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[Multiplatform] Left 4 STOP THROWING PIPE BOMBS AT THE TANKS
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Skexis
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Old Apr 5, 2009, 12:42 AM Local time: Apr 5, 2009, 12:42 AM #176 of 640
I had the sound stuttering problem and it was precisely cause of the nvidia driver. I rolled back to a previous driver and multicore works fine. If one has the latest driver, disabling multicore removes the stuttering and I didn't spot much of a visual difference.
The 182.xx drivers seem to have taken care of this, and the release notes talk about improved performance for L4D and a few other games, so you might want to try them out.

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Paco
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Old Apr 9, 2009, 02:19 AM Local time: Apr 9, 2009, 12:19 AM #177 of 640
I don't have a gaming PC so I bought this for 360. I also have a throat infection that's going to keep me doped on on painkillers and penicillin for the next few days and would love to pop zombies with someone for a while. Anyone else have it on 360?

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The Plane Is A Tiger
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Old Apr 9, 2009, 02:28 AM #178 of 640
I haven't played in awhile, but I'm always up for a good zombie massacre. Plarom, Omagnus, and LeHah also have the 360 version, so there's no shortage of teammates even though most people around here bought it for PC.

There's nowhere I can't reach.
OmagnusPrime
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Old Apr 9, 2009, 04:07 AM Local time: Apr 9, 2009, 09:07 AM #179 of 640
Anyone else have it on 360?
Hell yes. I should be around at some point over the easter weekend (probably not until Sunday though), but consider me down.

This thing is sticky, and I don't like it. I don't appreciate it.
Single Elbow
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Old Apr 9, 2009, 06:28 AM Local time: Apr 9, 2009, 04:28 AM #180 of 640
Same here. I'm down for anything later this day.

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RacinReaver
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Old Apr 10, 2009, 01:26 PM Local time: Apr 10, 2009, 11:26 AM #181 of 640
Anyone else feel that the Versus multiplayer in this game is really frustrating? Like, randomness is good and all, but the massive variability in the size of hordes, stationary zombie placement, and where pickups pop up just feels so freaking frustrating when one team gets raped and the other one hits nothing. Also, sick of playing on servers where the admin's on and sets their spawn time as infected to 10 seconds than then when it's my turn I get 30 second respawns.

I was speaking idiomatically.
The unmovable stubborn
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Old Apr 10, 2009, 01:31 PM #182 of 640
I'm perfectly fine with randomness. I'm just tired of being the one guy in every game that doesn't want to Form Voltron. I love this game but it's getting impossible to enjoy Versus when every other player insists on making every single crescendo event into a non-participatory totem pole. For fuck's sake Valve just turn on player collisions. Yes it will cause some griefing but when I literally cannot hit the enemy because they have collapsed into a waveform I am already being griefed thank you very much.

Although making it so only pills and no medkits appear outside of saferooms would do a lot for balance, it's a simple cvar and I wish more servers would use it.

What kind of toxic man-thing is happening now?
OmagnusPrime
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Old Apr 17, 2009, 11:03 AM Local time: Apr 17, 2009, 04:03 PM #183 of 640
The free survival pack DLC is coming on the 21st April, so next week, and Valve have updated the L4D blog with details on what to expect, and some information on how they designed the mode:

Quote:
Survival Mode pits your team against never ending waves of infected. Sounds simple. Just trap the survivors in a small part of a map, unleash the hordes, and record the longest time. Survival Mode, which will be released next week, is actually a bit more than that.

Our goals for Survival Mode are to deliver a mode of play distinct from Campaign or Versus, have games that regularly last under ten minutes, and emphasize competition with team play through leaderboards.

Survival Mode draws on the planning and communication aspects of a successful Finale or Crescendo event, while taking it to another level. It rapidly hits a fever pitch that only a well coordinated team will be able to successfully survive. Everything from simply covering a reviving teammate, to making every shot count to minimize reloads becomes crucial in Survival Mode.
[ source ]

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Old Apr 17, 2009, 11:08 AM Local time: Apr 17, 2009, 09:08 AM #184 of 640
I don't have a gaming PC so I bought this for 360. I also have a throat infection that's going to keep me doped on on painkillers and penicillin for the next few days and would love to pop zombies with someone for a while. Anyone else have it on 360?
I'm gonna try and hop online sometime this weekend, but school has been lame this week. My girlfriend just had knee surgery as well, so I have been playing nurse more than zombie killer

What, you don't want my bikini-clad body?

