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[PS2] Ace Combat Thread (a.k.a. We Do Not Have Air Superiority)
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seanne
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Old Apr 22, 2006, 11:57 AM Local time: Apr 22, 2006, 06:57 PM #276 of 637
Originally Posted by Rei no Otaku
http://ps2.ign.com/articles/702/702736p1.html

There's the IGN review, if anyone really cares.
Wow, that was a pretty hilarious review. It makes me wonder if we even played the same game.

I am a dolphin, do you want me on your body?
Rock
Rock me


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Old Apr 22, 2006, 12:14 PM Local time: Apr 22, 2006, 07:14 PM #277 of 637
I have to strongly disagree with some points of the review as well:

Quote:
With so many titles under the same label, certain issues invariably pop up. Non-fans, for instance, can't tell the difference between Ace Combat 4 and Ace Combat 5. From a visual standpoint, even fans may have a hard time distinguishing between the two.
No difference between 4 and 5? OK, I consider myself a "fan", but come on. Especially if you're a fan, you will notice the visual difference.

Quote:
This addition comes as a blessing and a curse. On the upside, it's downright exciting squaring off against a band of killers. These aces show up when you least expect it, and usually it makes you damn nervous. Which brings up the negative. Since they're so hard to defeat, it really sucks blasting through a lengthy, complicated mission only to die at the hand of an ace. Sure, there's nothing wrong with a little challenge, but when you're forced to replay a 30-minute mission a few times, you'll crave a checkpoint system or some other kind of assistance. Oh, and as improved as AI is in Zero, both on the allied and enemy fronts, your teammates just don't cut it against aces. In most circumstances they wind up feeling useless.
Anybody who has to replay a mission a few times because they get shot down in the end should seriously consider playing on easy difficulty or actually acquire some skill. I have never had much trouble with this in the AC series besides the final missions. And there has to be some challenge. If you choose your plane and weaponry wisely, taking down an ace squad is a matter of minutes.

The statement about the lacking AI is also ridiculous. AC Zero had, for the first time ever in the series, an excellent AI system with top-notch adversaries and a wingman that would actually make a difference. Hell, I've seen Pixy take down an ace or two. He was far from being useless.

Since this is one of the aspects that made AC Zero truely unique among its predecessors, I don't understand how they can criticize it so much. It's extra hilarous because they specifically praise the AI in their closing statement:

Quote:
Plus, the addition of a rewarding multiplayer mode, not to mention improvements in AI and mission variety, make it a worthy successor.
I don't think mission variety has improved much, since it was always pretty diverse in the AC games.

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Megalith
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Old Apr 22, 2006, 12:46 PM #278 of 637
Thank god video game journalists are such professionals.

How ya doing, buddy?
Zeal
I'm back lol.


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Old Apr 22, 2006, 06:21 PM #279 of 637
I only give them credit for pointing out the believability of the game. Above all, this is what makes the series most appealing.

FELIPE NO

Last edited by Zeal; Apr 22, 2006 at 09:37 PM.
Jay Fox R.W.S.
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Old Apr 23, 2006, 05:47 AM Local time: Apr 23, 2006, 11:47 AM #280 of 637
Just out of curiosity, has anyone here legally bought Ace Combat Zero yet?

What, you don't want my bikini-clad body?
Elixir
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Old Apr 23, 2006, 06:20 AM Local time: Apr 24, 2006, 12:20 AM #281 of 637
Yeah, I have.

Jam it back in, in the dark.
Ramenbetsu
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Old Apr 23, 2006, 01:28 PM #282 of 637
I would love you if you could scan the cover so i could replace the NA version =)

There's nowhere I can't reach.
Megalith
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Old Apr 23, 2006, 01:32 PM #283 of 637


Is this too small or what.

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Ramenbetsu
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Old Apr 23, 2006, 01:54 PM #284 of 637
thanks megalith, I *think* it would work.

