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[Wii] Red Steel
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Django
Fantômas


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Old Apr 7, 2006, 05:14 PM Local time: Apr 8, 2006, 12:14 AM #1 of 154
Red Steel

GameInformer layed their hands on this title and we have some in game screens, not concept art. It's official. Ubi Soft Confirmed it. It's being developed by Ubi Soft Paris, the boys who did the Prince of Persia trilogy, Splinter Cell, Far Cry Instincts and Ghost Recon. And it's very possible it's going to be a Revolution exclusive. Looking good:







http://www.swiatn.pl/index.php?p=newsy&id=2759

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Wall Feces
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Old Apr 7, 2006, 05:31 PM #2 of 154
Wow, if those screens are real, I shouldn't hear any complaining from anybody. That looks fucking awesome.

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Django
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Old Apr 7, 2006, 05:34 PM Local time: Apr 8, 2006, 12:34 AM #3 of 154
I think they're real. From IGN Forum:
http://www.swiatn.pl/img/neOMFG.jpg

edit: more scans!
http://www.endangeredgamer.blogspot.com/


http://randomnintendo.com/?id=1052

This thing is sticky, and I don't like it. I don't appreciate it.
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Last edited by Django; Apr 7, 2006 at 05:54 PM.
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Old Apr 7, 2006, 06:52 PM Local time: Apr 7, 2006, 05:52 PM #4 of 154
In this day and age, its much too difficult to determine if it's prerendered or not from screens that tiny.

It looks neat, but I"m going to take it with a bucket and a half of salt.

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neothe0ne
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Old Apr 7, 2006, 07:00 PM #5 of 154
And notice that the screens show the RevMote AND the nunchuk.. which means this is not a simple rail-shooter. Revolution is indeed coming.

I was speaking idiomatically.
Cetra
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Old Apr 7, 2006, 07:02 PM Local time: Apr 7, 2006, 04:02 PM #6 of 154
I'm sure they are real. It looks a little bit better than current XBox games which is reasonable with the rumored hardware specs. The major thing to remember is it's only 480p so things should look decent on the Revolution with it only having to render at a low resolution.

What kind of toxic man-thing is happening now?
Solis
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Old Apr 7, 2006, 07:04 PM Local time: Apr 7, 2006, 07:04 PM #7 of 154
Looks nice, about what I expected from a system that's 50%-100% more powerful than the Gamecube. Though there's not that you can really see, those about the lowest quality scans you can get, and at the angle/resolution it's at, it's kinda hard to make out anything except the basic look. For some reason the "light shaded edges" remind me of another game...but I just can't put my finger on what.

Originally Posted by Colonel Skills
In this day and age, its much too difficult to determine if it's prerendered or not from screens that tiny.
There isn't much doubt that it's realtime, but low res magazine scans aren't exactly the best way to see what it looks like. It usually gives screenshots the "thumbnail effect", where everything is so blurry and small you can't make out the details or flaws. It will be nice if we could get some direct feed images or videos of it...guess we'll have to wait until the 20th if noone can dig up anything else before then.

FELIPE NO
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Old Apr 7, 2006, 07:14 PM Local time: Apr 7, 2006, 06:14 PM #8 of 154
Indeed. That's exactly what I meant Solis, thanks for explaining it better than I did. I couldn't agree more. =D

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T1249NTSCJ
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Old Apr 7, 2006, 07:50 PM Local time: Apr 7, 2006, 08:50 PM #9 of 154
Originally Posted by Solis
Looks nice, about what I expected from a system that's 50%-100% more powerful than the Gamecube. Though there's not that you can really see, those about the lowest quality scans you can get, and at the angle/resolution it's at, it's kinda hard to make out anything except the basic look. For some reason the "light shaded edges" remind me of another game...but I just can't put my finger on what.
Reminds me a bit of Virtua Cop 2. If the Revolution controller has force feedback that powerful then I'm sold. E3 should be a blast.

