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[DnD] Let's Cast Magic Missile!
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No. Hard Pass.
Salty for Salt's Sake


Member 27

Level 61.14

Mar 2006


Old Jan 12, 2009, 08:09 PM Local time: Jan 12, 2009, 07:09 PM #1601 of 4001
That dwarf is good... he hit a random wall, yet he managed to knock down the part of the second floor that would only hurt his enemies. If Gabe tried that, he'd be the one on the floor.
I don't hit walls. Knk does.

Jam it back in, in the dark.


John Mayer just asked me, personally, through an assistant, to sing backup on his new CD.

The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jan 12, 2009, 08:10 PM #1602 of 4001
's just flavor

* Brimstone Hail (standard; recharge 5 or 6⚄) • Fire
Area burst 2 within 15; +9 vs. Reflex; 1d8 + 4 fire damage, and
the target is knocked prone.

So, you know, didn't feel like putting forward this elaborate explanation about infernal weather patterns during an indoor fight.

There's nowhere I can't reach.
knkwzrd
you know i'm ready to party because my pants have a picture of ice cream cake on them


Member 482

Level 45.24

Mar 2006


Old Jan 12, 2009, 08:14 PM Local time: Jan 12, 2009, 07:14 PM #1603 of 4001
I don't hit walls. Knk does.


Migreataxe Weighs A Ton

Most amazing jew boots
No. Hard Pass.
Salty for Salt's Sake


Member 27

Level 61.14

Mar 2006


Old Jan 12, 2009, 08:17 PM Local time: Jan 12, 2009, 07:17 PM #1604 of 4001
's just flavor

* Brimstone Hail (standard; recharge 5 or 6⚄) • Fire
Area burst 2 within 15; +9 vs. Reflex; 1d8 + 4 fire damage, and
the target is knocked prone.

So, you know, didn't feel like putting forward this elaborate explanation about infernal weather patterns during an indoor fight.
It's okay, Pang. Most of us have suspension of disbelief in this game where we play races that don't exist and cast magic.

I am a dolphin, do you want me on your body?


John Mayer just asked me, personally, through an assistant, to sing backup on his new CD.

The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jan 12, 2009, 08:19 PM #1605 of 4001
BUT

MY IMMERSION

I was speaking idiomatically.
Scent of a Grundle
Mountain Chocobo


Member 32415

Level 28.14

Dec 2008


Old Jan 12, 2009, 08:22 PM Local time: Jan 12, 2009, 07:22 PM #1606 of 4001
That makes sense then, sorry Pang.

My brain just didn't see hitting a wall as an attack

What kind of toxic man-thing is happening now?
Bradylama
Banned


Member 18

Level 51.14

Feb 2006


Old Jan 12, 2009, 08:26 PM Local time: Jan 12, 2009, 08:26 PM #1607 of 4001
I'm gonna wait and see if that bugbear gets pushed back. (it's actually relevant this time I swear)

FELIPE NO
Sarag
Fuck yea dinosaurs


Member 748

Level 53.85

Mar 2006


Old Jan 12, 2009, 08:26 PM #1608 of 4001
IGGY I SWEAR I WILL PUT YOU OVER MY KNEE

How ya doing, buddy?
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jan 12, 2009, 08:33 PM #1609 of 4001
I'm gonna wait and see if that bugbear gets pushed back. (it's actually relevant this time I swear)
He did, go nuts

Jam it back in, in the dark.
Bradylama
Banned


Member 18

Level 51.14

Feb 2006


Old Jan 13, 2009, 12:17 AM Local time: Jan 13, 2009, 12:17 AM #1610 of 4001
Also, good call on that fire shove.

There's nowhere I can't reach.
No. Hard Pass.
Salty for Salt's Sake


Member 27

Level 61.14

Mar 2006


Old Jan 13, 2009, 12:33 AM Local time: Jan 12, 2009, 11:33 PM #1611 of 4001
Fucking dwarf suddenly growing a pair.

I shall have to cut his balls off as retaliation.

How ya doing, buddy?


John Mayer just asked me, personally, through an assistant, to sing backup on his new CD.

Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


Old Jan 13, 2009, 11:29 AM Local time: Jan 13, 2009, 05:29 PM #1612 of 4001
Lurker trying to spank Iggy counts as a grab move right? I didn't notice any rules about the sensibleness or otherwise at targetting a restrained enemy with ranged attacks...

I am a dolphin, do you want me on your body?
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jan 13, 2009, 08:00 PM #1613 of 4001
In the event anyone ever does pull off a successful grab, all it does is immobilize so it has no effect on attacks at all. Certain enemies can use grabbed characters as human shields but if that comes up I'll point it out.

Most amazing jew boots
Bradylama
Banned


Member 18

Level 51.14

Feb 2006


Old Jan 13, 2009, 10:05 PM Local time: Jan 13, 2009, 10:05 PM #1614 of 4001
Are immobilized enemies helpless? What does make something helpless aside from sleep which is obvious?

