took out a kobold last turn, yet there are still 6 minions left over rom the 8 that were there before.
Am I missing something? There's nowhere I can't reach. ![]() Juggle dammit |
yeah, i apparently totally forgot to do your turn. Go from you being where you said you were going, and the kobold i put in that spot as dead, since it makes no difference to the damage it's no biggie. sorry about that. (suggestion - use a different color for your game-related moves: the one you're using now is borderline invisible if i'm not paying really close attention (at least on my screen))
If you can get your post up before too late tonight, i can get the next post in before Thursday. I get a total of about an hour and a half to myself tomorrow between 8:30am and 8:30pm, and most of that time will be spent eating or moving between classes. I will be so happy when this New Music Festival crap is over and done with. EDIT: Skills - Prime’s challenge will die out if you use it when you do, because you don't engage the kobold (either attack it or end your turn next to it). Since this means you can't use it next turn, it might be a better idea to just not use the power. Philia - You can't invoke the shrouds unless you use an attack on the kobold. It could be as simple as throwing a rock or something (improvised ranged weapon), but the shrouds can't do any damage on their own. And i'm still not sure what to do with the trash can you pulled out of nowhere, but i'm pretty sure it's not R2 in disguise. This thing is sticky, and I don't like it. I don't appreciate it.
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Oops, that's what I get for fucking up the difference between Divine Challenge and Divine Sanction.
My bad, negro. Dropping it from my turn would be boss. Thanks. I am a dolphin, do you want me on your body? |
All right, I'll play my turn right now, and I'll heed your advice about the color, to prevent further complications and headaches.
Additional Spam: I'm just going to run with the dead kobold being the one who is presently where I moved last turn (AI10), since there is one in the spot I am supposed to be standing and one where I attacked on that same turn. I was speaking idiomatically. ![]() Juggle dammit
Last edited by i am good at jokes; Feb 1, 2011 at 09:20 PM.
Reason: This member got a little too post happy.
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Hmm. Any way to ford that river?
Most amazing jew boots ![]() |
CAULK THE DWARF AND FLOAT IT ACROSS
FELIPE NO ![]() |
No time for bearded rafts, humanoid missiles or bust.
What, you don't want my bikini-clad body? |
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| Tags |
| ford the river, when you're a truck |
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