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Changes in Uematsu's style
I guess you know what I mean from the title. I actually want to start discussion. Maybe it's just me, but I feel that Uematsu's composition style has been changed since the last Final Fantasy series he worked as full-time composer, despite Noriko Matsueda and Hamauzu also took part in the composition, yeah, I talk about FF X. I feel that FF X is the last game when Uematsu was at his finest
Or maybe it's because Squaresoft become Square Enix and he left from the company, working as freelancer, and due the fact that he only compose the main themes, not the entire soundtrack (like in FFTA, FFXII)? Perhaps because he doesnt compose much except main themes, is the factor that made me feel his style "changed"? Because we dont have much chances listening to his other compositions? Tell me what do you think about this. Jam it back in, in the dark.
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He's been working on a lot of other stuff lately, he only has just enough time left to compose main themes at the moment. There was what, Blue Dragon, and now Lost Oddysey, and Cry On.
There's nowhere I can't reach. |
His work in FFXI (albeit there's not much) is awesome. Listen to the airship theme in FFXI, and tell me that doesn't sound right out of FF9.
If you look at a composer breakdown for who did the work in FFTA, Uematsu only did the main theme, and then Sakimoto did most of the tracks, *except* most of the main battle tracks (the most important tracks, right?). These were all done by a few other no-names. Though with their clear talent, hopefully they won't be no names for long. This includes "Battle of Hope" and "Painful Battle", probably the two best songs on the OST. This thing is sticky, and I don't like it. I don't appreciate it. |
For Uematsu's style having changed, I disagree. You still sense his old-school style even in the latest Mistwalker samples offered so far. I am a dolphin, do you want me on your body? |
I wouldn't say that Uematsu's style has changed per se; one of the things about him (and, indeed, about many VGM composers) is that he is able to cross many genre lines in composition.
No, I'd say that the style is the same, but the quality has decreased, as has the quantity. Let me elaborate: for the most recent generations of Final Fantasy games (Uematsu's best-known franchise work), he composed anywhere from 2 to 5 discs worth of music. Even taking looping into account, that's a huge volume of work. The best OSTs of the bunch had near-continuous good music, with little or no filler material, while the worst featured excellent highlights counterbalanced with significant filler (in the form of reprises of dull melodies like Oeilvert). Compare this to Uematsu's recent work on that same series. He wrote roughly a third of FFX and a fourth of FFXI, with single-track-only contributions to FFXII and FFTA. While many of his songs in these lower-volume efforts remains stellar, there are also significant amounts of filler. So, in my view, Uematsu's work since 2000 has been characterized by 1) fewer tracks composed overall and 2) a higher ratio of poor/boring "filler" to high-quality material. He's still capable of producing stunning music that fits both musically and stylistically with earlier work, but at a much slower pace and with more misfires. I was speaking idiomatically. |
What kind of toxic man-thing is happening now? |
Good Chocobo |
FFVI was the last soundtrack of his that I'm able to listen to all the way through. Everything after has filler that I tend to skip.
Most amazing jew boots |
I really have enjoyed most of his music so far. I don't think that his music has gone downward or even changed in the least. I have a feeling that the merger between Square and Enix has affected him in some way, though. I think that with Uematsu working on the Mistwalker titles, will be a good change (especially since Sakaguchi employed him). I would love to see another FF OST with just Uematsu, but it seems that won't ever happen. However, Blue Dragon, Lost Odyssey, and Cry On are titles that I look forward to.
What, you don't want my bikini-clad body? |
Blue Dragon,Lost Oddysey make a new sense of me.Cry On?What's it?
Jam it back in, in the dark. |
But I don't think, he's getting worse. Some of his contributions to FFXI are damn outstanding and I like a lot of his stuff in Hanjuku Hero VS 3D as well. I know there are a lot of NES-ish tracks, but also some great powerful and even epic ones, and I think they are awesome. But, as I said before, it's hard to say, because there isn't so much "newer" Uematsu-material out there, so I'm looking forward to the Mistwalker-games as well. There's nowhere I can't reach. |
Personally I would like to know how much experience he has in arranging and orchestration. I love a lot of his music, but I don't know if that's more due to his orchestrators' effort than his own.
