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[PS3] PlayStation 3 Discussion Thread
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Cobalt Katze
This game will never come out.


Member 224

Level 20.94

Mar 2006


Old Oct 15, 2006, 02:55 AM Local time: Oct 14, 2006, 11:55 PM #1726 of 3592
Hell yeah. Those videos definately solidified my choice in PS3/resistance gettage.

I showed a few other videos of Resistance to a skeptical friend earlier on too, and he wouldn't stop musing about it Him and his housemates have a lovely HD projector + wall, so provided I can figure how to transport it safely, my PS3 is definately going on a little trip once it arrives.

What kind of toxic man-thing is happening now?
bighunt
Driving under the radar....


Member 608

Level 13.78

Mar 2006


Old Oct 15, 2006, 05:15 AM Local time: Oct 15, 2006, 06:15 AM #1727 of 3592
Originally Posted by SILBER-4
Whoa! What are those! Must be where you stash your potato chips!

I honestly don't know what those are....I'd thought you'd stick your PS1/2 memory cards there?
question: i can see there'll be backwards compatability, which is nice. however, if those drives won't hold old ps1/ps2 cards, how can we (if we can at all) load old games into the PS3?

FELIPE NO
Slayer X
Why do you not draw your sword?


Member 1205

Level 33.36

Mar 2006


Old Oct 15, 2006, 08:59 AM #1728 of 3592
Please refer to this post for PS3 memorycard information.

http://www.gamingforce.com/forums/so...ost278643.html

As for thoes videos that Metal Sphere posted, man there's a LOT of options. Like seriously, that about the same amount of options that are in the Unreal Tournament games on the PC, and for it to be on a console... that's nuts. As for the game itself, it looks amazing compared to a lot of screens that I've seen. Yup, I'm definatly getting that day 1.

UPDATE:
It's about time that someone posted an HD version of this demo. This is a demo of Stranglehold which is coming out for the PS3 and 360. If you're an action game fane you owe it to yourself to check this out.

http://www.gametrailers.com/player.p...14066&type=wmv

What, you don't want my bikini-clad body?

Last edited by Slayer X; Oct 15, 2006 at 10:34 AM.
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Old Oct 15, 2006, 11:36 AM #1729 of 3592
Slayer X, your first link isn't working, is this it?

It's at the top of Page 60, maybe bottom of 59 too, so a few clicks through the pages and you should come across the memory card info. Basically the PS3's OS makes space on the HDD for saves.

Jam it back in, in the dark.

The text is part of the image and the two squires aren't exactly even.

Last edited by Metal Sphere; Oct 15, 2006 at 11:39 AM.
JackyBoy
A Cinnamon Role?


Member 2219

Level 13.14

Mar 2006


Old Oct 15, 2006, 11:51 AM #1730 of 3592
The UK offices over at IGN received their PS3 and had a couple things to say about it. It seems the I/O is touch sensitive rather than using a thermal sensor. Conflicting reports? I was surprised to read that they are pretty much not impressed at all with the SIXAXIS controller.

Quote:
Prepare to be shocked though: we don't really like it all that much. True enough, you can go along with Phil Harrison's proclamation that it's already the industry-standard controller amongst umpteen-million gamers around the globe, but, arguably, that doesn't make it the best. Personally, we can't help but feel that the SIXAXIS (as it's now known) has been sadly neglected when viewed alongside the rest of the PS3. Compared to Microsoft's uber-comfortable Xbox 360 pad, the SIXAXIS feels cheap, plasticky, uncomfortable and disconcertingly light - almost as if it's going to fly out of your hands during those more extreme gaming moments.
That doesn't sound too good. On the other hand however, I like what they had to say about the system boot-up. It's a small detail but the PS2 boot-up sequence I found was very underwhelming. I'm really glad Sony went with a more powerful opening sequence similar to the PlayStation boot-up.

Quote:
One nice new touch during boot-up though is the tantalizing orchestral tune-up sound that accompanies the wafting hessian backdrop and unassuming "Sony Computer Entertainment" logo - it's got that whole "Let's get this goddamn show on the road!" feel to it, so nice job Sony.


There's nowhere I can't reach.

You're staring at me like I just asked you what the fucking square root of something.
SouthJag
Gold Chocobo


Member 1189

Level 30.45

Mar 2006


Old Oct 15, 2006, 11:54 AM Local time: Oct 15, 2006, 11:54 AM #1731 of 3592
I've heard earlier reports of people commenting on how lightweight the Sixaxis is, but never to such an extent that it would fly out of your hands during gameplay. That IGN UK article has been the first one I've heard of to give the controller a negative review. I'm sure there are others, though.

