|
||
|
|
|||||||
| Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
|
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
|
![]() |
|
|
Thread Tools |
I keep forgetting there's a difference between moving through enemies and through friends.
![]() So, erm... Yeah, you're screwed ![]() P.S. if you want to drop that grenade, I'm totally going to let you do it without the OAs. There's nowhere I can't reach. |
Reverted.
How ya doing, buddy? |
Not that I've been following it, but it's been three months and nobody has died. I thought the idea of this was to kill people really fast.
I am a dolphin, do you want me on your body? ![]() |
To be fair, that's mainly because me and lurker are slow at posting. I can't see us lasting much longer the way things are going but credit to Zerg, we've been fucked by poor playing choices and bad rolling rather than overly unfair encounters. I've certainyl enjoyed playing so far. If we survive long enough to get a chariot for our wolf it'll be the best adventure ever.
I was speaking idiomatically. ![]() ![]() |
I'm just frustrated because I don't really know what I'm doing, tbqh. If Pang were playing my character he'd have made these four fights his bitch.
![]() What kind of toxic man-thing is happening now? |
Eh, you're supposed to be killing monsters while not getting killed yourself. Best way to do that is to carefully ration your resources. Because this is a party of two with a fixed four fights per day, healing surges are your most precious resource, as you know by now.
Your dailies are always stronger than your encounters, which are in turn stronger than your at-wills. If throwing a daily at Fight #2 will save me a healing surge or two, I'd do it. I'd also do my darnednest best to use up encounters, before falling back to at-wills. I'd also spend the Action Point early in the fight. It's kind of like an Encounter power for all intents and purposes. Also, don't forget your item powers. For example, Ivory has a magic crossbow that attacks as a minor once per day. His spear also has an interesting trigger that gives a free attack. As the brawn of the group, it is Ebony's job to single out a particular enemy, and deal horrendous amounts of damage to it with his quarry ability. All his powers are geared towards this end - he's not built to deal light damage to multiple enemies. Why do you think I use minions so much? Pang has also tricked him out with extra mobility - so he can run circles around his enemies. FELIPE NO |
I've been trying to do that! But some of my encounters seem perfectly worthless, and I have one encounter power (that triggers when Ivory is attacked) that I thought only works if I'm near the guy who's attacking him. But Hurling Charge, honestly, I don't get it. Why is it so much better than Throw and Stab? I can still convert my charge with that one!
What, you don't want my bikini-clad body? |
After the errata, the difference will be clearer. Currently, hurling charge has two advantages over throw and stab:
1. More damage: 1d6+6 instead of 1d6+2 2. Auto-quarry if you hit. Which means you theoretically save a minor After this fight, we change throw and stab to its current official form, so you cannot substitute Marauder's Rush for the melee basic attack. Mechanically the stab part becomes a little weaker - 1d6+6 instead of 1d6+8. You DO need to be within 7 squares of Ivory's attacker to use Avenging Charge. (But Ivory should be staying within Healing Word range from you anyway). But hey, it's an immediate interrupt, so you get to attack out of turn. Rangers are good with squeezing out attacks when it ain't their turn (Avenging Charge, Disruptive Strike, Snarling Wolf Stance...), as well as attacks that hit multiple times (Throw and Stab, Twin Strike...). How ya doing, buddy? |
See, I interpreted it as basically requiring that I quarry the opponent before using that attack on him.
There's nowhere I can't reach. |
There are powers that do need you to quarry before you can use them (i.e. Shadow Wasp Strike) but fortunately this one gives you a free quarry.
This thing is sticky, and I don't like it. I don't appreciate it. |
I can never remember if you have to beat a target's defence score or equal it. With modifiers my Astral Seal roll was 15, equalling the archer's reflex.
Either way, lurks you need to get up and attack Archer A to get some hp back. You don't even need to hit it, just attack it. I am a dolphin, do you want me on your body? ![]() ![]() |
Equalling it is a hit.