This thing is sticky, and I don't like it. I don't appreciate it. |
Uematsu hardly ever uses an orchestrator since he hardly ever uses an orchestra; that said, he could have used a better one to help match his music to the action in "Advent Children." I am a dolphin, do you want me on your body? |
I was speaking idiomatically. |
What kind of toxic man-thing is happening now? |
Well, technically an orchestrator takes either sketches, a piano score, or a midi mockup and writes it out for multiple instruments, usually of an orchestra-size ensemble, sometimes less. I've done orchestration work that involved taking a piano score and writing it out for organ, flute and violin. So no, orchestration isn't just limited to an orchestra. It's just where the word originated.
As far as Uematsu's concerned, I'm pretty certain his usual midi/synth work is a solo gig as far as composition goes. When an orchestra comes into play, like for Liberi Fatili or One Winged Angel, yeah and orchestrator is brought into the mix. But, on Orion's side, they mainly make the piece orchestra-friendly and add color or techniques only an orchestra would do as opposed to midi. Compare the original version of One Winged Angel or FF7's World Map to their orchestrated versions on Reunion Tracks. You'll find that most of the music is already there, but the orchestrator added his/her own little touches to things as well as adding flourishes or sections that made it a through-composed piece as opposed to looping BGM. FELIPE NO |
What, you don't want my bikini-clad body? |
Jam it back in, in the dark. |
Apparantly Uematsu has composed the trailer music to Smash Bros. Brawl, though it hasn't been said whether he is doing more work for the game
But it is said that the games' score with be made up of live orchestra with a latin choir - deja vu the latin part?? (Source - wikipedia (Nobuo Uematsu, SSBros. Brawl)) There's nowhere I can't reach.
Last edited by Argentis; Jun 20, 2006 at 01:17 PM.
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This thing is sticky, and I don't like it. I don't appreciate it. |
I first started to listen to Uematsu at FFVI, and have then been following him for the later FF releases (as well as listened to his earlier stuff.)
I think almost everything up to and including FFIX was excellent (though IX is a bit repetetive, I still think it's a truly wonderful soundtrack). Like Namakemono I feel that FFX was his absolute lowpoint (though there are a few tracks that I really like). The stuff he contributed to FFXI is a mixed bag, but overall I like it very much. Especially the "main theme" (the opening track is one of the best ever from a FF soundtrack if you ask me). I think the FFXII "love song" was awful. I've only heard two things from Uematsu after that, and both were at the PLAY! Symphony concert at Stockholm. A track from Blue Dragon which wasn't bad, but far from anything special. A bit hard to take it in at an occasion like a live concert though. On the other hand I absolutely loved the PLAY! Fanfare. Kinda weird at first, but the more I think about it the more I like it. Looking forward to hearing stuff from him. Most amazing jew boots |
There is no major difference in ratio between good/filler tracks in Uematsu's FFX/FFXI work and his older works. The soundtrack to FF6, 7, 8, and 9 are each several discs and feature tons of forgettable themes, along with like 15 or 20 amazing pieces. Which is still an exceptional number of amazing pieces for one game soundtrack (only SaGa Frontier 2 and Wild Arms 2 can replicate that performance for me), and that's what makes Uematsu great. I was speaking idiomatically.
Last edited by Klondike; Jun 22, 2006 at 09:15 AM.
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Sorry for bit Off topic. But isn't Shinji Hosoe the composer of Rockman EXE anime OST?
What kind of toxic man-thing is happening now?
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FELIPE NO |
What, you don't want my bikini-clad body? |
Good Chocobo |
^
What he said. I have been replaying FF7 and while I think parts of it are great (lousy synth excepting), there's still a lot of filler in there. It's stuff that worked fine in the game but on disc, it just drags. Jam it back in, in the dark. |