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Indeed they do, so Paladins are the only (current) class that has no use for armor training.
What, you don't want my bikini-clad body? ![]() |
There's no spellcasting-specific penalty to heavy armour so you could indeed theoretically get the 5 feats necessary for Plate proficiency as early as Level 8.
It would be deeply silly but there's nothing to stop you going all Battlemech should you set your mind on it. Jam it back in, in the dark. ![]() |
No magical tattoos, though. Those cost gold. There's nowhere I can't reach. ![]() |
You guys are awfully excited about your advancement concerns when you're over 1000 XP from a level.
How ya doing, buddy? ![]() |
I AM STRATEGIZIN' OKAY
![]() I am a dolphin, do you want me on your body? ![]() |
I was speaking idiomatically. ![]() |
SKILL CHALLENGES: WHAT THE FUCK IS THAT
The goal of a skill challenge is to accumulate a certain number of successful skill checks before (inevitably) the dice turn against you and you fail enough checks that everything goes to shit. A skill challenge represents a situation that you cannot usefully solve with force of arms nor with a single skill check; it requires the cooperation of several party members using their particular talents in whatever way seems useful. In this particular instance, the goal of the challenge is to get Iggy to cough up what he knows. A successful skill check will either extract information or make Iggy more inclined to provide information. Inversely, a failed skill check will tend to make Iggy less cooperative. You can use any skill in a skill challenge, provided you explain how or why it would be useful in this situation. Don't just declare "I make a Diplomacy check"; also explain what it is that you're being diplomatic about. Some skills won't be useful in all situations; it would make very little sense for an interrogation to make use of your Endurance skill. Attempting to use a skill that doesn't apply won't count as either a success or a failure. Once a character has used a particular skill in a challenge, he can't use it again. (You may intimidate someone successfully, but if you want to intimidate him further you'll have to bring in help.) Additionally, catastrophic failures (skill checks 10 or more below the threshold) may close off a route entirely. (The perp finds your attempt at intimidation so laughable that any further threats from the entire party are shrugged off.) You may also assist in a skill check if you feel you can be helpful. While you do not determine the success of the check directly, you also roll the skill. On a result of 10 or better, you add +2 to the primary skill-user's check result. On a result of 9 or less, you undermine the attempt, cutting the result by -2. Attempting to assist does not prevent you from making an attempt of your own. What kind of toxic man-thing is happening now? ![]() |
You mean the shattered one that's in shiny little chunks all over the floor?
FELIPE NO ![]() |
What, you don't want my bikini-clad body? ![]() |
Yes. You do that.
"A huge rock is blocking the path!" "I take off all my armour so I can push it more effectively." "Suddenly 17 Knife Ghosts attack for no good reason!" "FFFFFFUUUUUUHHHH" (hell in retrospect I should've probably ruled that you weren't sleeping in your armor either) Jam it back in, in the dark. ![]()
Last edited by The unmovable stubborn; Jan 19, 2009 at 01:12 AM.
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Your Dwarven Weapon Training feat grants you proficiency with ALL axes and hammers. The Craghammer is in fact a hammer, so you'd be good to go. With any non axe/hammer Superior weapon, though, you would indeed have to pick up a Proficiency feat for each individual weapon.
How ya doing, buddy? ![]() |
Why does everyone keep acting like your imprisonment in the Dungeon of Doom is some kind of big mystery? All the clues are right there on the first page of the first thread. The Duke of Hog's End had you thrown in for being a bunch of know-it-all kleptomaniac cow-punching transvestite duelists.
Brigid is another case but we can reasonably assume she was interred for public spitting. This thing is sticky, and I don't like it. I don't appreciate it. ![]() |
That's perfectly fine, I just didn't want you to go wasting any favours you might earn on something you already know.
I am a dolphin, do you want me on your body? ![]() |
8 hours supposedly but we can just say you copied it during the night. I had forgotten you found the thing.
I was speaking idiomatically. ![]() |
If Transfer Enchantment weren't a Level 4 Ritual and therefore not yet possible for Bob to learn, yes.
Angles: Successfully covered I've put Wizard's Curtain in your wiki, good luck finding a use for it ![]() Most amazing jew boots ![]() |
Around noon, I suppose. As far as a "serviceable fighting force" there's just the one guy there, but I suppose you might conceivably convince him into risking his neck if you outfit him with some gear.
FELIPE NO |
What if it's an amazing illusion~
What, you don't want my bikini-clad body? ![]() |
Your average humanoid zombie only moves at a maximum of 4 spaces a turn, so there's really nothing to stop someone from just kiting an individual zombie with no particular threat to themselves.
In theory, anyway. Most amazing jew boots ![]() |
And the zombie birds and zombie dogs and disembodied zombie hands that scuttle out of mouseholes, yeah
but in theory! There's nowhere I can't reach. ![]() |
![]() I suppose theoretically you could cast Bless on some source of water and then flask it, but I'm not sure it would be worth the use of Bless. As an additional lurker-related note, you keep using Insight to look at random things, which is kind of... well. Insight (Wisdom) You can discern intent and decipher body language during social interactions. You make an Insight check to comprehend motives, to read between the lines, to get a sense of moods and attitudes, and to determine how truthful someone is being. What you probably want is a Search check (Perception). Unless you think the inn might be lying to you somehow. This thing is sticky, and I don't like it. I don't appreciate it. ![]() |
The cemetery is a few hundred feet northwest of the inn.
grumble grumble geez can you goons come to some kind of decision in the next week maybe Most amazing jew boots ![]()
Last edited by The unmovable stubborn; Jan 24, 2009 at 02:55 AM.
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The stairs in the room with all the crates and barrels actually um shouldn't even be there and I forgot to cover them up so just treat that as ordinary floor
![]() Most amazing jew boots ![]() |
No objection here, Hawkeye. He has a few things he can do, even if his weapons aren't the greatest.
Ewan Level 1 Medium natural humanoid HP 29; Bloodied 14 Speed 6 Melee: Frying Pan (standard; at-will) ✦Weapon +3 vs. AC; 1d8 + 1 damage, and Ewan shifts 1 square. Ranged: Carving Knife (standard; at-will) ✦Weapon Ranged 5/10; +5 vs. AC; 1d4 + 3 damage. Melee: Impromptu Dentistry (standard; encounter) ✦Weapon Requires frying pan; +3 vs. AC; 1d8 + 1 damage, the target is dazed until the end of Ewan’s next turn, and Ewan shifts 1 square. Crowd Control Ewan deals an extra 1d6 damage on melee and ranged attacks against any target he has combat advantage against. What kind of toxic man-thing is happening now?
Last edited by The unmovable stubborn; Jan 25, 2009 at 12:26 AM.
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We go to the battlemap with the peasant art we have, not the peasant art we wish he had.
![]()
So many questions Nosy, all of you NOSY Most amazing jew boots ![]() |
Oh, sorry. 4 knives.
What, you don't want my bikini-clad body? ![]() |