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There's nowhere I can't reach. ![]() |
I found this in a blog elsewhere..check it out.
This thing is sticky, and I don't like it. I don't appreciate it.
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I am a dolphin, do you want me on your body? |
Meh, Nintendo's done this sort of thing a lot, and nothing's ever actually been revealed in any of them. The Wii went into mass production at the beginning of July, anyways, so it's a pretty safe assumption to say that it will come out sometime from early October to mid November.
I was speaking idiomatically. ![]() Bless the Maker and His water. Bless the coming and the going of Him. |
Granted, this is not to the scale of the Xbox recall, 360's heat issues (they are using a CPU with a historic heatting issue (a modified PowerPC chip, known on Macs of yesteryear), you would think that they would keep that in mind), The Japanese PS2 recall, and many heating issues with the PS2-post development, the PS2 reading issue, etc.... but nintendo does have it problems with systems even on the first shipment. I can't say that the first set of Wii's will be perfect. What kind of toxic man-thing is happening now? |
As a side note, I did hear that SSBM did go through minor revisions following the initial release, so later versions have some glitch fixes and minor character balancing stuff. This kinda makes me hesitate when I'm thinking of buying a new game on release date, even though I probably won't notice it as a casual gamer. FELIPE NO |
Most amazing jew boots |
That would require the Wii to be capable of burning discs, Prime.
And THAT would require enough memory to hold at LEAST 1.5 gigs of data (going by the assumption that the Wii discs will be as large as Gamecube discs), along with whatever patch data is downloaded. Oh, and then there's the patching application itself. I could MAYBE see it happening if they had a REALLY good way (maybe streaming data onto the Flash memory, patching what needs to be patched, and burning it before moving onto the next section?), but it's just simply more realistic to assume that patches won't be downloaded to the Wii. Jam it back in, in the dark. ![]() |
Not necessarily. I think you'll be able to download patches either to the flash memory or - more likely due to the limited space of first mentioned storage media - SD cards. After a game is started an implemented patch check application burnt onto the game discs is executed and the load pointers will be set to the updated SD card versions of maps/polygonal models/music/programs. Otherwise WiiConnect24 would be pretty useless: New downloadable content is basically nothing else but a patch.
There's nowhere I can't reach. |
This thing is sticky, and I don't like it. I don't appreciate it. |
But yeah, console games and patches usually don't go along with each other in one sentence. ![]() WiiConnect24 could really change the way we play and experience games. But since I'm a PAL kiddie I don't really have a problem with always getting the most recent and bug-free version of a game (see a lot of Konami's games, for example). I am a dolphin, do you want me on your body? |
How ya doing, buddy? |