Gamingforce Interactive Forums
85240 35212

Go Back   Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming
Register FAQ GFWiki Community Donate Arcade ChocoJournal Calendar

Notices

Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis.
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).


[General Discussion] FFVII Compilation Thread
Reply
 
Thread Tools
makura
!


Member 337

Level 18.92

Mar 2006


Reply With Quote
Old Aug 19, 2006, 01:36 AM Local time: Aug 19, 2006, 12:36 AM #576 of 800
Originally Posted by SOLDIER
Also, I once again fall victim to incorrect pronounciations. I always thought Lucrecia was pronounced "Loo Cree She Ah", but instead it's "Loo Cretsia". Also, Heidegger, which I said as "Hey Dehger (like digger but with an e)" is actually spoken much faster (like Witticker).
I don't think you're incorrect. It's just that the Japanese have their own way of pronouncing words.
I never played the English version, but in the Japanese version it was pronounced "Loo Cret-si-a"
But also, Cerberus which in English you would pronounce as "sir' ber us" would be pronounced in Japanese as "Kar be Ross"
And "Chaos" = "Kaows"

Most amazing jew boots
Inhert
The body may heal, the mind is not always so resilient.


Member 225

Level 35.92

Mar 2006


Reply With Quote
Old Aug 19, 2006, 01:45 AM #577 of 800
Originally Posted by SOLDIER
And while I'm still debating whether it's a good idea to end the series forever with at least one more game, or if they can still milk things for a bit longer, I didn't want Dirge to be the final game; it just didn't feel right with Vincent ending things off. The series began with Cloud, and it should end with Cloud. Also as an RPG.
well didn't they announce that they wanted to extend the lenght of the FFVII compilation for another 10 years? which mean Crisis Core will maybe not be the last FFVII compilation game.

I'm just not sure if it was officially announce or just speculation... for me the best way they could close the series is by making a remake + a sequel or just a sequel would be enough for me XD i'm just not sure if after AC and Drige of Cerberus, if there's enough to make a full rpg to finally finish the compilation...

Jam it back in, in the dark.
makura
!


Member 337

Level 18.92

Mar 2006


Reply With Quote
Old Aug 19, 2006, 02:09 AM Local time: Aug 19, 2006, 01:09 AM #578 of 800
I'm having a feeling that the FF7 series won't end with these games. They're going to keep milking us for money as they are already.
The way I see it, FF7AC was suppose to be a just a short (Advent Pieces.. was it?) The makers saw the possibilities of the franchise, so they "filled in the gaps" in the story. They'll just keep making more games with "so-so" storylines that doesn't help close the FF7 series, and keep fans wanting more until they do.

Square should produce quality over quantity. They should work on their storytelling and game features before releasing it. If they can make the games badass, then fans will be willing to wait.

There's nowhere I can't reach.
Soldier
Hero of Twilight


Member 98

Level 35.79

Mar 2006


Reply With Quote
Old Aug 19, 2006, 03:49 AM #579 of 800
Square has mentioned before that there is a definite "end" to the series, so I don't think it'll just continue on needlessly.

I find it awesome that you get to see the inside of the Shera. It's a cool ship, and one NPC's dialogue hints that maybe
Spoiler:
it might have come from FFX's timeline. The guy refers to it as "ancient technology" that was uncovered, and it was already established that FFX takes place centuries before FFVII. Imagine the kind of mindfuck if it turned out the Shera was made out of one of the ships in FFX or FFX-2


I'm glad they confirmed (or re-established) that Cait Sith is a robot, and that there are plenty of spares of him. I wonder where he gets his AI from, since he's moving and acting independantly from Reeve.

And regarding "Cait Sith no. 6"

Spoiler:
Just a guess here, but....

no. 1: Died when he offered to stay behind and finish the puzzle in Temple in the Ancients.

no. 2: replaces no. 1 after the puzzle death.

no. 3: joins the group during the final battle. I think he even made a mention of this, but something was likely lost in the translation.

no. 4: the Cait in Advent Children.

no. 5: the one in the beginning of DoC. Dies when Necro makes him vanish.

no. 6: the newest one.



It's a bit annoying how the NPCs alternate between saying "Shinra" and "Sheenra". Also, I wish they could have found a bigger role for Johnny Yong Bosh. I like how he uses his Renten voice for that one dorky guard.

