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-   -   Changes in Uematsu's style (http://www.gamingforce.org/forums/showthread.php?t=7596)

eriol33 Jun 14, 2006 12:42 PM

Changes in Uematsu's style
 
I guess you know what I mean from the title. I actually want to start discussion. Maybe it's just me, but I feel that Uematsu's composition style has been changed since the last Final Fantasy series he worked as full-time composer, despite Noriko Matsueda and Hamauzu also took part in the composition, yeah, I talk about FF X. I feel that FF X is the last game when Uematsu was at his finest

Or maybe it's because Squaresoft become Square Enix and he left from the company, working as freelancer, and due the fact that he only compose the main themes, not the entire soundtrack (like in FFTA, FFXII)? Perhaps because he doesnt compose much except main themes, is the factor that made me feel his style "changed"? Because we dont have much chances listening to his other compositions?

Tell me what do you think about this.

PiccoloNamek Jun 14, 2006 12:50 PM

He's been working on a lot of other stuff lately, he only has just enough time left to compose main themes at the moment. There was what, Blue Dragon, and now Lost Oddysey, and Cry On.

Klondike Jun 14, 2006 01:10 PM

His work in FFXI (albeit there's not much) is awesome. Listen to the airship theme in FFXI, and tell me that doesn't sound right out of FF9.

If you look at a composer breakdown for who did the work in FFTA, Uematsu only did the main theme, and then Sakimoto did most of the tracks, *except* most of the main battle tracks (the most important tracks, right?). These were all done by a few other no-names. Though with their clear talent, hopefully they won't be no names for long. This includes "Battle of Hope" and "Painful Battle", probably the two best songs on the OST.

Dragon God Jun 14, 2006 01:23 PM

Quote:

Originally Posted by Klondike
His work in FFXI (albeit there's not much) is awesome. Listen to the airship theme in FFXI, and tell me that doesn't sound right out of FF9.

If you look at a composer breakdown for who did the work in FFTA, Uematsu only did the main theme, and then Sakimoto did most of the tracks, *except* most of the main battle tracks (the most important tracks, right?). These were all done by a few other no-names. Though with their clear talent, hopefully they won't be no names for long. This includes "Battle of Hope" and "Painful Battle", probably the two best songs on the OST.

Those two themes you mention are composed by Ayako Saso. Please, look here and tell me she is still a no-name composer :p In case you don't know, she is Shinji Hosoe's longtime composing partner, since the old Namco days in the late '80s.

For Uematsu's style having changed, I disagree. You still sense his old-school style even in the latest Mistwalker samples offered so far.

orion_mk3 Jun 14, 2006 01:56 PM

I wouldn't say that Uematsu's style has changed per se; one of the things about him (and, indeed, about many VGM composers) is that he is able to cross many genre lines in composition.

No, I'd say that the style is the same, but the quality has decreased, as has the quantity.

Let me elaborate: for the most recent generations of Final Fantasy games (Uematsu's best-known franchise work), he composed anywhere from 2 to 5 discs worth of music. Even taking looping into account, that's a huge volume of work. The best OSTs of the bunch had near-continuous good music, with little or no filler material, while the worst featured excellent highlights counterbalanced with significant filler (in the form of reprises of dull melodies like Oeilvert).

Compare this to Uematsu's recent work on that same series. He wrote roughly a third of FFX and a fourth of FFXI, with single-track-only contributions to FFXII and FFTA. While many of his songs in these lower-volume efforts remains stellar, there are also significant amounts of filler.

So, in my view, Uematsu's work since 2000 has been characterized by 1) fewer tracks composed overall and 2) a higher ratio of poor/boring "filler" to high-quality material. He's still capable of producing stunning music that fits both musically and stylistically with earlier work, but at a much slower pace and with more misfires.

Namakemono Jun 14, 2006 02:00 PM

Quote:

Originally Posted by eriol
I feel that FF X is the last game when Uematsu was at his finest

Couldn't disagree more. FFX was Uematsu's lowest hour, with tracks that were nearly worthless (Temple of Djose, Ride the Shoopuf, all of Seymour's themes except for Seymour Battle...) and only a few highlights (To Zanarkand, Silence Before the Storm...). Although his PlayStation Final Fantasy scores had a problem with consistency, it wasn't as evident as in FFX.

jb1234 Jun 14, 2006 03:15 PM

FFVI was the last soundtrack of his that I'm able to listen to all the way through. Everything after has filler that I tend to skip.

