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[DnD] GW URBX: 20! EVERYONE IS EXPLODE
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Little Brenty Brent Brent
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Old May 12, 2013, 01:50 PM Local time: May 12, 2013, 10:50 AM #151 of 485
You obviously have no regard for your life, a brash disregard for safety is the hallmark of the Goliath, and Skills has a brain the size of a walnut. It's up to Rychord and Hawkeye to rein us in.

The viewers will love us, though.

FELIPE NO
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Old May 12, 2013, 01:58 PM Local time: May 12, 2013, 07:58 PM #152 of 485
To be fair, they are doing the sensible thing and hiding way out the back where the bad guys can't see them. Operation Strike-from-the-shadows-and-relative-protection-of-our-meat-shields is going pretty well!

What, you don't want my bikini-clad body?
Little Brenty Brent Brent
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Old May 12, 2013, 02:05 PM Local time: May 12, 2013, 11:05 AM #153 of 485
True, but it is also in their best interests to encourage us to be alive.

Jam it back in, in the dark.
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Old May 12, 2013, 02:44 PM #154 of 485
Ok, I waited a couple days unless anybody had some retroactive free actions they wanted to do, but I guess not. Last post updated through to Rychord's turn.

Is there a plan for rotating in new characters? I don't recall anyone other than the current playing group showing an interest in joining.
If anybody else gets on board we can worry about rotation, but as it stands Gamma World's attitude toward character death is "roll up another one, tell the survivors to keep an eye out for the drop pod".

How ya doing, buddy?
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Old May 12, 2013, 03:05 PM Local time: May 12, 2013, 02:05 PM #155 of 485
Oh, sorry about that. I completely thought I posted rolling the death save. That's on me. My bad.

This thing is sticky, and I don't like it. I don't appreciate it.
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Old May 12, 2013, 04:45 PM Local time: May 12, 2013, 10:45 PM #156 of 485
A death save roll of 13 means I'm stable, right? As in not dying but still a meaty doormat? Or basically put, I have no idea what the result of my dice rolling means, I think that's the first time a character of mine has passed a death save and I never paid much attention before.

I am a dolphin, do you want me on your body?
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Old May 12, 2013, 08:52 PM Local time: May 12, 2013, 09:52 PM #157 of 485
I imagine my bonus doesn't apply until the next turn since Skills gets auto 10 anyway?

I was speaking idiomatically.

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Little Brenty Brent Brent
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Old May 13, 2013, 02:16 AM Local time: May 12, 2013, 11:16 PM #158 of 485
Death save 10+ means you're stable, yeah. Skills can't fail death saves so I'm not sure if you giving him that +5 even has a point, does it?

What kind of toxic man-thing is happening now?
Scent of a Grundle
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Old May 13, 2013, 03:48 AM Local time: May 13, 2013, 02:48 AM #159 of 485
Two questions: first, is guard A dead? and second, what action to i need to take to heal someone? I never asked the first time i did it, just assumed it was a standard.

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Old May 13, 2013, 04:00 AM #160 of 485
A: Yup.

B: It's a standard to trigger their second wind for them, yeah.

What, you don't want my bikini-clad body?
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Old May 13, 2013, 04:32 AM Local time: May 13, 2013, 05:32 AM #161 of 485
Well, it could help him get a 20 or higher to heal himself. But yeah, 5 over 10 still wouldn't do that. Rules were a bit fuzzy in my head.

Jam it back in, in the dark.

Juggle dammit
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Old May 13, 2013, 04:55 AM #162 of 485
Don't think 20 to revive is still around in GW but we'll just call it a houserule since letting cool shit happen on a 20 is just good policy.

[REDACTED]

There's nowhere I can't reach.

Last edited by The unmovable stubborn; May 13, 2013 at 05:06 AM.
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Old May 13, 2013, 05:00 AM Local time: May 13, 2013, 06:00 AM #163 of 485
The rulebook says 20 or higher though, how can that happen if you need a natural 20? Is there an ability that lets you roll more than one d20 on a save? Or are you just houseruling that natural crit as well?

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Old May 13, 2013, 05:05 AM #164 of 485
The rulebook says 20 or higher though
Huh! So it does.

DISREGARD MY PRIOR ILLITERACY.

Still and all it assumes the use of surges, which aren't precisely in supply. So I guess in this event spend your second wind (starting from 0 HP) or if you don't have an available second wind you can still revive at 1 HP.

