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The DaWii Code
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Old Aug 8, 2006, 06:12 AM Local time: Aug 8, 2006, 12:12 PM #1 of 37
Originally Posted by 28Link
This kinda makes me hesitate when I'm thinking of buying a new game on release date, even though I probably won't notice it as a casual gamer.
As there is WiiConnect24, this problem should be solved in the next generation. No need to buy revised versions, no Capcom special editions with two additional costumes. At least if Nintendo gets it right.

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Old Aug 8, 2006, 07:21 AM Local time: Aug 8, 2006, 01:21 PM #2 of 37
Not necessarily. I think you'll be able to download patches either to the flash memory or - more likely due to the limited space of first mentioned storage media - SD cards. After a game is started an implemented patch check application burnt onto the game discs is executed and the load pointers will be set to the updated SD card versions of maps/polygonal models/music/programs. Otherwise WiiConnect24 would be pretty useless: New downloadable content is basically nothing else but a patch.

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Old Aug 8, 2006, 03:25 PM Local time: Aug 8, 2006, 09:25 PM #3 of 37
Originally Posted by 28Link
Oh right, I forgot about that. They DID mention that the service would be used for extra stuff and mabye patches.
Don't know about the latter.
But yeah, console games and patches usually don't go along with each other in one sentence.
WiiConnect24 could really change the way we play and experience games.
But since I'm a PAL kiddie I don't really have a problem with always getting the most recent and bug-free version of a game (see a lot of Konami's games, for example).

This thing is sticky, and I don't like it. I don't appreciate it.
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