Josh_1 Jun 14, 2006 11:56 PM

I really have enjoyed most of his music so far. I don't think that his music has gone downward or even changed in the least. I have a feeling that the merger between Square and Enix has affected him in some way, though. I think that with Uematsu working on the Mistwalker titles, will be a good change (especially since Sakaguchi employed him). I would love to see another FF OST with just Uematsu, but it seems that won't ever happen. However, Blue Dragon, Lost Odyssey, and Cry On are titles that I look forward to.

shylph Jun 15, 2006 01:52 AM

Blue Dragon,Lost Oddysey make a new sense of me.Cry On?What's it?

FPI Jun 15, 2006 04:03 AM

Quote:

Originally Posted by Josh_1
However, Blue Dragon, Lost Odyssey, and Cry On are titles that I look forward to.

Btw, anyone knows when they will finally come out? We now that Uematsu is working on these Soundtracks for a very long time now. I would like to hear new "Uematsu-only" soundtracks, because I think it's hard to say that Uematsu's style has changed after FFX, just because you haven't so much stuff by him after FFX to compare it with his older stuff.

But I don't think, he's getting worse. Some of his contributions to FFXI are damn outstanding and I like a lot of his stuff in Hanjuku Hero VS 3D as well. I know there are a lot of NES-ish tracks, but also some great powerful and even epic ones, and I think they are awesome.

But, as I said before, it's hard to say, because there isn't so much "newer" Uematsu-material out there, so I'm looking forward to the Mistwalker-games as well.

Cellius Jun 15, 2006 08:53 AM

Personally I would like to know how much experience he has in arranging and orchestration. I love a lot of his music, but I don't know if that's more due to his orchestrators' effort than his own.

orion_mk3 Jun 15, 2006 10:10 AM

Quote:

Originally Posted by Cellius
Personally I would like to know how much experience he has in arranging and orchestration. I love a lot of his music, but I don't know if that's more due to his orchestrators' effort than his own.

I hate it when people give orchestrators/arrangers all the credit. It's essentially like saying a composer has no talent and does no work but takes all the credit.

Uematsu hardly ever uses an orchestrator since he hardly ever uses an orchestra; that said, he could have used a better one to help match his music to the action in "Advent Children."

Cellius Jun 15, 2006 12:05 PM

Quote:

Originally Posted by orion_mk3
I hate it when people give orchestrators/arrangers all the credit. It's essentially like saying a composer has no talent and does no work but takes all the credit.

Is that what you gleaned from my suggestion? Yikes.

Quote:

Originally Posted by orion_mk3
Uematsu hardly ever uses an orchestrator since he hardly ever uses an orchestra.

Proof please.

orion_mk3 Jun 15, 2006 12:34 PM

Quote:

Originally Posted by Cellius
Proof please.

It's not really a question of proof, more a question of semantics. To orchestrate, you need an orchestra.

Cobalt Katze Jun 15, 2006 01:30 PM

Well, technically an orchestrator takes either sketches, a piano score, or a midi mockup and writes it out for multiple instruments, usually of an orchestra-size ensemble, sometimes less. I've done orchestration work that involved taking a piano score and writing it out for organ, flute and violin. So no, orchestration isn't just limited to an orchestra. It's just where the word originated.

As far as Uematsu's concerned, I'm pretty certain his usual midi/synth work is a solo gig as far as composition goes. When an orchestra comes into play, like for Liberi Fatili or One Winged Angel, yeah and orchestrator is brought into the mix. But, on Orion's side, they mainly make the piece orchestra-friendly and add color or techniques only an orchestra would do as opposed to midi. Compare the original version of One Winged Angel or FF7's World Map to their orchestrated versions on Reunion Tracks. You'll find that most of the music is already there, but the orchestrator added his/her own little touches to things as well as adding flourishes or sections that made it a through-composed piece as opposed to looping BGM.

Cellius Jun 15, 2006 02:45 PM

Quote:

Originally Posted by Cobalt Katze
As far as Uematsu's concerned, I'm pretty certain his usual midi/synth work is a solo gig as far as composition goes.

This is mainly what I'd like confirmation on: whether what we hear in the game is completely his work.