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by Soldier; Aug 19, 2006 at 04:03 AM.
Kairi Li
Misuzu


Member 1088

Level 32.83

Mar 2006


Reply With Quote
Old Aug 19, 2006, 03:54 AM Local time: Aug 19, 2006, 12:54 AM #580 of 800
Quote:
Square has mentioned before that there is a definite "end" to the series, so I don't think it'll just continue on needlessly.
Definte end there is, but for how long? Inhert said above that they will keep it up for 10 years. Can you say decline in original work and quality?

I am a dolphin, do you want me on your body?


{ :: ~ Air - the 1000th Summer ~ :: }

:: That sea went on forever, into the blue distance ::
* That road went on forever, continuing straight ahead *

~ : Summer comes again, shining silver : ~
: When I close my eyes, suddenly I can see that day's blue sky :
Cobalt Katze
This game will never come out.


Member 224

Level 20.94

Mar 2006


Reply With Quote
Old Aug 19, 2006, 04:22 AM Local time: Aug 19, 2006, 01:22 AM #581 of 800
Originally Posted by SOLDIER
Hopefully the series won't end the way Eva did though.
It all returns to nothing~ It all comes tumbling down, tumbling down, tumbling doooown...

Giving this one a rent, since you folks are beating it blindingly fast.

I was speaking idiomatically.
Freddy Krueger
Good Chocobo


Member 1982

Level 18.37

Mar 2006


Reply With Quote
Old Aug 19, 2006, 05:11 AM #582 of 800
Originally Posted by SOLDIER
Square has mentioned before that there is a definite "end" to the series, so I don't think it'll just continue on needlessly.

I find it awesome that you get to see the inside of the Shera. It's a cool ship, and one NPC's dialogue hints that maybe
Spoiler:
it might have come from FFX's timeline. The guy refers to it as "ancient technology" that was uncovered, and it was already established that FFX takes place centuries before FFVII. Imagine the kind of mindfuck if it turned out the Shera was made out of one of the ships in FFX or FFX-2


I'm glad they confirmed (or re-established) that Cait Sith is a robot, and that there are plenty of spares of him. I wonder where he gets his AI from, since he's moving and acting independantly from Reeve.

And regarding "Cait Sith no. 6"


Spoiler:
Just a guess here, but....

no. 1: Died when he offered to stay behind and finish the puzzle in Temple in the Ancients.

no. 2: replaces no. 1 after the puzzle death.

no. 3: joins the group during the final battle. I think he even made a mention of this, but something was likely lost in the translation.

no. 4: the Cait in Advent Children.

no. 5: the one in the beginning of DoC. Dies when Necro makes him vanish.

no. 6: the newest one.



It's a bit annoying how the NPCs alternate between saying "Shinra" and "Sheenra". Also, I wish they could have found a bigger role for Johnny Yong Bosh. I like how he uses his Renten voice for that one dorky guard.
Well this is directed by Takayoshi Nakazato who directed FFX and FFX-2 so that link could very well be true.

What kind of toxic man-thing is happening now?
WolfDemon
Grub Killer


Member 737

Level 27.82

Mar 2006


Reply With Quote
Old Aug 19, 2006, 01:03 PM Local time: Aug 19, 2006, 10:03 AM #583 of 800
Hate to break the topic, but does anyone know where I might be able to get a replacement Cerberus gun for the Play Arts Vincent figure? I broke the damn thing trying to put it in his hand and I'm certainly not spending another $20 on another figure to replace it.

FELIPE NO
Vash
Chocobo


Member 1502

Level 12.05

Mar 2006


Reply With Quote
Old Aug 19, 2006, 01:58 PM #584 of 800
Does anyone have any more leads on how to rip the unreleased tracks? In the request forum I posted the Extra Missions and their positions that have the green music capsules, if any one needed that info.

What, you don't want my bikini-clad body?

Sig and ava made by me
Freddy Krueger
Good Chocobo


Member 1982

Level 18.37

Mar 2006


Reply With Quote
Old Aug 19, 2006, 04:00 PM #585 of 800
On the subject of Extra missions they are a lot more fun and challenging then I thought they would be.

Jam it back in, in the dark.
Jonathan Ingram
Rattle Your Goddamn Head!


