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Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
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Feat: Arcane Familiar - Disembodied Hand
Power: Most amazing jew boots |
I was speaking idiomatically. |
Still looking into what power I want but yeah I'm giving triple thumbs up to Disembodied Hand familiar. =)
also <3 lurker for best idea <3<3<3 What kind of toxic man-thing is happening now? |
Disembodied Hand gives everything Fast Hands does, and then some, so I guess it obsoletes my recommendations
![]() So I'm thinking Life Siphon sounds rather good as a per-encounter 'healing' option and Insightful Warning as a per-encounter mitigation to future TheUrge type attacks ![]() FELIPE NO |
What, you don't want my bikini-clad body? ![]()
Last edited by Fluffykitten McGrundlepuss; Jan 26, 2010 at 09:30 AM.
Reason: This member got a little too post happy.
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Feat: Arcane Familiar - Disembodied Hand
Power: Fey Switch Oh this ought to be good. ='))))) Jam it back in, in the dark. |
Okay, two things:
A: I let Glock cast some rituals during the last adventure despite the fact that he had no components, because his componentlessness was my fault (since I generated him that way). I just subtracted the equivalent amount of gold instead. However, now that the shops are freely available there'll be no more of that. B: (Irrelevant as it turns out) oh aha ha I'll just give you back that 20GP then shall I There's nowhere I can't reach. ![]() |
As a bard, I get one bard ritual per day that doesn't expend components, and I only used Glib Limerick the twice, both after daily rests. This is via the class feature [Bardic Training].
(Which is why I didn't use it more often, actually.) Also you can just look up the items in the builder, which has no monster access. This thing is sticky, and I don't like it. I don't appreciate it. |
Glock can have those ritual books. Double Wind Summoners HOOOOOOOOOOOOOO!!!!
I am a dolphin, do you want me on your body? |
Oh also just FYI put your adventure votes in the game thread and not here once you've decided, just so everybody has their votes in the same place
Additional Spam: also technically speaking Cal is now also a ritualist but only for rituals in the Creation category Most amazing jew boots ![]()
Last edited by The unmovable stubborn; Jan 28, 2010 at 01:47 AM.
Reason: This member got a little too post happy.
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also technically speaking Glock only has 8 surges now instead of 10. Might want to fix the wiki there so I don't get a free feat out of it.
What kind of toxic man-thing is happening now? |
So, I'm guessing that a holy symbol to a god I don't worship is considered useless, right?
On that topic, anybody that wants those dwarven boots from me, speak up or forever hold yer peace. Also, another question: there's never an opportunity to redistribute stat points, is there? I'm not sure why I thought 1 extra HP was worth a knock to my strength bonus. FELIPE NO
Last edited by Skexis; Jan 28, 2010 at 02:49 AM.
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Cal (or Glock or Gordok) can transfer enchantments to other symbols for 25G worth of components. Just need help in acquiring the preliminaries (175G for the ritual).
What, you don't want my bikini-clad body? |
You HAVE the ritual already.
The feat gives you it. Jam it back in, in the dark. |
No, he has the Enchant Magic Item ritual, which is significantly more expensive in terms of components. He could make you a magic holy symbol from scratch, but it would cost you the full market price. The upside to this is he can make whatever he feels like instead of hoping to get lucky with the merchant/drop tables.
Transfer Enchantment, however, just moves the enchantment from one item to another. For example, let's say Cal finds a +3 shortbow, but doesn't want to stop using longbows. He could just cut & paste the enchantment on the shortbow onto the longbow, and then he's got a +3 longbow. Garrmondo just found some +2 plate? Now it's +2 scale. At 25G/pop!
There's nowhere I can't reach. ![]() |
Actually what you have on offer is "Enchant Magic Item".
But if you would change that to "Transfer Enchantment", that would be excellent. This thing is sticky, and I don't like it. I don't appreciate it. |
Why did you lie to all of us Like I actually pay attention to what I'm putting in the shops when nobody ever buys anything except empty jars and string Why buy a sword when you can glue some old teeth to a 2x4! It's just basic economics, people How ya doing, buddy? ![]() |
I'm having trouble finding info on Alchemy. Do I have to have a blueprint for a potion in order to make it, or just the components? I was speaking idiomatically. |
Alchemist doesn't let you make potions, hilariously. You need Brew Potion for that. Alchemy lets you make things like alchemist's fire, holy water, antivenom, various poisons etc.
It works just like Rituals in that you have to have the instructions written down somewhere as well as the correct amount of components in order to make anything. I think I kind of accidentally cheated you a little here in that you don't have any formulas; Clerics are supposed to start with two level one rituals and since you're an alchemist instead of a ritualist the Builder didn't prompt me to give you anything. So uh why don't you pick two 1st-level alchemy formulas for yourself so your bonus feat is actually useful ![]() What kind of toxic man-thing is happening now? ![]() |
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![]() FELIPE NO |
oh nevermind, the character creator shop might be a good place to start. Hahaha, oh shit, I can make bob-ombs I'll take Alchemist's Acid and Antivenom What, you don't want my bikini-clad body?
Last edited by Skexis; Jan 28, 2010 at 04:46 AM.
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Pang, I'm not quite sure if you'll allow the many discounts/trade I've asked for. I'll hold off on specifying which items to enchant until I know exactly how much GP worth of ritual components I have.
Also, "Eagle Eye Goggles" is definitely one of the things I want to make (520 GP). Where might Moocal go about finding mundane goggles? Jam it back in, in the dark. |
There are no mundane goggles in the system as such, which seems to pose a serious problem.
However, if we use the Transfer Enchantment wording as a guide, we can reasonably assume that items of the same "slot" can always support similar enchantments. Ergo, if one had a mundane helmet, from say an ordinary suit of armor, it could through the arbitrary process of ritual magic become "Eagle Eye Goggles" despite still physically being a helmet. It's kind of silly but it works. Enjoy your Eagle Eye Leather Cap. There's nowhere I can't reach. ![]() |
Alright, depending on the results of the checks (and the merchants' largess, here are the things I wish to enchant, in descending order of importance.
This thing is sticky, and I don't like it. I don't appreciate it. |
So I was looking through the quest list and was saddened.
No more sex tent ![]() I am a dolphin, do you want me on your body? It was lunchtime at Wagstaff.
Touching butts had been banned by the evil Headmaster Frond. Suddenly, Tina Belcher appeared in the doorway. She knew what she had to do. She touched Jimmy Jr's butt and changed the world. |