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[DnD] D&D Arena Signups and Discussion
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Fluffykitten McGrundlepuss
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Old Jul 14, 2010, 06:40 PM Local time: Jul 15, 2010, 12:40 AM #201 of 618
In which case, Zerg can you assume we're staying hidden (Insofar as a man sat on a massive fucking wolf in a small hut can hide) until they think to open the door please? Surely there are curtains we can close or something?

Jam it back in, in the dark.
Fluffykitten McGrundlepuss
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Old Jul 16, 2010, 03:57 AM Local time: Jul 16, 2010, 09:57 AM #202 of 618
Zerg, can we use all our daily powers once per day or just one of them? Like for example if I wanted to use Iron to Glass through the window at the commander, could I then use Shield of the Gods later in the fight?

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No. Hard Pass.
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Old Jul 16, 2010, 04:01 AM Local time: Jul 16, 2010, 03:01 AM #203 of 618
You can use each daily you have once per day.

This thing is sticky, and I don't like it. I don't appreciate it.


John Mayer just asked me, personally, through an assistant, to sing backup on his new CD.

Zergrinch
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Old Jul 16, 2010, 04:07 AM Local time: Jul 16, 2010, 05:07 PM #204 of 618
Deni is right. And you should basically use up every single daily on this battle, otherwise it's a crying shame.

By the way, do you wish to start the next battle with the spear, or with your crossbow?

I am a dolphin, do you want me on your body?
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Fluffykitten McGrundlepuss
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Old Jul 16, 2010, 04:10 AM Local time: Jul 16, 2010, 10:10 AM #205 of 618
Crossbow, spear is sheathed in the very expensive sheath it came in.

How ya doing, buddy?
Sarag
Fuck yea dinosaurs


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Old Jul 16, 2010, 10:30 AM #206 of 618
I don't know how readying an attack works. If my readied attack triggers, do I get a full combat round (major, minor, move)? Or do I only get the major action?

What kind of toxic man-thing is happening now?
Zergrinch
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Old Jul 16, 2010, 10:32 AM Local time: Jul 16, 2010, 11:32 PM #207 of 618
Readying an attack is a form of "turn delay", allowing you to get a full round in.

But since you're aiming for a surprise attack (one action only), that's what you'll get before we roll initiative.


Readying an attack is a Standard Action. If triggered, it is an immediate interrupt, so you only get one of these per round. If the readied attack isn't triggered, nothing happens and you wasted your standard. If it is triggered, your turn is moved to right before it is triggered, and the round continues as normal.

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Sarag
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Old Jul 16, 2010, 10:40 AM #208 of 618
Okay, what if I use Hunter's Quarry before my surprise attack?

Oh also I am presuming that Shin's action and mine will be at the same time. Is that reasonable to assume?

Additional Spam:
Oh it looks like you already rolled for us... I was worried about doing throwan' and stabban' and then rushan' cause I wanted to retreat back into the house after doing so, cause I can't deal with too many injuries.

What, you don't want my bikini-clad body?

Last edited by Sarag; Jul 16, 2010 at 10:56 AM. Reason: This member got a little too post happy.
Zergrinch
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Old Jul 17, 2010, 03:51 AM Local time: Jul 17, 2010, 04:51 PM #209 of 618
Shin, your daily is a close blast 3, so basically a 3x3 area of effect that starts next to you like so:

-------- -------- --------
XXX----- --XXX--- ----XXX-
XXX----- --XXX--- ----XXX-
XXX----- --XXX--- ----XXX-
---O---- ---O---- ---O----

_ = terrain | O = You | X = area of effect

Having it be a close burst would've been something, huh? Whew.

-----------
--XXXXXXX--
--
XXXXXXX--
--XXXXXXX--
--XXXOXXX--
--XXXXXXX--
--XXXXXXX--
--XXXXXXX--
-----------

So, you'll have to decide the exact placement of the area.

Shall I assume Ebony's delaying?

Jam it back in, in the dark.
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Sarag
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Old Jul 17, 2010, 01:08 PM #210 of 618
I have decided to delay, yeah.

There's nowhere I can't reach.
Fluffykitten McGrundlepuss
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Old Jul 17, 2010, 07:15 PM Local time: Jul 18, 2010, 01:15 AM #211 of 618
Shin, your daily is a close blast 3, so basically a 3x3 area of effect that starts next to you like so:

-------- -------- --------
XXX----- --XXX--- ----XXX-
XXX----- --XXX--- ----XXX-
XXX----- --XXX--- ----XXX-
---O---- ---O---- ---O----

_ = terrain | O = You | X = area of effect

Having it be a close burst would've been something, huh? Whew.

-----------
--XXXXXXX--
--
XXXXXXX--
--XXXXXXX--
--XXXOXXX--
--XXXXXXX--
--XXXXXXX--
--XXXXXXX--
-----------

So, you'll have to decide the exact placement of the area.

Shall I assume Ebony's delaying?
Shit, I thought it was close burst.

Ah well, drop it on the two blocking our route to the door so we can at least escape the hut. I take it my awesome hit and damage rolls still stand, no?

I'll add a run out the door move action to my turn please. What's my move rate on the wolf?