ALSO, do AoOs only trigger when I leave an enemy's reach? As in can I pass through Mots's square and get behind the bugbear without triggering an AoO? And can Gabe prepare to attack the bugbear once I've flanked it?

What kind of toxic man-thing is happening now?
No. Hard Pass.
Salty for Salt's Sake


Member 27

Level 61.14

Mar 2006


Old Jan 13, 2009, 10:05 PM Local time: Jan 13, 2009, 09:05 PM #1615 of 4001
My kingdom for a healing surge.

FELIPE NO


John Mayer just asked me, personally, through an assistant, to sing backup on his new CD.

knkwzrd
you know i'm ready to party because my pants have a picture of ice cream cake on them


Member 482

Level 45.24

Mar 2006


Old Jan 13, 2009, 10:52 PM Local time: Jan 13, 2009, 09:52 PM #1616 of 4001
Does my blindness affect Commander's Strike?

What, you don't want my bikini-clad body?
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jan 13, 2009, 11:16 PM #1617 of 4001
Are immobilized enemies helpless?
No.


Quote:
What does make something helpless aside from sleep which is obvious?
That is the only cause of helplessness I can find =(

Quote:
ALSO, do AoOs only trigger when I leave an enemy's reach? As in can I pass through Mots's square and get behind the bugbear without triggering an AoO?
Yes, and yes

Quote:
And can Gabe prepare to attack the bugbear once I've flanked it?
And yes

Originally Posted by knkwzrd
Does my blindness affect Commander's Strike?
Apparently not!

How ya doing, buddy?
Bradylama
Banned


Member 18

Level 51.14

Feb 2006


Old Jan 13, 2009, 11:21 PM Local time: Jan 13, 2009, 11:21 PM #1618 of 4001
That is the only cause of helplessness I can find =(
I feel like I should call Wizards of the Coast about this.

There's nowhere I can't reach.
Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


Old Jan 14, 2009, 04:44 AM Local time: Jan 14, 2009, 10:44 AM #1619 of 4001
Are there any rules for trying to knock someone out rather than kill them? Not that we particularly need any prisoners now but all this talk of helpless enemies got me thinking...

This thing is sticky, and I don't like it. I don't appreciate it.
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jan 14, 2009, 04:55 AM #1620 of 4001
There's no rule for it per se. As long as whoever deals the finishing blow declares their intent to knock the enemy out rather than kill it, that's what happens.

(unless knocking the enemy out would make no sense, zombies ghosts golems etc)

I am a dolphin, do you want me on your body?
Zergrinch
Evil Grinch


Member 666

Level 50.98

Mar 2006


Old Jan 14, 2009, 06:00 AM Local time: Jan 14, 2009, 07:00 PM #1621 of 4001
Stupid question. Are the battle mechanics different for player characters than for monsters? I refer specifically to killing, since it seems monsters die the moment their HP reach 0, while players die after their HP is less than negative one-half of their maximum HP.

How ya doing, buddy?
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The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jan 14, 2009, 07:21 AM #1622 of 4001
PCs don't die immediately at 0 HP, but they do pass out and begin the dying process. Now, every time someone's been knocked out so far someone's come to their aid but if this doesn't happen the route from KO to RIP is a fairly brief one as you bleed out all over the floor. If I were to knock Gabriel out now that he has no healing surges, he could very easily die without having to take additional damage past the 0 HP threshold. For every turn you spend in the dying state, you have a roughly 45% chance of getting worse. If you get worse three times, you're kaput.

Monsters function similarly. Knocking a monster to 0 HP doesn't necessarily kill it, which is why you can just declare that you're knocking it out. Monsters are, by and large, a fairly selfish lot and are generally not inclined to heal each other or to save each other's lives. Monsters with 0 HP are assumed to die mostly because there is no compelling reason why they should not. Similarly, if Gabriel were knocked out and the rest of the party fled for their lives it would be assumed that Gabriel was killed, because there is no compelling reason why he would not be.

As for battle mechanics in general, well.

A 3rd-level human fighter player character requires this amount of information to do his job.

A 3rd-level enemy with roughly the same role:



What kind of toxic man-thing is happening now?
Sarag
Fuck yea dinosaurs


Member 748

Level 53.85

Mar 2006


Old Jan 14, 2009, 09:38 AM #1623 of 4001
Hey Pang, Avenging Flame isn't checked out on my wiki. Is this an oversight, or does it not count as being 'used' since I missed?

FELIPE NO
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


Old Jan 14, 2009, 09:46 AM #1624 of 4001
Hey Pang, Avenging Flame isn't checked out on my wiki.
LIES

(yeah, oops)

What, you don't want my bikini-clad body?
Bradylama
Banned


Member 18

Level 51.14

Feb 2006


Old Jan 14, 2009, 09:56 AM Local time: Jan 14, 2009, 09:56 AM #1625 of 4001
Does knocking something out give us XP or do we have to murder everything in sight to grow as people?

Jam it back in, in the dark.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Pang's Violence Basement > [DnD] Let's Cast Magic Missile!

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