This thing is sticky, and I don't like it. I don't appreciate it.

Reading --
Bleach, Claymore, Chun Rhang Yhur Jhun, NOW,
Zero: Beginning of the Coffin, Black God,
Twelve Kingdoms (novels), History's Strongest Disciple Kenichi
Watching --
Bleach
Playing --
Fable II, Valkyria Chronicles, Guitar Hero: World Tour,
Star Ocean: First Departure, LittleBigPlanet,
MegaMan 9, Mirror's Edge
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Old Oct 15, 2006, 11:56 AM #1732 of 3592
Basically, IGN is stating what most people figured out already. It's simply a lighter Dual Shock, with slightly tweaked sticks and trigger buttons. Any criticisms about the controller feeling cheap sound strange given the above.

The button being pressure rather than heat sensitive is a new twist though.

I am a dolphin, do you want me on your body?

The text is part of the image and the two squires aren't exactly even.
Slayer X
Why do you not draw your sword?


Member 1205

Level 33.36

Mar 2006


Old Oct 15, 2006, 12:32 PM #1733 of 3592
Don't forget though. The console that IGN UK got was an debug unit and not an actual retail unit like what has been sent to such places like PSM3, so there could be manythings different between the one that IGN got and the actual retail unit.

Also one thing that IGN fails to acknowledge is that perhaps the PS controller isn't the most comfortable controller, however it is arguably the most efficient controller. While the X360 controller is a far cry better then the original X-box controller, I would still cry tears of blood if I were forced to use the 360 controller for fighting games or Devil May Cry.

Side Note:
When IGN gave God Hand a 3/10 I then knew that they were nothing but a cult of casual gamers that cry to their mommies if a game challenges them or if it's name ain't Halo. Hell, if I gave them some glue and glitter I'm sure that it would keep them entertained for hours on end.

I was speaking idiomatically.

Last edited by Slayer X; Oct 15, 2006 at 12:41 PM.
Cobalt Katze
This game will never come out.


Member 224

Level 20.94

Mar 2006


Old Oct 15, 2006, 12:53 PM Local time: Oct 15, 2006, 09:53 AM #1734 of 3592
Few comments regarding the controller, despite my having not used it personally.

A lot of the vibe I get from press peoples reporting about the controller is that they need some outlet to express their negative view on how Sony has continually kept the same design for their controller since the PSX. Yeah, the design isn't as ergonomic as the 360 or GCN, but it doesn't hurt to use it for long periods of time. The PSX's DualShock doesn't have concave analog sticks or shoulder buttons, did the problems of "slipping" come up just recently or have people just not cared for 9-10 years?

A bit of a news-flash is that most controllers until the Wii have been nearly the exact same thing with a different layout. (One or two analog sticks, D-pad, 4 face buttons, varying ammounts of shoulder buttons.) The seeming exception here might be the N64's, but it was essentially the same with the added displeasure of having to switch hand-positions depending on what you wanted to access.

And lastly, why is lightweight a bad thing? If it feels like you can crush it, but you can't, why get negative about it? If it is fragile, sure go ahead. But I've owned a pre-dualshock PSX controller for about 10 years, it feels extremely light (and I actually like it better for playing pre-analog games), yet it still works just as well as it did.

So, people's complaints basically confuse me. Would change be cool? Definately. But if they're sticking with the tried-and-true controller type instead of moving to something radically different, it makes sense to me to keep things similar while adding subtle new features.

What kind of toxic man-thing is happening now?
Spatula
Politically Incorrect


Member 617

Level 43.41

Mar 2006


Old Oct 15, 2006, 02:15 PM Local time: Oct 15, 2006, 12:15 PM #1735 of 3592
Thank god they bothered with the name change for the controller.
From "PooS" to "SixAxis". I still like the "Dual Shock" name, but obviously would not be fitting for the non-vibration PS3 controller.

Most amazing jew boots

- What we all do best -
UltimaIchijouji
Gold Chocobo


Member 789

Level 28.86

Mar 2006


Old Oct 15, 2006, 05:50 PM #1736 of 3592
I've played the PS3 and therefore, I've used the SIXAXIS. Besides the L2/R2 triggers, detachable wire and the logo gem, yeah, it is pretty much the same as a Dual Shock 2. It is lightweight as many of the official reviewers have said, but when you remove the rumble function, which would obviously add quite a bit of weight, its quite obvious to come to the conclusion that its going to be a lot lighter.

Its not so cheap that its going to break in your hands. The controller is a lot lighter, but that should be a good thing. Think of it this way: I played the Wii as well and the Wiimote + Nunchaku combined is lighter.