Member 135

Level 9.79

Mar 2006


Reply With Quote
Old Aug 19, 2006, 06:06 PM #586 of 800
Did anyone else feel that the double-jump was a completely unnecessary addition? With all of the invisible walls within the game, the lack of a platforming section, and serving no strategic value whatsoever (good luck dodging with it), did we really need it?

There's nowhere I can't reach.
Lacerta
I know how to use a sword!


Member 184

Level 24.77

Mar 2006


Reply With Quote
Old Aug 19, 2006, 07:39 PM Local time: Aug 19, 2006, 06:39 PM #587 of 800
Originally Posted by SOLDIER
Can you confirm which girl played Yuffie?
Mae Whitman

This thing is sticky, and I don't like it. I don't appreciate it.
Slayer X
Why do you not draw your sword?


Member 1205

Level 33.36

Mar 2006


Reply With Quote
Old Aug 19, 2006, 10:30 PM #588 of 800
Yeah, the double jump is pretty useless. At least it doesn't hinder gameplay. (unless you're trying to use it to get on things that you should be able to jump onto but can't because he couldn't jump that high in the original build)

I am a dolphin, do you want me on your body?
Final Fantasy Phoneteen
what


Member 119

Level 36.08

Mar 2006


Reply With Quote
Old Aug 19, 2006, 11:45 PM Local time: Aug 19, 2006, 09:45 PM #589 of 800
Or platforms that you were supposed to be able to get onto with one jump, but couldn't for whatever retarded reason. Like the one in Kalm when the snipers show up on the roofs. In the Japanese version, I just gave up in frustration.

I was speaking idiomatically.
Inhert
The body may heal, the mind is not always so resilient.


Member 225

Level 35.92

Mar 2006


Reply With Quote
Old Aug 20, 2006, 01:27 AM #590 of 800
well it help a lot in the first fight against Azul to avoid his "wave" attack XD

and the fact that you can fire while jumping help more to avoid and attack enemies more easily, but beside that yeah it's useless...

What kind of toxic man-thing is happening now?
WolfDemon
Grub Killer


Member 737

Level 27.82

Mar 2006


Reply With Quote
Old Aug 22, 2006, 12:01 AM Local time: Aug 21, 2006, 09:01 PM #591 of 800
Just beat the game tonight and I have to agree that aside from the story and music, it's not all that great. Vincent does all the fancy moves in cutscenes and turns into a normal platforming character during gameplay, and a lot of the invisible barriers were just stupid for a game in this day and age. And those damn cardkeys... Don't even get me started on that.

Did anyone else find the other weapons to be utterly useless? The two rifles you get are rendered moot when you have the Sniper Scope. I found myself using Cerberus for the majority of the game. One thing I was confused about was
Spoiler:
Weiss appeared to return to the Lifestream when he joined with Nero, yet you fight him again in the last battle. Wtf.

Also, fuck you SE for giving Red XIII all of six seconds of screen time in the ending and not a single line.


FELIPE NO
randomwab
Aquila Jama 'oca


Member 494

Level 14.66

Mar 2006


Reply With Quote
Old Aug 22, 2006, 06:59 AM Local time: Aug 22, 2006, 11:59 AM #592 of 800
Well...

Spoiler:
The only thing I can see that would mean we could see Weiss as the end is either if Weiss himself was pissed at mankind and wanted to kill everything, or because Weiss is the "human" version of Omega, as Vincent was of Chaos, so he could be seen as the brain or whatever I guess

And anyone else HATE the voice for G, really, that accent, he didn't even say the lines to well ;_;


What, you don't want my bikini-clad body?
Welcome to Silent Hill
Cobalt Katze
This game will never come out.


Member 224

Level 20.94

Mar 2006


Reply With Quote
Old Aug 22, 2006, 09:01 PM Local time: Aug 22, 2006, 06:01 PM #593 of 800
Started playing earlier this evening. I haven't minded the gameplay all too much, as the music and cutscenes are keeping me pumped enough to keep playing Certainly helps having a nice setup to really relish the production value that was put into it.

Jam it back in, in the dark.
Soldier
Hero of Twilight


Member 98

Level 35.79

Mar 2006


Reply With Quote
Old Aug 23, 2006, 05:58 PM #594 of 800
I swear, Square is becoming a natural in rendering slick war scenes. The FMV involving a full scale war (airships! missles! hoverpads! yuffie!) should've been saved for AC.