I am a dolphin, do you want me on your body?

Last edited by The unmovable stubborn; May 13, 2013 at 05:09 AM.
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Old May 13, 2013, 03:44 PM Local time: May 13, 2013, 09:44 PM #165 of 485
So now I'm stable, I just lie on the floor till someone does something to wake me up, right? Or is there more dice rolling involved?

I was speaking idiomatically.
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Old May 13, 2013, 11:40 PM Local time: May 13, 2013, 08:40 PM #166 of 485
The rulebook says 20 or higher though, how can that happen if you need a natural 20? Is there an ability that lets you roll more than one d20 on a save? Or are you just houseruling that natural crit as well?
Fair enough, guess that +5 will do something!

What kind of toxic man-thing is happening now?
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Old May 14, 2013, 07:04 AM #167 of 485
So now I'm stable, I just lie on the floor till someone does something to wake me up, right? Or is there more dice rolling involved?
Technically speaking you're supposed to keep rolling every turn to either remain stable or grab for that 5% chance to recover, but I can just roll it out if you're already short of clever near-death monologues.

How ya doing, buddy?
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Old May 14, 2013, 03:46 PM Local time: May 14, 2013, 09:46 PM 1 #168 of 485
Oh no, I'm sure I can rattle off a few yet.

What, you don't want my bikini-clad body?
Little Brenty Brent Brent
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Old May 15, 2013, 09:03 PM Local time: May 15, 2013, 06:03 PM #169 of 485
Okay, I am mad curious - what specifically are these glue regen rolls for?

Jam it back in, in the dark.
The unmovable stubborn
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Old May 15, 2013, 09:45 PM 2 #170 of 485
Well, it's fairly uncommon, but some 4E/GW creatures have abilities that are one-off but can get reused on a successful d6 roll. In this case, the kobold engineers, um, generate more glue on a 5 or a 6. The process is noisy and unpleasant.

Clarifyin' a few more things while I'm here:

Don't wanna be a killjoy, Hawk, but having a pretty decent attack as a minor is already putting the ACCEPTABLE POWER needle in the red without turning every casualty into another weapon. Let's say the bodies move but they don't move fast enough to wound anybody. Sorry.

Plus also you tried to move to where Rychord was already standing, sooooo.

Shin, you're back on your feet but still smelly.

Skills, 1 more failed death save and you're kaput. Please consider your options for your next character, such as: evil plant (but also a robot somehow) and: pyrokinetic Martian wizard (secret robot).

Now to see if you guys get all metagamey about the gadolinium talk.

How ya doing, buddy?
Jurassic Park Chocolate Raptor
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Old May 16, 2013, 12:25 AM Local time: May 15, 2013, 11:25 PM #171 of 485
Pretty sure that whole thing about not being able to fail death saves is on the character sheet, and all that.

The roll result or 10, no?

Also I think the turn order is slightly out of whack?

Lastly all the combined modifiers for the save pretty much give me instant +20 I THIIIIIIINK. Will confirm shortly.

This thing is sticky, and I don't like it. I don't appreciate it.
The unmovable stubborn
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Old May 16, 2013, 12:31 AM #172 of 485
One day I will make an update without forgetting how a basic character element works. One day.

And yeah I fucked up and had the miners go before the rancor but whatever the rancor delayed his turn due to... reasons. They're not very bright.

I am a dolphin, do you want me on your body?

Last edited by The unmovable stubborn; May 16, 2013 at 12:34 AM.
Scent of a Grundle
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Old May 16, 2013, 03:50 PM Local time: May 16, 2013, 02:50 PM #173 of 485
That's fine, i thought it was kind of a stretch anyway. Was worth a shot, though.

I was speaking idiomatically.
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Old May 16, 2013, 08:30 PM Local time: May 16, 2013, 07:30 PM #174 of 485
Hold on Rychord.

I didn't even get to take my modified death save/roll thing, so there might be interjections.

I need to bug Pang on AIM when I see him again to see what the deal is.

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Little Brenty Brent Brent
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Old May 16, 2013, 08:33 PM Local time: May 16, 2013, 05:33 PM #175 of 485
Gonna need a forced name change from the Suck Queen to the Itchy Trigger Finger god damn.

FELIPE NO
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Pang's Violence Basement > [DnD] GW URBX: 20! EVERYONE IS EXPLODE

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