Ahem. Anyway, some of you might know Ys from the days where you would mindlessly walk into the side of the enemy sprite to defeat the enemy. Of course it isn't like that anymore. Ys Origin uses the same combat system the last two 3D Ys games used where you actually run up to an enemy and combo on them by mashing the attack button. The only difference between this Ys and the others is Adol isn't a playable character anymore. In fact, there's 3 new playable characters to play through the game with, each with their own combat style. I've started the game with both characters and switch between them when I get bored of one.
This game is also more of a dungeon crawler with bits of story spread through the game. You climb a huge tower and every other floor the scenery and music changes. In a way it reminds me of Castlevania.
Sometimes you get a nice view outside.
There's platform bits and objects to jump over too.
And you can't forget the huge boss fights.
Or the cute little hungry roos.