Jam it back in, in the dark.
surasshu
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Old Apr 7, 2006, 08:13 PM Local time: Apr 8, 2006, 03:13 AM #10 of 154
I like the Pachinko machines. And the people holding Revolution controllers as if to authenticate the fact that it's really a revolution title. "Look, the guy controlling it is right there!" The guy hiding behind the arcade machine looks pretty sweet, but I am starting to expect this kind of "actual smart AI" thing to disappoint me once I see it in action.

It does look like a HUGE amount of fun though, and this is just a dorky first person shooter. I can't wait for some really exciting games to get announced.

There's nowhere I can't reach.

Last edited by surasshu; Apr 7, 2006 at 08:17 PM.
Sexninja
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Old Apr 7, 2006, 08:27 PM Local time: Apr 8, 2006, 06:27 AM #11 of 154
WOW..this looks like killer app.
All Nintendo now needs is to provoke mre developers to make MATURE tiltes like.
If these screenies are aything to go by,me buying Revolution on launch.

E3 competition is looking tough.

This thing is sticky, and I don't like it. I don't appreciate it.
ApOcaLyPSe_1985
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Old Apr 7, 2006, 08:59 PM Local time: Apr 8, 2006, 03:59 AM #12 of 154
amazing, just amazing. i guess nintendo's has a graphic powerhouse after all.
it's alive... alive!

looks like it's the first kind of game where it's possible to alter the gun's angle. maybe you can even use blind fire somehow with corners and certain obstacles to hide behind, who knows. btw, is it me or does this game looks alot like Unreal Engine 4?

How ya doing, buddy?




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Neogin
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Old Apr 7, 2006, 09:17 PM #13 of 154
Unreal Engine 4? I thought uh..I forgot that one person's name, but, I thought the guy said he wasn't supporting Nintendo with the Unreal Engine? Either way, I'm sure Nintendo will do fine without it..

Anyway, does anyone notice how the hand is tilted, like the gun in the game?

I was speaking idiomatically.
ApOcaLyPSe_1985
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Old Apr 7, 2006, 09:22 PM Local time: Apr 8, 2006, 04:22 AM #14 of 154
yeah, i know who you mean. who knows, maybe we're in for a suprise. guess we can only know when more information is available + digital screenshots instead of scans

What kind of toxic man-thing is happening now?




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NovaX
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Old Apr 7, 2006, 09:24 PM Local time: Apr 8, 2006, 12:54 PM #15 of 154
Originally Posted by RandomNintendo.com
Not only will Red Steel's weapons be aimed with the "revmote," but it is reported that players can tilt their gun to shoot "gangster-style" by simply tilting the controller.
It also says this on PGC.

FELIPE NO
J-Man
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Old Apr 7, 2006, 09:25 PM Local time: Apr 7, 2006, 07:25 PM #16 of 154
Reminds me of the Time Crisis arcades for some reason. Looks like another reasong to get a Rev for me!

Apperently the expected price is only $200!

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WraithTwo
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Old Apr 7, 2006, 10:01 PM Local time: Apr 7, 2006, 09:01 PM #17 of 154
Originally Posted by Neogin
Unreal Engine 4? I thought uh..I forgot that one person's name, but, I thought the guy said he wasn't supporting Nintendo with the Unreal Engine? Either way, I'm sure Nintendo will do fine without it..

Anyway, does anyone notice how the hand is tilted, like the gun in the game?
http://www.joystiq.com/2006/01/28/re...real-engine-3/

Basically, it says that Midway is using the Unreal Engine for a game that will be released across all platforms. This was in response to earlier claims that the Rev wouldn't be able to use the engine (partially fueled by the guy you're referring to dissing the rev).

- WraithTwo -

Jam it back in, in the dark.
JazzFlight
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Old Apr 7, 2006, 10:07 PM #18 of 154
Again, the most important thing to me is whether the controller can work with HDTVs or if it's like a light-gun. I mean, light-guns only work with standard tube televisions, from what I know.

I'm hoping the sensors you place around the screen and the gyroscope in the controller are all you'll need.

How ya doing, buddy?
WraithTwo
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Old Apr 7, 2006, 10:23 PM Local time: Apr 7, 2006, 09:23 PM #19 of 154
Originally Posted by JazzFlight
Again, the most important thing to me is whether the controller can work with HDTVs or if it's like a light-gun. I mean, light-guns only work with standard tube televisions, from what I know.