Most amazing jew boots

Last edited by UltimaIchijouji; Oct 15, 2006 at 05:53 PM. Reason: Automerged additional post.
Simo
Just an old killer. Hired for some wet work


Member 86

Level 24.92

Mar 2006


Old Oct 15, 2006, 08:02 PM #1737 of 3592
First US TV commercial...
http://www.gameklip.com/v/1690/

First aired during screenings of The Departed. Sony had some pretty good ad campaigns back for the PS1 and PS2 and for some reason I really dig this teaser. Not a whole lot is shown but it still does a good job of conveying the launch as a "big" event.

Honestly, watching it has me wishing I could of preordered a unit too but I don't have $600 spare this Christmas especially if I'm going home for holidays.

Most amazing jew boots
Inhert
The body may heal, the mind is not always so resilient.


Member 225

Level 35.92

Mar 2006


Old Oct 15, 2006, 08:12 PM #1738 of 3592
wow nice teaser, it doesn't show up a lot though (but that's a teaser XD)

and can someone please tell me in which movie this music is played? this is really buging me XD

edit: oh i'm not sure but I think I remember, was it not in the movie 28days or something like that? a movie about zombies XD

There's nowhere I can't reach.

Last edited by Inhert; Oct 15, 2006 at 08:16 PM.
Simo
Just an old killer. Hired for some wet work


Member 86

Level 24.92

Mar 2006


Old Oct 15, 2006, 08:16 PM #1739 of 3592
Originally Posted by Inhert
wow nice teaser, it doesn't show up a lot though (but that's a teaser XD)

and can someone please tell me in which movie this music is played? this is really buging me XD

edit: oh i'm not sure but I think I remember, was it not in the movie 28days or something like that? a movie about zombies XD
28 Days Later or at least the trailer anyways. Actually can somebody hook me up with that track while we're on the subject?

This thing is sticky, and I don't like it. I don't appreciate it.
Inhert
The body may heal, the mind is not always so resilient.


Member 225

Level 35.92

Mar 2006


Old Oct 15, 2006, 08:21 PM #1740 of 3592
lol yes that's the movie ^^ and you know what? I even have the soundtrack on my comp lol (silly me I should have check XD)

well here's the mp3 ^^

Most amazing jew boots
Simo
Just an old killer. Hired for some wet work


Member 86

Level 24.92

Mar 2006


Old Oct 15, 2006, 08:39 PM #1741 of 3592
Originally Posted by Inhert
lol yes that's the movie ^^ and you know what? I even have the soundtrack on my comp lol (silly me I should have check XD)

well here's the mp3 ^^
Excellent. Thanks for the track, Inhert.

Actually doesn't the whole PS3 preorder ordeal kick off for you folks up there in Canada tomorrow?

I was speaking idiomatically.
Inhert
The body may heal, the mind is not always so resilient.


Member 225

Level 35.92

Mar 2006


Old Oct 15, 2006, 08:42 PM #1742 of 3592
well that's what the ebgames website say, but I called them today and they say that they didn't had any news about it... so that's probably just for my city (it's not a big city)

anyway I have my mother go tomorow morning just in case they will take them...

What kind of toxic man-thing is happening now?

Last edited by Inhert; Oct 15, 2006 at 08:48 PM.
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Old Oct 15, 2006, 10:27 PM #1743 of 3592
Here's the first PS3 ad. The responses to this one have been mixed over on GAF, or rather the expected mixture of actual comments and shticks.

FELIPE NO

The text is part of the image and the two squires aren't exactly even.
Inhert
The body may heal, the mind is not always so resilient.


Member 225

Level 35.92

Mar 2006


Old Oct 15, 2006, 10:45 PM #1744 of 3592
Originally Posted by Metal Sphere
Here's the first PS3 ad. The responses to this one have been mixed over on GAF, or rather the expected mixture of actual comments and shticks.
do you even bother reading this thread?? it was posted like 5 post earlier then this one >.>

What, you don't want my bikini-clad body?
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Old Oct 15, 2006, 11:07 PM #1745 of 3592
Originally Posted by Inhert
do you even bother reading this thread?? it was posted like 5 post earlier then this one >.>
Argh, you're right. I just caught Simo's post... which doesn't make sense since I have the music from the trailer downloaded (which comes just after said post....). Looks like I messed up, time to make up for it with some DigitalLife photos!

From Bastard360 on TXB, that explains the lack of PS3 shots.




































Jam it back in, in the dark.

The text is part of the image and the two squires aren't exactly even.