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Jay Fox R.W.S.
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Old Apr 24, 2006, 07:12 AM Local time: Apr 24, 2006, 01:12 PM #285 of 637
Originally Posted by Rei no Otaku
http://ps2.ign.com/articles/702/702736p1.html

There's the IGN review, if anyone really cares.
It seems they've withdrawn this review. I mean, the page is still there, but they removed the link on this page.

I was speaking idiomatically.
Mucknuggle
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Old Apr 24, 2006, 07:26 AM #286 of 637
Originally Posted by Jay Fox R.W.S.
It seems they've withdrawn this review. I mean, the page is still there, but they removed the link on this page.
The review is still up... they just haven't updated the game page yet.

What kind of toxic man-thing is happening now?

Jay Fox R.W.S.
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Old Apr 24, 2006, 10:48 AM Local time: Apr 24, 2006, 04:48 PM #287 of 637
Nope. I could have sworn the link to the review was listed there three or four days ago.

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Skwerl
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Old Apr 24, 2006, 03:48 PM #288 of 637
My thought on IGN review.
Spoiler:


What, you don't want my bikini-clad body?

I fly under the code of knighthood. It's only natural since we are the descendants of the Belkan knights. We protect the meek and give our lives for honour, but that does not mean we are generous...since generosity would cost us our lives. If the pilot survived at the end of the war, he must've carried out these rules.
Firefly
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Old Apr 24, 2006, 08:35 PM #289 of 637
Originally Posted by Skwerl
My thought on IGN review.
Okay, that was certainly good for a chuckle.

Jam it back in, in the dark.
Mobius One
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Old Apr 25, 2006, 11:06 PM Local time: Apr 26, 2006, 12:06 AM #290 of 637
Gamestop called about my preorder. It arrives tomorrow, I can't wait! I'm sure everyone here has downloaded and beaten it already, but I'm going to single handedly save Namco by actually PURCHASING a copy! Because of me Namco will have enough money to make AC6 for PS3.

::Mobius One is a hero::

Despite tomorrow being my usual day off/sleep 'till 3pm day, I'm going to wake up ASAP and beat this thing before my 6pm class.

EDIT: Make that TODAY. It arrives TODAY.

Double Post:
Just got it, unfortunately I have class right now. I have the X-02 unlocked, presumably because I have an AC04 save file on the same memory card. Does anyone know if it's possible to earn enough money to buy it before finishing the game if I play on Mercenary?

There's nowhere I can't reach.


[ MOBIUS ]

Last edited by Mobius One; Apr 26, 2006 at 04:59 PM. Reason: Automerged additional post.
Megalith
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Old Apr 26, 2006, 07:11 PM #291 of 637
http://www.mininova.org/tor/293101

Downloading like idiot.

This thing is sticky, and I don't like it. I don't appreciate it.
Shampoo Suicide
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Old Apr 26, 2006, 09:55 PM #292 of 637
God dammit, the US cover art has the ugly Namco Bandai logo.

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tenjouten
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Old Apr 26, 2006, 10:15 PM #293 of 637
*sigh* I wish I could listen to the voices in japanese.....

I was speaking idiomatically.
Mobius One
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Old Apr 26, 2006, 11:13 PM Local time: Apr 27, 2006, 12:13 AM #294 of 637
LOL, I'm loving these biographies on the aces you shoot down. F-15 pilot "Ibis" goes on to help develop Stonehenge!

What kind of toxic man-thing is happening now?


[ MOBIUS ]
Karasu
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Old Apr 26, 2006, 11:16 PM #295 of 637
*was JigokuKarasu*


Well, after playing ten missions so far, I must say this game is FUN. It seems namco brought the best elements from AC 4 and AC 5 and put them together in this game. Now I see these reviews and what not saying how it's 'exactly the same' as the other games. Well...that's a half truth to me. Yes, it uses AC 5's graphic engine [and by the looks of it, they touched up a bit on it, because the plane models look more detailed, as does the scenery], but I dont think it should be looked as a game that SHOULD be totally different. It's a game that's for the fans in my opinion. People who loved AC5's story will probably love this game, because it is such a story driven game that creates the events in 5 with Osea and Yuktobania. That's where Namco I believe were aiming this game at, but that doesn't mean people new to AC can't enjoy this game. It's kinda like Star Wars I guess in the way that the prequels came after the originals.