I'm hoping the sensors you place around the screen and the gyroscope in the controller are all you'll need.
They definetly confirmed that ANY TV or projector will be able to use the remote. Let me dig up a link....

Bah, can't find it right now. But I know I've seen it. Multiple times. Try searching IGN's archives. I'll keep looking and will link when I've found it. Hell, I even think that at TGS when they first showed off the controller, they used HD screens to play the demos on.

- WraithTwo -

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KnowsNothing
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Old Apr 7, 2006, 10:26 PM #20 of 154
Yeah, the remote works with any kind of TV. I remember this being a big issue at TGS and the weeks after, Nintendo stated a few times that it would work with HDTVs. Plus, during the TGS Rev photo shoot, isn't there an HDTV in the background?

[edit: oh ho ho I've be beaten, I see]

Anywho, this game is looking pretty hawt. PGC has a few more details, like being able to push down tables and use them for cover, and sneaking and shooting around corners. Multiplayer confirmed as well. I can't help but think that UbiSoft is going to fuck this one up, but I also can't help from feeling VERY excited. E3 is going to be pretty awesome.

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Megalith
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Old Apr 7, 2006, 11:14 PM #21 of 154
I like how the people holding the controller in front of them look like total nerds.

I was speaking idiomatically.
WraithTwo
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Old Apr 7, 2006, 11:23 PM Local time: Apr 7, 2006, 10:23 PM #22 of 154
Originally Posted by Megalith
I like how the people holding the controller in front of them look like total nerds.
I like how most people playing games look like total nerds to those that aren't gamers.

Besides, video games shouldn't be about image. That train of thought is the kind of shit that makes Fifty Cent games sell, and makes people buy a new Madden every year.

What kind of toxic man-thing is happening now?
Solis
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Old Apr 7, 2006, 11:23 PM Local time: Apr 7, 2006, 11:23 PM #23 of 154
Originally Posted by Neogin
Unreal Engine 4? I thought uh..I forgot that one person's name, but, I thought the guy said he wasn't supporting Nintendo with the Unreal Engine? Either way, I'm sure Nintendo will do fine without it..
No, the person you're refering to (I know who you're talking about but I can't remember his name, Mark Reign maybe?) never said the Unreal engine wouldn't work on the Revolution, his earlier statements were about how he thought the controller would end up being used for many gimmicky games without any substance and that the jump in graphics technology between generations was always the most important aspect, and that Nintendo should've focused more on better processing technology. Later he clairified that he doesn't have anything against the Revolution and wouldn't mind putting a game on it that takes advantage of the controller while reaffirming that he still felt that there would be many games that use it in a gimmicky way.


Originally Posted by JazzFlight
Again, the most important thing to me is whether the controller can work with HDTVs or if it's like a light-gun. I mean, light-guns only work with standard tube televisions, from what I know.

I'm hoping the sensors you place around the screen and the gyroscope in the controller are all you'll need.
Yes, the controller doesn't use the TV for any kind of input. It's not like a lightgun (although some do work with HDTVs), it gets all of it's positional data from the sensors you place.

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BlueMikey
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Old Apr 8, 2006, 12:39 AM Local time: Apr 7, 2006, 10:39 PM #24 of 154
This is the sort of gimmicky thing that will come out with launch that will make people like me (like Nintendo but want quality games) think that the Revolution will fail. I mean, whoopie, a shooting game. Only at home instead of at an arcade. Oh, whoops, Duck Hunt.

Only, it won't fail. I'll most likely be waiting for the things coming out 6 months to a year after launch. After all, like the DS, that's about how long it took developers to get around to figuring out just what to do with the damn thing, and now look at what we've got.

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Old Apr 8, 2006, 05:32 AM Local time: Apr 8, 2006, 09:32 PM #25 of 154
There we go! And people were worried about the Revo's power. It's capable enough to produce good looking games in its own right.

All we need now are screens of Raid Over the Rainbow and Sadness to start silencing the skeptics.

Jam it back in, in the dark.
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