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[DnD] D&D Arena Signups and Discussion
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Zergrinch
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Old Oct 4, 2010, 12:12 PM Local time: Oct 5, 2010, 01:12 AM #451 of 618
Why yes, it should!

Apologies for the inconvenience.

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Old Oct 4, 2010, 11:29 PM Local time: Oct 5, 2010, 12:29 AM #452 of 618
Once more with a question: do attacks that deal half damage in case of a miss also do half the bonus damage?

Oh boy... and am I right in thinking I may have been neglecting to add my weapon's enhancement bonus to my attacks? As in, am I supposed to do that?

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Old Oct 4, 2010, 11:57 PM #453 of 618
Um, that depends on what you mean by "bonus damage". Half damage is literally "how much damage would it have done if you hadn't missed, minus half".

Also unyielding faith does 6d6 not 3d6 you goof. Divide the final damage in half, not the dice.

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Old Oct 4, 2010, 11:59 PM Local time: Oct 5, 2010, 12:59 AM #454 of 618
Oh. I guess I should go redact that. Or not, depending on what Zerg prefers. Zerg?

And what I meant was my ability bonus (+3 Str damage) and my weapon's enhancement, if that is supposed to be added to attacks. I just noticed that I wasn't adding it when I got to looking at the bottom of my power cards and I noticed that it said (x)d6+5 instead of +3 as it would be if I only added the strength bonus.

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Old Oct 5, 2010, 12:04 AM Local time: Oct 5, 2010, 01:04 PM #455 of 618
Oh boy... and am I right in thinking I may have been neglecting to add my weapon's enhancement bonus to my attacks? As in, am I supposed to do that?
Enchantment bonuses are already incorporated into the power cards produced by Character Builder. Of course, the +1/+2 tokens aren't factored in.

I leave the choice up to you. We can multiply the 3d6 results by 2, add the static damage, and halve that. Or you can re-roll a 6d6.

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Old Oct 5, 2010, 12:08 AM Local time: Oct 5, 2010, 01:08 AM #456 of 618
I guess I'll try my luck with the 6d6. Also, my neglecting to add the weapon enhancement bonus means my arcing smite Shoud have done 14 damage to the dragon instead of 12. Sorry about that.

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Old Oct 5, 2010, 12:10 AM #457 of 618
Well, Unyielding Faith is a Charisma-based attack so you wouldn't add your STR bomus either way, you add your CHA bonus (yes these are both +3 BUT).

But yeah whatever your power card would normally have you add, add it just like normal and then shave half off the total result. Just ignore the fact that you missed up until halving time.

(some specific things like Sneak Attack do NOT apply on a miss but those are mostly corner cases)

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Old Oct 5, 2010, 12:15 AM Local time: Oct 5, 2010, 01:15 AM #458 of 618
Yeah, I just looked at the effect part when I was calculating damage, so that's why I wasn't adding it up right. It should help to give us a bit more of a chance to take this thing down. If we ever bloody it first.

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Old Oct 5, 2010, 10:04 PM Local time: Oct 5, 2010, 11:04 PM #459 of 618
Message for Pang: will you be using a surge from my Resurgent Smite or do you prefer to keep it for later?

I ask because then I could take two of the three surges Zerg is giving us and you would only need one, otherwise I'll leave two for you and just take one for myself.

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Old Oct 5, 2010, 10:09 PM #460 of 618
Yeah, I'll take it. 21 HP for 1 surge is too good to pass up, so I''ll only need one cookie.

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Old Oct 6, 2010, 05:36 AM Local time: Oct 6, 2010, 06:36 PM #461 of 618
P.S. Dragon had 50 hp after Cyrus' daily (mistakenly thought it was before). Sooo... I miscalculated on that death thing. I was totally hoping Von Brandt's OA wouldn't hit - 9 HP left and all. Wanted to have a few recurring antagonists this time

Haven't decided on the monsters yet. Any special requests? Afraid I can't use the Tarrasque. Even a level 7 one is brutal (15 aura damage wtf).