While everyone around me is busy drowning, I float.
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Old Apr 17, 2009, 11:13 AM Local time: Apr 17, 2009, 11:13 AM #185 of 640
I'm perfectly fine with randomness. I'm just tired of being the one guy in every game that doesn't want to Form Voltron. I love this game but it's getting impossible to enjoy Versus when every other player insists on making every single crescendo event into a non-participatory totem pole. For fuck's sake Valve just turn on player collisions. Yes it will cause some griefing but when I literally cannot hit the enemy because they have collapsed into a waveform I am already being griefed thank you very much.
You know, I think you're right. It would also negate some of the unbalancing that happens when you get 4 friends playing together in versus. It would force them to actually have to negotiate around one another, which would open them up to attacks a bit more.

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Old Apr 17, 2009, 01:13 PM Local time: Apr 17, 2009, 11:13 AM #186 of 640
I'm gonna try and hop online sometime this weekend, but school has been lame this week. My girlfriend just had knee surgery as well, so I have been playing nurse more than zombie killer
Let's shoot for Sunday, if anything. I have a lot of things to do on Saturday and I may not be able to hop online until Sunday afternoon. Call or text me if need be.

There's nowhere I can't reach.
Immortal
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Old Apr 17, 2009, 01:41 PM Local time: Apr 17, 2009, 11:41 AM #187 of 640
Let's shoot for Sunday, if anything. I have a lot of things to do on Saturday and I may not be able to hop online until Sunday afternoon. Call or text me if need be.
alright sounds good man, I will let you know. I have to go to lunch with my girlfriend's bff or whatever on Sunday, but we should be able to hop on after that for sure. She's gonna rape you, you know.

This thing is sticky, and I don't like it. I don't appreciate it.

While everyone around me is busy drowning, I float.
Paco
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Old Apr 17, 2009, 02:13 PM Local time: Apr 17, 2009, 12:13 PM #188 of 640
She's gonna rape you, you know.
Whoa, whoa, WHOA. Why can't we just survive without rape? Is a life without rape just not possible nowadays or what?

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Old Apr 17, 2009, 02:15 PM Local time: Apr 17, 2009, 12:15 PM #189 of 640
Whoa, whoa, WHOA. Why can't we just survive without rape? Is a life without rape just not possible nowadays or what?
Nope, you should know that being Mexican in a white, racist society! Seriously though, she owns me in Halo. It's hot.

I was speaking idiomatically.

While everyone around me is busy drowning, I float.
Boo-kun
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Old Apr 22, 2009, 10:44 AM Local time: Apr 22, 2009, 05:44 PM #190 of 640
So, Survival Pack is here. I'm extremely pleased to have Death Toll & Dead Air in versus now, running NM & BH through came in my dreams at some point...
As for the new mode Survivor, it's hellish. My best time with random ppl for the first day is 6,24min, but most of the matches end up nasty around 3 mins. It wouldn't be so bad if THERE WASN'T HORDE + TANK + SPECIALS AT THE SAME TIME OH SHIT WE SURVIVEDWAITNEXTASSAULTISsswwwwwwdddddddwwwsad.

What kind of toxic man-thing is happening now?
Taco
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Old Apr 22, 2009, 10:49 AM #191 of 640
The easiest map by far is the terminal in Dead Air. I got almost 14 minutes on that thing.

As far as the pack goes, I'm slightly disappointed that the SDK didn't come out with it. I know that there are a ton of user-made campaigns just waiting to get the scripting ability for hordes and climax events, so once that rolls around there will be no shortage of new maps to play on.

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Old Apr 22, 2009, 11:39 AM Local time: Apr 22, 2009, 09:39 AM #192 of 640
Whoa, whoa, WHOA. Why can't we just survive without rape? Is a life without rape just not possible nowadays or what?
So, would you forgive me for not being online this weekend if I told you I was getting raped? haha

So what does this expansion cost anyway? I haven't had a chance to pop on live yet

What, you don't want my bikini-clad body?

While everyone around me is busy drowning, I float.
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Old Apr 22, 2009, 11:44 AM #193 of 640
It's free~ <3

Jam it back in, in the dark.
Misogynyst Gynecologist
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Old Apr 22, 2009, 12:07 PM #194 of 640
I found out two things about the Lighthouse map last night.