The awesomeness doesn't end there. The path to Midgar is a perfect recreation of FFVII's geography. Everything from the train graveyard leading up to the Shinra building makes things eerily nostalgic (even weirder since Vincent never treaded in any of these locations).

It makes me sad how they got every single thing right except for the actual gameplay. This game needed a context sensitve button bad (KH2).

Also, they better make Playarts figures for Shelke and Nero. Seriously.

There's nowhere I can't reach.
randomwab
Aquila Jama 'oca


Member 494

Level 14.66

Mar 2006


Reply With Quote
Old Aug 23, 2006, 06:35 PM Local time: Aug 23, 2006, 11:35 PM #595 of 800
I want a remade Vincent figure, the Advent Children figure just doesn't cut it. The figure should have a material cloak, not a plastic one, infact, I might but the Vincent figure and just make a cloak.

You're right though SOLDIER, getting to the Shinra building was like a wave of nostalgia. Dirge is great for that. Good times.

Edit: Ohh yeah, if you collected the G files, one of them hints toward Crisis Core's story (well, part of it)

This thing is sticky, and I don't like it. I don't appreciate it.
Welcome to Silent Hill

Last edited by randomwab; Aug 23, 2006 at 06:38 PM.
Vash
Chocobo


Member 1502

Level 12.05

Mar 2006


Reply With Quote
Old Aug 23, 2006, 07:33 PM #596 of 800
You mean has something to do with this Genesis guy?





I am a dolphin, do you want me on your body?

Sig and ava made by me
randomwab
Aquila Jama 'oca


Member 494

Level 14.66

Mar 2006


Reply With Quote
Old Aug 23, 2006, 07:50 PM Local time: Aug 24, 2006, 12:50 AM #597 of 800
Well...

Spoiler:
It said something about a Soldier 1st Class having an assignment to follow/find out more about him, i'm guessing that'll either be Sephiroth or Zack or maybe Zack's mentor? and will be covered in Crisis Core.


Most amazing jew boots
Welcome to Silent Hill
jb1234
Good Chocobo


Member 1985

Level 15.40

Mar 2006


Reply With Quote
Old Aug 23, 2006, 08:01 PM #598 of 800
I beat DoC in two sessions (equaling about 9 hours). It kept me interested but it's hardly what I would call an awe-inspiring experience. The story never really jelled (much like AC, actually...).

The CG and music were the best part (easily). Playing through the game made me appreciate Hamauzu's work even more. It's a shame that most of his best pieces were barely played in the game.

What kind of toxic man-thing is happening now?
Soldier
Hero of Twilight


Member 98

Level 35.79

Mar 2006


Reply With Quote
Old Aug 23, 2006, 08:30 PM #599 of 800
The music is great stuff, no doubt, and leaves me quite excited for what FFXIII might bring. But I do wish they used some of the existing FFVII songs. Yuffie's new theme is cute, but it can't replace the original.

I found one G file (I'm in deepground at the moment), but I don't know how tough the other two will be to find. I don't know where they're going with this, but I'm more than intrigued to find out.

Spoiler:
So we got a whole alphabet of super soldiers, with Sephiroth as "S" and this guy as "G"? That's going to suck hard for Cloud and the others if they have to fight A-Z


Quote:
You're right though SOLDIER, getting to the Shinra building was like a wave of nostalgia. Dirge is great for that. Good times.
I can't believe they got the Shinra Mansion down perfectly. I was going by memory while moving around, and all the rooms were exactly where they were supposed to be. Vincen't coffin on one place, the spiral staircase on the next. It almost kills any reason to remake FFVII now.

FELIPE NO
jb1234
Good Chocobo


Member 1985

Level 15.40

Mar 2006


Reply With Quote
Old Aug 23, 2006, 09:44 PM #600 of 800
Oddly, I didn't feel much nostalgia in DoC. I suppose they got the accuracies right (for the most part) but it didn't FEEL like the FFVII world to me... aside from the creepy (and largely ruined) first floor of the Shinra Building.

There were a lot of missed opportunities. A lot of the areas seemed interchangable (and had bland textures).

What, you don't want my bikini-clad body?
Reply


Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [General Discussion] FFVII Compilation Thread

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Pre-E3 Wii thread FatsDomino Video Gaming 130 May 9, 2006 10:13 AM


All times are GMT -5. The time now is 04:03 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2025, vBulletin Solutions, Inc.