Overall I'm really impressed with the game, and i'm trying hard not to beat the game in one day, but...I dont know if I can't. Lol, at least the replayability is amazing in this game.


My one con to this game is of course...it's packaging. It's nice and kinda crappy at the same time. If you look closely at the back it uses the picture of the radar screen that is in the beginning of AC 5...which has nothing to do with this game's story at all [seeing SAND ISD. and CAPE LANDERS is kinda dumb to me].

FELIPE NO
Mobius One
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Old Apr 27, 2006, 12:15 AM Local time: Apr 27, 2006, 01:15 AM #296 of 637
Yeah, I see that AC5 radar screen with low opacity in the background. I think it's there to allude to the fact that this war really leads into AC5's war. I love the packaging personally, the art of the two F-15s is great! I REALLY hate the "Bandai Namco" logo though. Why Bandai, why?

I'm on Merlon right now. Damn excalibur got me the first time through, the freakin' dot spawned right on top of me! The AI has really improved. Story aside though, this game is pretty standard AC fare (not that that's a bad thing). I did enjoy Bastion's sense of vertigo, that's certainly new.

What, you don't want my bikini-clad body?


[ MOBIUS ]

Last edited by Mobius One; Apr 27, 2006 at 01:10 AM.
Karasu
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Old Apr 27, 2006, 12:21 AM #297 of 637
Yea, this AI is a bastard....The Aces were ALL over me. And yea, Excalibur got me too, hahaha. The Laser got that tanker and I moved outta the way, but the second it came, I was too low to the ground, and didn't have enough speed. Sure enough, it zapped me, and I crashed .


Oh and that Ace profile thing is very very nifty. I find it funny that one of the Aces of the war is now a car salesman. I feel so bad for that guy. I'd much rather be up in the sky than selling minivans, lmao.

How ya doing, buddy?
Mobius One
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Old Apr 27, 2006, 01:11 AM Local time: Apr 27, 2006, 02:11 AM #298 of 637
LOL, just like that U.S. Airforce commercial (or was it Navy?) where the narrator goes "and to think, somewhere some poor fool is buying a minivan..." and then it goes on to show all the excitement of the military.

Double Post:
Originally Posted by Wikipedia
SP. THE GAUNTLET
Unlocked after shooting down all of the ace squadrons, this special mission takes place at the Round Table. Here, the player will encounter five random ace squadrons (excluding Gelb and Espada), and the player will have to shoot them down within 30 minutes. If you play this mission on the Ace difficulty and if shoot down the squadrons as fast as possible, the last squadron you will face will get shot down by an F/A-22 with the name of MOBIUS, and you will have to fight Mobius on a 1-on-1.
I just came. 5 times. In a row.

There's nowhere I can't reach.


[ MOBIUS ]

Last edited by Mobius One; Apr 27, 2006 at 03:12 AM. Reason: Automerged additional post.
Rei no Otaku
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Old Apr 27, 2006, 12:14 PM #299 of 637
Does anyone have any tips on dodging that laser the first mission it appears in? It appears right in front of me, and by the time I turn the plane it's already expanded to fill the entire radar screen. Is there a certain speed I should be at? Does it expand more at lower altitudes?

Edit: Nevermind, I figured it out^^'

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by Rei no Otaku; Apr 27, 2006 at 12:26 PM.
Megalith
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Old Apr 27, 2006, 03:23 PM #300 of 637
Why don't y'all just play on easy difficulty.

I am a dolphin, do you want me on your body?
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