Last edited by Metal Sphere; Oct 15, 2006 at 11:15 PM.
Spatula
Politically Incorrect


Member 617

Level 43.41

Mar 2006


Old Oct 15, 2006, 11:22 PM Local time: Oct 15, 2006, 09:22 PM #1746 of 3592
Yes, I had the "glorious treat" of seeing that commercial in theatres before getting to the feature presentation. >_>

I honestly thought it was a Spiderman 3 promo at first.

How ya doing, buddy?

- What we all do best -
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Old Oct 15, 2006, 11:54 PM #1747 of 3592
Here's some game and controller impressions from Carlos over on E-mpire's forums. He attended Gamespot's After Hours event and got to try out RR7, Gundam and several other titles. I'll try to get the link up as the forum is acting strange.

Edit: Here's the link to the controller impressions. Edit #2 - It's down right now, should be back up in a few minutes/hours. Just scroll down to Carlos.

Originally Posted by Carlos
I don't understand why people pay attention to whatever IGN says.

Its the same freakin' controller. The only differences are:

The L+R triggers are DEEPER, making easy for developers to have pressure sensitive triggers. Its not clicky like the previous controller, but I can live with the trigger's change. I do see the problem about the triggers, tho, it sticks out longer than the old controller, it feels a TAD bit uncomfortable; the triggers are longer than the old one, making it hard to switch from holding the controller normally, to moving the fingers to the triggers.

The D pad is no longer "slippery" its rough textured to boot. Of course, we've all been seeeing the "PS" button, the player LED's, and of course, the USB port.

However, I do agree with most on how wierd rumble is absent. Not too many developers are using the tilt sensitive controller at this point. Nope, not even the racing games are using it. Nope.

The only games that uses it, so far, is Warhawk (and lair according to some sources). I loved Warhawk's clouds, and level design. I'd love to see more developers using islands, and ships.

However, I feel different about the PS3 controller now, than I did at E3, wierd. Its as if, they altered something.
Basically, these impressions pretty much match those of many others who attended the show or got their hands on the controller. It's just a Dual Shock with slightly tweaked features, and no rumble. Oh and although this has nothing to do with the topic at hand, the XBRs that the PS3 was running out was nothing short of orgasmic for the eyes. The contrast, color reproduction, uniformity and clarity were truly something else. They cost approximately $5k though.

This thing is sticky, and I don't like it. I don't appreciate it.

The text is part of the image and the two squires aren't exactly even.

Last edited by Metal Sphere; Oct 16, 2006 at 12:25 AM.
SouthJag
Gold Chocobo


Member 1189

Level 30.45

Mar 2006


Old Oct 16, 2006, 12:16 AM Local time: Oct 16, 2006, 12:16 AM #1748 of 3592
His reviews clash with what I read in EGM this month (with Gears on the cover). They've said that numerous games are using the tilt sensor. Genji'll use the controller to perform a dodge, for example. They've also got Blazing Angels (pitch and yaw control), Marvel Ultimate Alliance ("be super" whatever the hell that is), Untold Legends (evade) and Motorstorm (steering) reported to use the tilt sensor.

I am a dolphin, do you want me on your body?

Reading --
Bleach, Claymore, Chun Rhang Yhur Jhun, NOW,
Zero: Beginning of the Coffin, Black God,
Twelve Kingdoms (novels), History's Strongest Disciple Kenichi
Watching --
Bleach
Playing --
Fable II, Valkyria Chronicles, Guitar Hero: World Tour,
Star Ocean: First Departure, LittleBigPlanet,
MegaMan 9, Mirror's Edge
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Old Oct 16, 2006, 12:22 AM #1749 of 3592
Originally Posted by SouthJag
His reviews clash with what I read in EGM this month (with Gears on the cover). They've said that numerous games are using the tilt sensor. Genji'll use the controller to perform a dodge, for example. They've also got Blazing Angels (pitch and yaw control), Marvel Ultimate Alliance ("be super" whatever the hell that is), Untold Legends (evade) and Motorstorm (steering) reported to use the tilt sensor.
None of those games were present at the After Hours event, he event went out his way to mention that Motorstorm had no mention at all there.

Game impressions from Carlos, they're finally up.

Originally Posted by Carlos
I attended GameSpot's After Hours event.

I'm going to be editing this post for impression updates.

1.) There is a LED for USB ports, it will blink constantly, to tell you that the USB is in working order.

The PS3 is BLACK'er than any picture you've been seeing from time to time.

2.) Full Auto 2 is pretty much like the first one, but a little fun to boot. In fact, I like FA2 than the first one. The reflections are, for the most part, BEAUT. Beautiful.

