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[DnD] D&D Arena Signups and Discussion
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Sarag
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Old Jun 28, 2010, 09:16 AM #176 of 618
Free action to recipient (only Second Wind is a standard). You don't need to specify that you're burning surges when Shin heals you - I'll consider it done automatically.
Good deal. I've finished my turn btw.

Also you're not trying to kill us? Maybe I just suck then

What, you don't want my bikini-clad body?
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Old Jun 28, 2010, 09:19 AM #177 of 618
Yeah, none of the monsters are made available as PC races, but there's nothing you'd really want to play anyway. The vast majority of the new humanoids are all "weird variety of goblin" or "weird variety of gnome" — except for the handful of Incomprehensible Races From Beyond Known Space, which don't really handle well in player hands anyway. Playable thri-kreen would be nice but we'll get those next month so I can't bitch too much.

Jam it back in, in the dark.
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Old Jun 28, 2010, 09:22 AM Local time: Jun 28, 2010, 08:22 AM 2 #178 of 618
Maybe I want to play a race of sentient black jell-o from beyond the reaches of the mind, Pang.

Maybe I want that.

There's nowhere I can't reach.


John Mayer just asked me, personally, through an assistant, to sing backup on his new CD.

Fluffykitten McGrundlepuss
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Old Jun 28, 2010, 04:30 PM Local time: Jun 28, 2010, 10:30 PM #179 of 618
A bullrush is just a basic attack tagged on the end of a charge (In terms of rolling dice), right?

I've never played a character that was built for that kind of attack before...

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by Fluffykitten McGrundlepuss; Jun 28, 2010 at 04:35 PM.
Zergrinch
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Old Jun 28, 2010, 06:38 PM Local time: Jun 29, 2010, 07:38 AM #180 of 618
You can either bull rush an adjacent foe, or tack it on at the end of a charge. But yeah, you did it correctly.

Dammit, an attack against Fortitude. Now I'll never get to use the strangler's encounter power

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Zergrinch
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Old Jun 30, 2010, 09:47 PM Local time: Jul 1, 2010, 10:47 AM #181 of 618
I'm stuck in a bad spot

Am I mobilized again from Shin's save?
Yes. You're free~~~~

Strangler's now at L11, by the way. Shin's wolf is at J10:K11.

I was speaking idiomatically.
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Sarag
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Old Jun 30, 2010, 09:52 PM #182 of 618
Awesome! I finished my move.

Additional Spam:
I don't get it. If B took a few rounds to fall, why did A crumble so quickly?

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Last edited by Sarag; Jul 1, 2010 at 07:24 PM. Reason: This member got a little too post happy.
Zergrinch
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Old Jul 1, 2010, 09:15 PM Local time: Jul 2, 2010, 10:15 AM #183 of 618
Cuz A is a minion with 1 HP. Almost messed up the deception by rolling initiative separately

Basically I just about used up the experience quota for a "moderately difficult fight" with those two bugbears, but needed an extra body so I can choke you guys[ longer.

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Sarag
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Old Jul 2, 2010, 08:52 AM #184 of 618
Zerg, I understand why you want me to post questions in the discussion thread (esp since I've been doing it in the rp thread a lot lately), but last night I posted that thing w/r/t B and A and it got merged, so I figured you wouldn't have seen it. Sorry!

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Old Jul 2, 2010, 08:54 AM Local time: Jul 2, 2010, 09:54 PM #185 of 618
No worries.

I have been missing some replies lately. Normally, I have VBulletin immediately e-mail me any replies to the threads I subscribe to. But this notification has been flaky as of late.

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Old Jul 2, 2010, 09:13 AM #186 of 618
I've heard the same. I"ll keep my questions to the question thread though.

There's nowhere I can't reach.
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Old Jul 3, 2010, 05:33 PM Local time: Jul 3, 2010, 11:33 PM #187 of 618
I couldn't remember if I can attack and heal in the same turn so if not, cancel the healing.

How ya doing, buddy?
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Old Jul 3, 2010, 05:44 PM Local time: Jul 4, 2010, 06:44 AM #188 of 618
You can if you use an action point.

BTW, Gaze of Defiance has a range of 5. Gotta move closer

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Old Jul 6, 2010, 10:03 PM Local time: Jul 7, 2010, 11:03 AM #189 of 618
With one healing surge left, Ebony can't surge to full. You can either choose to reserve this during the next encounter, or have Ivory expend a Healing Word (which carries extra 1d6+5 healing) - which means he'll only have 1 Healing Word in the next encounter.

