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[DnD] Let's Cast Magic Missile!
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The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Nov 10, 2008, 11:40 AM #251 of 4001
As if I'm going to waste the dragon's murderizing breath weapon on a single dude.

Most amazing jew boots
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Nov 10, 2008, 06:34 PM #252 of 4001
Except for that time he fled from danger at maximum speed. Other than that, never.

I am a dolphin, do you want me on your body?
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Nov 10, 2008, 06:58 PM #253 of 4001
Ok I'll think about it but I don't think our skeleton friends will fare well against the Thunder From Down Under

I was speaking idiomatically.
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Nov 10, 2008, 07:07 PM 2 #254 of 4001
THE HOUSE IS ON FIRE, PANG.


What kind of toxic man-thing is happening now?
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Nov 11, 2008, 06:14 PM #255 of 4001
Yeah, just missing. I am not quite malicious enough to throw enemies at you that you can't even hurt.

Most amazing jew boots
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Nov 13, 2008, 11:41 AM #256 of 4001
is a healing surge a minor or major action?
Second Wind is a standard action (unless you're a dwarf, etc)

Just because you're trying to do it doesn't mean I'll let you, lurk

Quote:
until I know if I can heal and cast a spell in the same turn
Noooooooooooooooooooo, you caaaaaaaaaaaaaaaaaaan't

What, you don't want my bikini-clad body?

Last edited by The unmovable stubborn; Nov 13, 2008 at 11:48 AM.
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Nov 13, 2008, 01:37 PM #257 of 4001
Okay, let's review! =D

A second wind includes a healing surge, and also temporarily boosts your defenses. However, in combat you cannot access your healing surges directly; they have to be triggered by a Second Wind, or a Healing Word, or whatever.

Your case is a little different since Healing Word is a minor action, so you could theoretically do that.

---

Also, here's Brady's Wiki page, if he decides he wants to do something other than Reaping Strikes ever.

Jam it back in, in the dark.
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Nov 13, 2008, 04:47 PM #258 of 4001
Or am I only allowed one Major Action at a go, and can move regardless of whether I attack or heal myself?


(And in addition to that you could use your action point for an additional action of any kind, if you wanted)

There's nowhere I can't reach.
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Nov 14, 2008, 03:55 PM #259 of 4001
BRADY


This thing is sticky, and I don't like it. I don't appreciate it.
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Nov 14, 2008, 07:47 PM #260 of 4001
The dragon is 2 squares wide.

The stairs are 2 squares wide.



I am a dolphin, do you want me on your body?
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Nov 14, 2008, 08:30 PM 2 #261 of 4001
And I looked, and behold, a pale horse

and his name that sat on him was Death, and a fucking dragon followed with him

I was speaking idiomatically.
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Nov 16, 2008, 03:28 AM #262 of 4001
Ahahahaha Shin's turn

During the weekend

haaaaaaaa

Anyhow here's Motsognir's wiki, so now all of you will know precisely what options are available to prevent your getting eaten alive

Last fight in the dungeon, people. No sense bein' stingy.

How ya doing, buddy?
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Nov 16, 2008, 11:44 PM #263 of 4001
1 per encounter, yeah.

Otherwise all the healing/inspiring words and so on would be kind of redundant.

FELIPE NO
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Nov 18, 2008, 05:12 AM #264 of 4001
Well, normally it would. But in the case of Bob's sleep spell it can't wake up earlier than its next saving throw, at the end of its next turn. So you've all got at least that long to pummel on it, possibly longer if it fails to save.

(which is, yeah, pretty overpowered and I looked pretty hard for a way around it, but no, you knock the fucker out and he's a pinata)

What, you don't want my bikini-clad body?

Last edited by The unmovable stubborn; Nov 18, 2008 at 07:04 AM.
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Nov 18, 2008, 06:02 PM #265 of 4001
Cuts their damage output in half, yeah.

Jam it back in, in the dark.
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Nov 18, 2008, 07:15 PM #266 of 4001
Yes.



5-character minimum.

Actually, let's go over the difference between shifting and walking again because some of us are still having trouble.



When you shift, you move ONE SPACE. If you move more than one space, you didn't shift, and no amount of insistence will change this. However, shifting does not provoke opportunity attacks! This is what makes it worth doing! Shifting is safer than walking, which in turn is safer than running.

Exceptions, of course, are made for powers which move you more than one space but refer to it explicitly as a shift, such as Expeditious Retreat et cetera. If the power says you shift, you shift, even if it would otherwise be absurd.

There's nowhere I can't reach.

Last edited by The unmovable stubborn; Nov 18, 2008 at 07:28 PM.
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Nov 19, 2008, 03:49 PM #267 of 4001
Alas, no. The target has to be an enemy that you could theoretically hit yourself.

Originally Posted by Bradylama
This was a natural 20, right?
But of course.

This thing is sticky, and I don't like it. I don't appreciate it.
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Nov 23, 2008, 02:31 AM #268 of 4001
Hey, Shin. How's it going, buddy?

Are things all right for you?

I am a dolphin, do you want me on your body?
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Nov 25, 2008, 11:24 PM #269 of 4001
It is less that I lost interest in the game and more that my HD lost interest in my data, including the data (maps, sourcebooks, tokens, photoshop) which supports the game. I have spent much of the evening recovering said data. As soon as I finish rebuilding these two rooms for the third time, we're good to go!

I was speaking idiomatically.
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Nov 27, 2008, 06:58 AM #270 of 4001
Oh, Pang, I wanted to ask - this is a Black dragon, does this imply he's undead at all?
The weakest undead dragon in the manual is... level 18.

So... probably not.

What kind of toxic man-thing is happening now?
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Nov 28, 2008, 06:05 AM #271 of 4001
You'd have to pass through his melee range to get by, so yeah.

FELIPE NO
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Nov 28, 2008, 01:43 PM #272 of 4001
It's a curtain, and yes. I would rate its dragon-resistance factor as approximately .001.

What, you don't want my bikini-clad body?
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Dec 1, 2008, 04:33 PM #273 of 4001
Nope. (Taking PC equipment away mid-fight is just a huge bookkeeping hassle, fuck that)

Jam it back in, in the dark.
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Dec 1, 2008, 05:41 PM #274 of 4001
You can have more than one surge

you just can't have more than one second wind

These guys could elect to use a healing power on you and let you spend a surge, but they haven't. Because they're dicks.

There's nowhere I can't reach.
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Dec 1, 2008, 06:00 PM #275 of 4001
I don't think I explained in detail how the summoned dog works before, so:

The conjured creature acts on the same initiative count as you. Every action it takes costs you a minor action (which you use to issue commands), and a conjured creature cannot exceed its normal allotment of actions (a standard, a move, and a minor action) during its turn. If you spend no minor actions on your turn to command the creature, it remains where it is without taking any actions on its turn.

This thing is sticky, and I don't like it. I don't appreciate it.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Pang's Violence Basement > [DnD] Let's Cast Magic Missile!

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