3.) Gundam is suffering from TONS, and tons of framerate problems, and choppy animation. For the most part, its playable. I hope the framerate problems are gone by the game's release, because the controls - PERFECT for the game. PERFECT. Square and Triangle = your attacks, square fires, and triangle brings out the saber, might I add, that the saber EXTENDS, just like in the anime. X jumps your gundam, tap it twice, it will dash you. I forgot the Circle button's action, but you can do a lot in the wide-open terrain, you can fight another mech, or army tank, just take out your saber, slash 'em. When you slash your enemies, you can slash them to bits, little by little. That was cool.

4.) Ridge Racer 7, here it is, people..... the moment you've been wating for: Impressions. Impressions!

The control configuation takes a bit of time getting used to, but I don't like the steering as much as I like PGR's, however, this game will appeal to almost any type of racing fan, in fact, it features everything from drag racing, to DRIFTING, baby. DRIFTING. And it feels GOOD.

The graphics, beautiful. Sharp and beautiful. Some of the best effects, such as water on the road, there are lots of use of shadows. If you've played GT4, you've seen some of the sun effects. The reflections are a notch above Full Auto's.

5.) BioShock - Trailer 2 (belongs in Xbox 360/PC, but fuck it, I'm posting it here, ANYWAY!)

The Xbox 360 version were being played by the representives. I checked 3 times over, to see if it is the Xbox 360 controller, the console and the controller in front of my eyes, along with the VISUALS, dude! Whatever you've been seeing about Bioshock, better believe it...Trailer 1 is NOTHING compared to Trailer 2, bank on it.

I didn't believe my eyes, when the game was running. The graphics is BETTER than the trailers you've seen so far. In fact, it runs as smooth as 70fps, a few framerate drops, but that's it.

SPOILER ALERT!

6.) Darkness - This was also played by representives, on the Xbox 360 (might I add, a different kind of dev kit.)

My most anticipated game right now. If there was a next gen title to showcase the power of our two powerful consoles; PS3 and Xbox 360. This is it.

THIS. IS. IT. Bar None!

When you start the game, the game gives you this interactive prologue. In fact, you will go through a corridor/freeway. If you've played Half Life 2, you HAVEN'T seen SHIT. I promise you that.

Spoiler:
You will be in a car, and your fellow gangsters will try to help you drive through the corridor, and kill the cops, by shooting them, and evading their crashes. This is not controlled by the "cinematic" feel, it STAYS in your view, your first person view! It STAYS that way, until the scenario is over. Cops will chase you, and they will crash, at one time, the guy who gives you the gun, also guides you through the game someway, somehow. This same guy, dies in the first 3 minutes.


This part has the whole crowd of people (which by the way is a group of ten/twenty people, not only that, there's a HUGE-ass line behind us. And, it should be) clamoring "oh shit!" This is one to watch.

The graphics, BEAUTIFUL, once you finish your car chase, you'll be in the city (they switched modes, etc) and all of this is standard first person shooter perspective, BUT, its not your typical FPS, in fact, it will SEPARATE itself from the pack of FPS because it allows you NOT only to use the weapons you pick up. But also the powers that is within' you. The fact that the environments are interactive, you can turn off the lights to turn into this, possession. The blood splattering, they did a great job paying attention to details, because the blood splatters are so realistic, that its unreal. Level design is great, too. In fact, you'll end up in the streets, its a sight to see.

Update: I was tired last night, so I didn't get the chance to post this. In the FPS mode, your actions are very realistic, if you go against a wall, your hands move, example, if you go against a straight wall, your hands go upward; in the demo's case, your guns look like its aimed for the ceiling, makes you feel like you're sneaking. At other times, like the corner, one hand stays on the wall, the other aims, and its movement sensitive, the closer you are to the corner, the easier it is to be invincible, and shoot your enemies. if you go further, it stays on the wall, but you will have a better view of the action, and the gun is in open space, leaving room for aiming at more enemies.
Here's pages from the PS3 flyer given out at DigitalLife 2006:

















I was speaking idiomatically.

The text is part of the image and the two squires aren't exactly even.

Last edited by Metal Sphere; Oct 16, 2006 at 12:43 AM.
immp
Hortus Ortus Vinco


Member 584

Level 15.79

Mar 2006


Old Oct 16, 2006, 01:41 AM #1750 of 3592
Quote:
It is the only next-generation entertainment console on the market designed to be backwards compatible, . . .
??? I guess they're saying the Wii isnt actually nextgen?

What kind of toxic man-thing is happening now?
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