Cobalt Katze Jun 15, 2006 05:10 PM

Quote:

Originally Posted by Cellius
This is mainly what I'd like confirmation on: whether what we hear in the game is completely his work.

That's usually what "Composed, Arranged and Produced by" means on an OST's credits yes? Unless you count a synth/audio programmer as having a greater role in what we hear in game :p

Argentis Jun 20, 2006 01:12 PM

Apparantly Uematsu has composed the trailer music to Smash Bros. Brawl, though it hasn't been said whether he is doing more work for the game

But it is said that the games' score with be made up of live orchestra with a latin choir - deja vu the latin part??

(Source - wikipedia (Nobuo Uematsu, SSBros. Brawl))

Cobalt Katze Jun 20, 2006 01:20 PM

Quote:

Originally Posted by Uematsu Interview
N-Sider: How much involvement do you have with the project?

Uematsu: It's just actually the one song, the title song, that I was asked to write, and that was a real surprise, very nice to have that opportunity. I didn't think it was really going to be a big deal, but it was really fun to work with and it turned out really good. (laughs)

(Source - http://www.n-sider.com/articleview.p...eid=518&page=4)

Starwars Jun 20, 2006 03:02 PM

I first started to listen to Uematsu at FFVI, and have then been following him for the later FF releases (as well as listened to his earlier stuff.)
I think almost everything up to and including FFIX was excellent (though IX is a bit repetetive, I still think it's a truly wonderful soundtrack).

Like Namakemono I feel that FFX was his absolute lowpoint (though there are a few tracks that I really like).
The stuff he contributed to FFXI is a mixed bag, but overall I like it very much. Especially the "main theme" (the opening track is one of the best ever from a FF soundtrack if you ask me).
I think the FFXII "love song" was awful.

I've only heard two things from Uematsu after that, and both were at the PLAY! Symphony concert at Stockholm. A track from Blue Dragon which wasn't bad, but far from anything special. A bit hard to take it in at an occasion like a live concert though.
On the other hand I absolutely loved the PLAY! Fanfare. Kinda weird at first, but the more I think about it the more I like it.

Looking forward to hearing stuff from him.

Klondike Jun 21, 2006 10:14 AM

Quote:

Originally Posted by Dragon God
Those two themes you mention are composed by Ayako Saso. Please, look here and tell me she is still a no-name composer :p

She's still a no-name composer :( Even Shinji Hosoe is only escaping no-name status in the last year or so. I wish Saso wasn't a no-name, though. I *love* the Xevious 3D/G soundtrack, and seeing her list gives me some motivation to hunt down the Bushido Blade and Ridge Racer 2 soundtracks and give them a whirl.

There is no major difference in ratio between good/filler tracks in Uematsu's FFX/FFXI work and his older works. The soundtrack to FF6, 7, 8, and 9 are each several discs and feature tons of forgettable themes, along with like 15 or 20 amazing pieces. Which is still an exceptional number of amazing pieces for one game soundtrack (only SaGa Frontier 2 and Wild Arms 2 can replicate that performance for me), and that's what makes Uematsu great.

eriol33 Jun 21, 2006 10:32 AM

Sorry for bit Off topic. But isn't Shinji Hosoe the composer of Rockman EXE anime OST?

Dragon God Jun 21, 2006 10:51 AM

Quote:

Originally Posted by eriol
Sorry for bit Off topic. But isn't Shinji Hosoe the composer of Rockman EXE anime OST?

Not that I'm aware of, he did compose Rockman EXE Network Transmission on GameCube with Ayako Saso and Yousuke Yasui though.

Lolman Jun 21, 2006 11:24 AM

Quote:

Originally Posted by Klondike
There is no major difference in ratio between good/filler tracks in Uematsu's FFX/FFXI work and his older works. The soundtrack to FF6, 7, 8, and 9 are each several discs and feature tons of forgettable themes, along with like 15 or 20 amazing pieces.

I disagree. There were only about 5 forgettable themes in FF6 compared to more than 50% filler in newer titles. Of course our definitions of filler may differ.

jb1234 Jun 21, 2006 05:31 PM

^

What he said. I have been replaying FF7 and while I think parts of it are great (lousy synth excepting), there's still a lot of filler in there. It's stuff that worked fine in the game but on disc, it just drags.


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