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[DnD] D&D Discussion & Enlistment (Save Ends)
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Zephyrin
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Old May 7, 2010, 11:16 PM Local time: May 7, 2010, 09:16 PM 3 #201 of 1196
This isn't a SNES RPG guys, you don't open every box.

Jam it back in, in the dark.
Scent of a Grundle
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Old May 7, 2010, 11:53 PM Local time: May 7, 2010, 10:53 PM #202 of 1196
Just as a one-time courtesy I'll point out that Puyet has a power that lets his allies shift half their speed when he rolls initiative. I'd hate to see Glenn melted to sludge before his first combat turn.

DON'T ACTUALLY USE THAT POWER OR ANYTHING THOUGH, HAWK DEFINITELY DOESN'T WON'T NEED THAT SKIN LATER
Unfortunately, i'm not even close to being within range. Whatever, I brought this on myself. If i die without getting one turn, depressing though it might be, that's the way things work when you open suspicious-looking boxes to get the game moving somewhere more exciting.

There's nowhere I can't reach.
No. Hard Pass.
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Old May 8, 2010, 12:22 AM Local time: May 7, 2010, 11:22 PM #203 of 1196
Unfortunately, i'm not even close to being within range. Whatever, I brought this on myself. If i die without getting one turn, depressing though it might be, that's the way things work when you open suspicious-looking boxes to get the game moving somewhere more exciting.
God, why couldn't Zerg have opened the box.

Correct answer: The min-maxing boards recommend against opening all boxes. A 70% box opening strategy reaps greater rewards while ruining all semblance of fun.

This thing is sticky, and I don't like it. I don't appreciate it.


John Mayer just asked me, personally, through an assistant, to sing backup on his new CD.

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Old May 8, 2010, 12:34 AM #204 of 1196
Uh, he just gave Hawk his toolkit for the express purpose of opening it. If Zerg was playing pure CharOp he would've been desperate to keep the obviously-trapped box shut since the tight dungeon corridors severely limit his archery options. Cal is a pretty three-dimensional character even if he is horrifyingly skeevy.

Springing obvious traps, getting into easily-avoidable fights... this... this nostalgic feeling~!

I am a dolphin, do you want me on your body?
No. Hard Pass.
Salty for Salt's Sake


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Old May 8, 2010, 12:38 AM Local time: May 7, 2010, 11:38 PM #205 of 1196
It won't be anywhere near as epic until someone starts in with the ye olde movie and band jokes.

How ya doing, buddy?


John Mayer just asked me, personally, through an assistant, to sing backup on his new CD.

Zephyrin
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Old May 8, 2010, 12:58 AM Local time: May 7, 2010, 10:58 PM #206 of 1196
I will PK the shit out of anybody who starts that crap up again.

What kind of toxic man-thing is happening now?
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Old May 8, 2010, 01:11 AM Local time: May 8, 2010, 12:11 AM 2 #207 of 1196
Originally Posted by Zergrinch
It was much like the playe in sevene partes whiche I'd seen in the town last weekend called Avatare.

Rubbish.


FELIPE NO


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Fluffykitten McGrundlepuss
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Old May 8, 2010, 05:29 AM Local time: May 8, 2010, 11:29 AM #208 of 1196
One of you should go and grab that frost goblin and feed it to the Pudding to slow it down a bit. First rule of dungeoneering, always engage as many hostiles as possible in any given fight.

Does anyone in the current party have an area attack? That many minions standing bunched up like that is crying out for a nice fireball or something.

What, you don't want my bikini-clad body?
Zergrinch
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Old May 8, 2010, 10:54 AM Local time: May 8, 2010, 11:54 PM #209 of 1196
Hay Pang, what's the to-hit of longbowing a jar of piss at X10, hence scattering painful shards of glass and acidic micturation in a 5-foot radius?

Jam it back in, in the dark.
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Sarag
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Old May 8, 2010, 12:09 PM #210 of 1196
I say lead the pudding to the elf and (goblin? orc?) in the first room. It's pudding ain't it, that's a kind of food!

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Zergrinch
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Old May 8, 2010, 12:20 PM Local time: May 9, 2010, 01:20 AM #211 of 1196
Mmm, an excellent suggestion, lurker!

Too bad we all know Pang will surely find a way to twist it so that the elf and goblin join the pudding against us.

This thing is sticky, and I don't like it. I don't appreciate it.
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Old May 8, 2010, 12:33 PM #212 of 1196
Does anyone in the current party have an area attack? That many minions standing bunched up like that is crying out for a nice fireball or something.
Garr's got Sweeping Blow; between that and Gheth's Dragon Breath I don't expect to see another turn for Team Goblin.

Hay Pang, what's the to-hit of longbowing a jar of piss at X10, hence scattering painful shards of glass and acidic micturation in a 5-foot radius?
Fresh urine is actually roughly PH neutral (assuming we don't get into the physiological difference between humans and changelings which I refuse to do). Enjoy your +4 vs Reflex, 1 damage (from broken glass).