I was speaking idiomatically.
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Old Oct 6, 2010, 11:01 PM 1 #462 of 618
they're now completely immune to thunder and lightning,


Get the Flash Player to play this audio file:

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Old Oct 6, 2010, 11:05 PM Local time: Oct 7, 2010, 12:05 PM #463 of 618
At least they're vulnerable to necrotic!

I'm not THAT cruel.

P.S. Strange things may happen with necrotic damage though.


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Old Oct 6, 2010, 11:21 PM Local time: Oct 7, 2010, 12:21 AM #464 of 618
Oh cool, I'll just melee basic attack 'til the end of the fight then.

Seriously, if by strange things you mean suddenly we're fighting SrBehemoth the revival in tube form, I might just do that.

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Old Oct 6, 2010, 11:26 PM Local time: Oct 7, 2010, 12:26 PM #465 of 618
Oh no no no. Strange doesn't mean disadvantageous against you. Nope, not at all.

No mechanical disadvantage, yup.

Given the right skills, it might even be a teensy bit favorable!

Jam it back in, in the dark.
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Old Oct 6, 2010, 11:49 PM Local time: Oct 6, 2010, 10:49 PM 2 #466 of 618
Whatever bizarre-ass table of zombie effects you've got, I want to see it.

"47 - All zombie worms now have explosive weakness to the song Ziggy Stardust"

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Old Oct 6, 2010, 11:54 PM Local time: Oct 7, 2010, 12:54 AM #467 of 618
Whatever bizarre-ass table of zombie effects you've got, I want to see it.

"47 - All zombie worms now have explosive weakness to the song Ziggy Stardust"


"Come on motherfucker. Roll a d100. I dare ya."

This thing is sticky, and I don't like it. I don't appreciate it.
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Old Oct 7, 2010, 12:02 AM Local time: Oct 7, 2010, 01:02 PM #468 of 618
Speaking of d100s, I believe Beegraks may now cash in his 9x +1 tokens for a free spin!

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Old Oct 7, 2010, 12:08 AM #469 of 618
Oh also:

Quote:
they're now completely immune to thunder and lightning,
I'm pretty sure at this point I'd be screaming at you to tell me what you want me to do.

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Old Oct 7, 2010, 12:09 AM Local time: Oct 7, 2010, 01:09 PM #470 of 618
Let Beegraks kill it, naturally.

Von Brandt has an acid attack. All hope is not lost.

What kind of toxic man-thing is happening now?
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Old Oct 7, 2010, 12:09 AM Local time: Oct 7, 2010, 01:09 AM #471 of 618
Speaking of d100s, I believe Beegraks may now cash in his 9x +1 tokens for a free spin!
Does it cost me an action?

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Old Oct 7, 2010, 12:10 AM Local time: Oct 7, 2010, 01:10 PM #472 of 618
Nope. It's all metagame, see?

But... using whatever fun fun prize you get may cost you actions, depending on what it is.

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Old Oct 7, 2010, 12:27 AM Local time: Oct 7, 2010, 01:27 AM #473 of 618
Done!

And I got the luckiest number known to man! Now it has to be good.

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Old Oct 7, 2010, 12:36 AM Local time: Oct 7, 2010, 01:36 PM #474 of 618
Bishop's Move

Move action: shift up to your speed diagonally. Once during
this movement, you may make a melee basic attack as a
free action against a creature adjacent to you. On a hit,
the target takes normal damage and is slowed.


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Old Oct 7, 2010, 12:42 AM #475 of 618
As a reward, you get to do what I do all the time. Except you have to do it diagonally.

I like this table, it makes me feel good about my character-building decisions

This thing is sticky, and I don't like it. I don't appreciate it.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Pang's Violence Basement > [DnD] D&D Arena Signups and Discussion

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