Personally I'd wait until he's in negative digits, since surging from there resets HP to zero, and then applies the healing.

But that's just me, of course.


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Old Jul 7, 2010, 11:13 AM #190 of 618
There's a pretty good chance Ebony's going to croak, isn't there?

What kind of toxic man-thing is happening now?
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Old Jul 7, 2010, 06:03 PM Local time: Jul 8, 2010, 12:03 AM #191 of 618
Don't either of us have a healing potion or do you need surges for that?

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Old Jul 7, 2010, 07:01 PM Local time: Jul 8, 2010, 08:01 AM #192 of 618
You need a surge for healing potions too (and they only heal 10 HP). Surgeless healing is rather rare, and are usually cleric powers (like healing strike, astral seal, and consecrated ground).

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Old Jul 7, 2010, 09:02 PM #193 of 618
I can't argue with your logic w/r/t waiting until I'm dying before healing. I guess I'll wait then. :-/

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Old Jul 8, 2010, 04:13 PM Local time: Jul 8, 2010, 10:13 PM #194 of 618
You need a surge for healing potions too (and they only heal 10 HP). Surgeless healing is rather rare, and are usually cleric powers (like healing strike, astral seal, and consecrated ground).
I've got Astral Seal! If I use that every turn on whatever is blocked in the doorway and Lurks attacks it that might help a bit. I'll hit the first thing we see with my daily shieldy power which'll keep you safer too.

Additional Spam:
If I set the wolf loose outside, will it fight on it's own accord or just sit there?

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Last edited by Fluffykitten McGrundlepuss; Jul 8, 2010 at 04:17 PM. Reason: This member got a little too post happy.
Zergrinch
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Old Jul 8, 2010, 06:33 PM Local time: Jul 9, 2010, 07:33 AM #195 of 618
The wolf can fight of its own accord, drawing from the same pool of standard, minor, and move actions, as if you two are a single creature.

Yeah, totally contradicting myself, but I guess I was wrong before

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Old Jul 11, 2010, 06:35 PM #196 of 618
Sup Zerg, two questions.

#1, the spear looks pretty rad but I'm stupid when it comes to D&D equipment. Do I have to use it with both hands or can I drop one weapon for this other one? Do I need spear training in order to use it as effectively as I'm using my current weapons, or do I not/I already have that training already? What other considerations should I take into account? Remember, I pretty much died before I got better weapons in my first go at Pang's game, and my only other RPG experience included the words 'Final' and 'Fantasy' in the title.

My other question is how strictly are you interpreting the graphics on the map. The door is one square wide (it seems), split between two squares. Will I have any problems charging out of it?

How ya doing, buddy?
Zergrinch
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Old Jul 11, 2010, 06:42 PM Local time: Jul 12, 2010, 07:42 AM #197 of 618
Unfortunately, Ebony is a "small" sized character, and must use the spear one-handed. Because you are deadliest with a weapon on each hand, I'd advise against picking it up. Pang pretty much optimized your weapon types, so the only thing you want to upgrade is the type of enchantment. It'd be different if Ebony weren't small though - you could have upgraded the shortsword to a longsword (1d8 damage instead of 1d6) for instance.

Just between the two of us, it's actually for Ivory.

No one (aside from the wolf) will have any problem charging out the door. It can still do so, but will be squeezing (and will take the usual penalties so long as it stands there).

I was speaking idiomatically.
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Old Jul 13, 2010, 08:55 AM #198 of 618
Ideas, Shin? I've misjudged all of Zerg's hints so far, so it's your call.

What kind of toxic man-thing is happening now?
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Old Jul 14, 2010, 03:57 AM Local time: Jul 14, 2010, 09:57 AM #199 of 618
I still reckon sitting back and letting them come to us is the best bet. We should get a free round through surprise if they open the door, my daily gives you a shield for the whole encounter and I can dribble back your hp using Astral Seal so we can just sit there killing them one at a time all day if need be. I don't have any big, flashy spells for wiping out whole troupes of bad guys so limiting the damage they can inflict in one round seems the order of the day.

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Sarag
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Old Jul 14, 2010, 12:53 PM #200 of 618
Sounds good to me.

What, you don't want my bikini-clad body?
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Pang's Violence Basement > [DnD] D&D Arena Signups and Discussion

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