I am a dolphin, do you want me on your body?
Zergrinch
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Old May 8, 2010, 12:40 PM Local time: May 9, 2010, 01:40 AM #213 of 1196
Awww, okay. I guess I'll just have to smash that right in front of the pudding to form a physical barrier while Hawk kites it to death

How ya doing, buddy?
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Old May 8, 2010, 01:19 PM #214 of 1196
Saving urine? At least Zerg's character is being a true-to-life hoarder.

What kind of toxic man-thing is happening now?
Old May 8, 2010, 01:24 PM #215 of 1196
Zerg, the only way that broken glass will stop or slow down the pudding is if you create an actual barrier with it. You know like fucking full metal alchemist a fucking glass wall up to the ceiling or some shit. Tiny fragments of glass are just going to be rolled over. Pudding just can't dissolve glass is all. I bet if the glass wall was not thick enough the pudding could probably smash through glass too.

FELIPE NO
FatsDomino
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Old May 8, 2010, 02:04 PM 1 #216 of 1196
Shhhhhh if he wants to cover the sticky glob in chunks of broken glass let him do it

What, you don't want my bikini-clad body?
Fluffykitten McGrundlepuss
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Old May 8, 2010, 06:01 PM Local time: May 9, 2010, 12:01 AM 1 #217 of 1196
I hope someone keeps up the tradition of shitting on the gems the blob was hoarding so nobody wants to take them after the fight.

Additional Spam:
Also, at the risk of suggesting something sensible and preventing a team member getting killed, thereby hastening my own return to the game, remember the blob is blind and attracted to heat or something, you could conceivably lure it into the first room and into the pit trap, if everyone else charges the goblins to get out of the way and Hawkeye gets the blob to chase him round the corner, he'd need only to stand the other side of the pit and the blob should fall in. That's not to say it couldn't get out but it'd take it out of the equation for a while and if it was stuck in there you could spend all day shooting arrows at it until it died, or leave it for the next chump to fall in the hole.

Jam it back in, in the dark.

Last edited by Fluffykitten McGrundlepuss; May 8, 2010 at 06:06 PM. Reason: This member got a little too post happy.
Skexis
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Old May 9, 2010, 12:53 AM Local time: May 9, 2010, 12:53 AM #218 of 1196
Hopefully this works out like I hope

There's nowhere I can't reach.
Zephyrin
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Old May 11, 2010, 12:40 AM Local time: May 10, 2010, 10:40 PM #219 of 1196
Kinda sucks in retrospect, as a lot of my moves depend on knowing the placement of my allies and such. I have to wait for everybody to resolve their turns to know what I should do.

This thing is sticky, and I don't like it. I don't appreciate it.
Zergrinch
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Old May 11, 2010, 04:58 AM Local time: May 11, 2010, 05:58 PM #220 of 1196
@Garr: You should be able to move to W11 with no problem. May I suggest you consider "Tide of Iron" instead of Cleave? If successful, you can push him such that Puyet can move to V10 without provoking an OA.

@Zeph: Yeah, but you grant so many free basic attacks to your allies. For instance if only my Action-Pointed Twin Strike hit even once, I could've gotten in a free ranged basic attack due to your Bravura presence

On the other hand, some of your powers are rather risky, basically begging Pang to hit you if you miss with them.

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Zephyrin
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Old May 12, 2010, 05:50 PM Local time: May 12, 2010, 03:50 PM #221 of 1196
Question: If I use an action point and use Brash Assault twice, or any other power for that matter, do I get the effect twice. If I get hit, would it grant two attacks instead of one?

I was speaking idiomatically.
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Old May 12, 2010, 06:07 PM #222 of 1196
Yeah, you'd attack twice, you'd get counterattacked twice, and your ally would get a free attack twice.

(And the "risk" of the counterattacks is really kind of minimal since you have the highest AC in the party)

What kind of toxic man-thing is happening now?
Zephyrin
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Old May 12, 2010, 06:34 PM Local time: May 12, 2010, 04:34 PM #223 of 1196
So if I only get hit once, it only grants one free attack? Meh.

Edit: nm, I misunderstood the power. I didn't read the "as a free action" part properly. But I can't see many isntances where the target wouldn't want to try and strike back/

FELIPE NO
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Old May 13, 2010, 04:49 PM #224 of 1196
Hmm. Unless it turns out be an issue let's just treat Bluff/Intimidate/Diplomacy as minor actions from now on, they don't really strike me as all that powerful anyway.

(and also you guys keep treating them as minor actions anyway)

How ya doing, buddy?
Zephyrin
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Old May 13, 2010, 05:47 PM Local time: May 13, 2010, 03:47 PM #225 of 1196
Well, getting +2 by a bluff check is only useful once an encounter, right? I'm not sure about intimidate, though.
Also, no idea what happened with that last update.

Jam it back in, in the dark.
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