1.) Mo0 screams like Ned Flanders. He also has a habit of shooting piles of gas canisters next to him, lighting the entire area on fire, and then asks who did that and why.

2.) Fortifying yourself at the top of the tower works really well, as long as you have at least one other member there too. You bring all the gas tanks up to the base and chuck them out as you need them. You also have the pipe bombs at your feet, so you can hold off the regular zombies pretty easily. When thats all done, you climb up to the actual light and theres a mess of molotovs up there to keep you going.

The only serious problem I've had is Tanks knocking me clear off the building and into the lake. Its happened more than once (including being the last one left, with 70 health and a shitload of ammo, blowing up more people than at the end of the last Rambo movie) and its a serious load of crap when it happens.

Also: Perhaps this is a Xbox only glitch - but has anyone noticed that when someone standing next to you gets pounced on by a Hunter or grabbed by a Smoker, you get knocked back in slow-motion? Everything else runs fine - but you're just stumbling at slow speed? It really pisses me off since its obviously not suppose to work that way.

There's nowhere I can't reach.
RacinReaver
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Old Apr 22, 2009, 01:13 PM Local time: Apr 22, 2009, 11:13 AM #195 of 640
I've found the top of the lighthouse to be shitty since if someone gets pounced by a hunter the knockback on you can actually knock you off the ledge. It happened in one game I was playing where one dude was pounced, two of us were knocked off the ledge (and stuck in the HELP ME UP bullshit) and then the tank showed up.

Best spot we found was sitting on top of the big gas tanks in the room where you activate the horde. There's pills, molotovs/pipebombs, gas tanks, and it's up high so infected have a hard time reaching you. We were able to take out all non-tank enemies with the pistols, then would just unload on the tank with autoshotties to take him out really quick. We finally got boned when we got hit by a boomer and didn't hear the tank music until he was punching all four of us in the face at once (around 9 minutes in).

This thing is sticky, and I don't like it. I don't appreciate it.
Misogynyst Gynecologist
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Old Apr 22, 2009, 01:25 PM #196 of 640
Quote:
I've found the top of the lighthouse to be shitty since if someone gets pounced by a hunter the knockback on you can actually knock you off the ledge.
While this hasn't happened to me yet - I found the whole thing of having two people ontop works, since the horde splits its attention to where-ever the other two players are, and if one of the guys on the roof gets pounced on, the other can knock the Hunter off or whatever. Again, this is just from one night of playing, I'm still looking for some exploits.

Quote:
Best spot we found was sitting on top of the big gas tanks in the room where you activate the horde.
That IS a really good spot - the problem is you can only fit one or two people on it. I was surprised as hell to see the horde come busting through the brick wall next to the shelves though.

I am a dolphin, do you want me on your body?
Taco
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Old Apr 22, 2009, 02:04 PM #197 of 640
I think the top of the lighthouse is a horrible place because of how the game can mix up the 4 specialists it spawns at once. It's very possible for you to get 2 or even 3 smokers at a time, and if two people get smokered off the top of the lighthouse it all goes to hell rather quickly.

The room with the broken staircase I've found to be the best for that map, though I don't care for the map itself.

I was speaking idiomatically.
Misogynyst Gynecologist
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Old Apr 22, 2009, 02:11 PM #198 of 640
I think the top of the lighthouse is a horrible place because of how the game can mix up the 4 specialists it spawns at once. It's very possible for you to get 2 or even 3 smokers at a time, and if two people get smokered off the top of the lighthouse it all goes to hell rather quickly.
I must be way more trigger happy than the rest of you because I've never come across 2 or 3 smokers at a time.

What kind of toxic man-thing is happening now?
Taco
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Old Apr 22, 2009, 03:22 PM #199 of 640
Some of the mixes are pretty genius.

I was just in a round where one person got smokered away, and before we could even turn to shoot the smoker or melee him out of it three hunters pounced the rest of us at the exact same moment.

Brilliant.

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Old Apr 22, 2009, 03:37 PM #200 of 640
1.) Mo0 screams like Ned Flanders. He also has a habit of shooting piles of gas canisters next to him, lighting the entire area on fire, and then asks who did that and why.
I

WAS NOT

SHOOTING

THOSE CANISTERS

YOU FILTHY LIAR

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