So yeah. Ebony is now awake and it is his turn to go. He's prone and bloodied (HP recovery amounts to 11+5+5 = 21, 2 HP shy of being un-bloodied). I was speaking idiomatically. |
Lurker, I hope you don't mind I changed your post to attack Archer A, since that gets you some hp back.
What kind of toxic man-thing is happening now? ![]() ![]() |
Oh shit I forgot about that. Yes!
FELIPE NO |
When you attack again, try to come at him from the opposite side to me for the flanking bonus. I'm standing directly to the west of him now.
Most amazing jew boots ![]() ![]() |
I am guessing you (but not Lurker) have Character Builder, so here's a list of stuff Lurker might like to get:
Recommended Feats (choose 1):
.Jam it back in, in the dark. |
Get the armbands, lurks, it's like pressing a bright red "I win" button
And when you press the button a little robot arm comes out of the machine and gives you a thumbs up There's nowhere I can't reach. ![]() |
SHIN GIMME SOME MONEY SO I CAN BUY THE ARMBANDS
![]() This thing is sticky, and I don't like it. I don't appreciate it. |
Armbands of Power is perhaps the best accessory Ebony can buy at this stage. Why else would I list it first, Pang?
![]() Subtle hint for Lurker to check enemies for lewt next time I am a dolphin, do you want me on your body? |
Take all the cash you want mate. All I want is a chariot with spikey wheels.
I don't actually have the character builder yet but I'm happy to get it if you point me in the right direction. I sincerely hope the rules for chariot mounted combat are hilariously complicated. Additional Spam: I'm guessing it's in Pang's thread, don't be so lazy, Shin. I was speaking idiomatically. ![]() ![]()
Last edited by Fluffykitten McGrundlepuss; Jul 23, 2010 at 04:34 PM.
Reason: This member got a little too post happy.
|
There are no rules whatsoever for chariot mounted combat.* There are complicated rules for flying mounts but why needlessly complicate things by adding an extra dimension to combat?
![]() If you're short on cash but really want to buy stuffs, do note that we have 100% resale value in effect here (so if you don't like the spear, that's 2,600 GP right there). Gotta have you both tricked out and optimized at all levels so there's no excuse for failure! Buying and using consumables will result in permanent wealth loss. * Taking the Mounted combat however, will result in you having a nasty bite attack and an easy way to maintain combat advantage, as long as you keep the wolf alive. Recommended Powers: Spirit of Healing (daily), Stream of Life (daily), Cure Serious wounds (daily) - all give you surge-free healing Recommended Feats: Battle Healer, Pacifist Healer, Durable, Toughness, Versatile Expertise Recommended Items: You can save cash by getting a weapon that doubles as an implement and then selling the symbol (e.g. disrupting weapon, crusader's weapon); you can upgrade your magic finemail armor into something more useful; Healer's Brooch, Iron Armbands of Power. What kind of toxic man-thing is happening now? |
So there's no actual link to the full version of the character builder, could you PM me the details?
FELIPE NO ![]() ![]() |
Ah, I see. I'll get on that tomorrow then. And yeah, sell that spear thing, I don't see myself using it ever.
Jam it back in, in the dark. ![]() ![]() |
In that case, 2,600 GP has been added to your funds. In aggregate, both of you can spend 8,345 GP on anything you want.
But it boosts your melee basic attack from to +8, 1d8+4 damage. It hits rather nastily on a crit, and has a daily power which gives Ebony a free attack that will surely be triggered! There's nowhere I can't reach.
Last edited by Zergrinch; Jul 24, 2010 at 07:08 PM.
Reason: Bah, failed stealth edit
|
![]() |
| Tags |
| "bonnor", heh |
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| GFF Balderdash: Signups, Rules, and Discussion | Wall Feces | Pang's Violence Basement | 31 | Jul 22, 2009 12:00 AM |