This thing is sticky, and I don't like it. I don't appreciate it.
Zergrinch
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Old Jul 17, 2010, 07:16 PM Local time: Jul 18, 2010, 08:16 AM #212 of 618
Yeah, you slaughtered the A & C minions. Your hit/damage rolls stand, but against minions, damage is irrelevant

Wolf can move 8 squares. 10 if running.

I am a dolphin, do you want me on your body?
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Fluffykitten McGrundlepuss
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Old Jul 17, 2010, 07:16 PM Local time: Jul 18, 2010, 01:16 AM #213 of 618
Or you could be nice and let it be a close burst attack just this once...

Additional Spam:
Move me out the door and north as far as I can then please. Lurk's, I'd suggest redacting your move and following me out the door, unless you want to butcher the minions inside before we move on the commander.

I was speaking idiomatically.

Last edited by Fluffykitten McGrundlepuss; Jul 17, 2010 at 07:18 PM. Reason: This member got a little too post happy.
Sarag
Fuck yea dinosaurs


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Old Jul 17, 2010, 10:45 PM #214 of 618
Not a problem, Shin. I've changed it.

Additional Spam:
Zerg: If I center Alchemist's Fire on me, am I going to take damage?

What kind of toxic man-thing is happening now?

Last edited by Sarag; Jul 18, 2010 at 05:25 PM. Reason: This member got a little too post happy.
Zergrinch
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Old Jul 18, 2010, 08:27 PM Local time: Jul 19, 2010, 09:27 AM #215 of 618
Yes, afraid so.

Offhand I'd say your best bet is Scything Blow, which allows you to shift 2 squares before an attack. Then shifty away from Opportunity Attacks, trade move for minor to take out your Alchemist's Fire, and action point to throw it where you were at.

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The unmovable stubborn
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Old Jul 18, 2010, 08:32 PM 1 #216 of 618
"If I throw a grenade at myself, will it hurt?"

What, you don't want my bikini-clad body?
Sarag
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Old Jul 18, 2010, 08:37 PM #217 of 618
There are area burst attacks that are centered on you that don't hurt you. It's a reasonable question to ask, especially since Zerg would not deign to presume that I was not trying to kill my dangerously wounded character.

Jam it back in, in the dark.
Zergrinch
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Old Jul 18, 2010, 08:39 PM Local time: Jul 19, 2010, 09:39 AM #218 of 618
No no. You got us mixed up. I'd post here asking you if you're sure you'd want to drop a grenade on yourself. Pang would cackle and update it with a post that gets dozens of props.

While I'm giving no quarter for this "Boss Fight", I don't really want you to die yet. There's a map I want to use on you first.

There's nowhere I can't reach.
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Sarag
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Old Jul 18, 2010, 08:45 PM #219 of 618
I'm pretty sure this is what rape-by-internet-posting feels like

How ya doing, buddy?
Zergrinch
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Old Jul 18, 2010, 08:46 PM Local time: Jul 19, 2010, 09:46 AM #220 of 618


Oh, Ranged and Area attacks (such as, say, smashing a Flask of Alchemist's Fire) invite opportunity attacks from every adjacent enemy. Sure you want to go by that order of events?

I am a dolphin, do you want me on your body?
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Sarag
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Old Jul 18, 2010, 10:20 PM #221 of 618
What the fuck is an opportunity attack. Is that when somebody has an immediate interrupt based on my attacking them or something?

I was speaking idiomatically.
Zergrinch
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Old Jul 18, 2010, 10:25 PM Local time: Jul 19, 2010, 11:25 AM #222 of 618
An Opportunity Attack is a basic melee attack. It works both ways for you and your enemies, and I've been rolling for those all along. You trigger an OA if you do certain things while next to an enemy (who isn't stunned or prone) who's wielding a melee weapon:

1. Make a ranged attack (e.g. Throw and Stab) against anything
2. Make an area attack (e.g. Alchemist's Fire) against anything
3. Move away from a square within his reach (usually 1 but can be more for other creatures). Ebony has a feat that lets him move around (but not away from) enemies without inviting OAs.

Close attacks are always exempted. This is why Shin's Healing Word is a close burst 5 - to avoid opportunity attacks. This is also what makes ranged strikers like archer rangers and wizards so squishy when they're surrounded.

OAs are immediate interrupts: they happen before the action which triggered it. You can only make one opportunity attack per triggering enemy. So let's say all of those hobgoblins decided throw something and then move away? You get to attack each hobgoblin only once, for a total of four attacks against all. If you manage to kill them, they don't actually get to throw/move away.

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Old Jul 19, 2010, 09:07 AM #223 of 618
so I'm pretty much dead? fuck yeah.

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Zergrinch
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Old Jul 19, 2010, 10:50 AM Local time: Jul 19, 2010, 11:50 PM #224 of 618
Nope. There's a way to extricate yourself from present difficulties. It involves blowing through a whole stack of resources.

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Sarag
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Old Jul 19, 2010, 12:07 PM #225 of 618
How am I supposed to shift through a wall? Or through enemies that aren't yet dead before my attack?

Jam it back in, in the dark.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Pang's Violence Basement > [DnD] D&D Arena Signups and Discussion

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