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[PC] GFF Team Fortress 2 Crew!
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pompadork
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Member 2277

Level 27.57

Mar 2006


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Old Aug 19, 2008, 07:49 PM 1 #126 of 255
you don't play tf2 get out

sandvich lol RETARDED. Oh well EASIER SNIPING.

Also it says the supply is unlimited but i'm assuming there is a recharge time otherwise lol

What kind of toxic man-thing is happening now?
K_ Takahashi
Banned


Member 2103

Level 26.24

Mar 2006


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Old Aug 19, 2008, 07:52 PM 1 #127 of 255
Added the group, here's my info, hope to see some of you around.

How ya doing, buddy?

Last edited by K_ Takahashi; Aug 22, 2008 at 05:29 PM. Reason: ~
Dopefish
I am becoming a turkey.


Member 42

Level 42.28

Mar 2006


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Old Aug 23, 2008, 01:09 AM #128 of 255
I'm starting to play TF2 a little more now. Medic seems to be my thing, at least in 2fort. I play soldier and pyro a little bit, and heavy once in a while. When engineer gets an update I'll be all about that, probably.

It's a nice feeling being in the top three on your team while being medic full-time.

I can't believe I got the Sawbones achievement. My computer shits a brick every time I turn fast, so I had to have been fucking lucky to hit 5x in a row. It was on a heavy too.

What, you don't want my bikini-clad body?


Last edited by Dopefish; Aug 23, 2008 at 01:16 AM.
The_Griffin
Nostalgia and Crossovers


Member 266

Level 32.27

Mar 2006


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Old Aug 23, 2008, 05:31 AM Local time: Aug 23, 2008, 03:31 AM #129 of 255
Is it just me, or are the heavy updates... well, rather underwhelming?

I mean, there's nothing that actually makes me go "lol I WANT THAT." Natasha actually makes it harder for me to play solo, because I can't do as much damage and will die to any enemy heavy I meet. The KGB are nice... but seriously, melee on a slow class is just not a good idea at all.

The only thing I remotely want is the sandvich, for no other reason than to make it so that I don't have to drag my fatass around looking for a medkit when I want to heal myself.

Most amazing jew boots
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


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Old Aug 23, 2008, 06:34 AM #130 of 255
The idea of Natascha seemed kind of silly to me until I was hit by it in the midst of a scout rush. Suddenly it's like you're crawling through mud. Completely shuts you down. Granted, it's obviously more suited for a defensive role but I'm sure we've all seen the heavy who plops down next to a dispenser and tapes down Mouse1.

There's nowhere I can't reach.
Clamjouster
Get it together!


Member 53

Level 17.41

Mar 2006


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Old Aug 23, 2008, 07:01 AM Local time: Aug 23, 2008, 08:01 AM #131 of 255
For me Natascha is for team efforts rather to try and do everything solo(if you try to go alone with a heavy, you will probably get murdered unless you ambush in corners or something regardless of weapon setup), for instance you are in some map and you run into a medic, you hit him as he runs away a bit with natascha and fail to kill him, if you notify a spy that's already in their base about it, they will be able to easily catch up and backstab the slowed down medic, it also makes it easier for snipers to score those important headhsots(other times it can be confusing for snipers, but generally it helps) the only weapon in the update that helps with solo heavy is the sandvich, gloves are for special ocassions.

This thing is sticky, and I don't like it. I don't appreciate it.
Dopefish
I am becoming a turkey.


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Old Aug 23, 2008, 11:18 AM #132 of 255
Granted, it's obviously more suited for a defensive role but I'm sure we've all seen the heavy who plops down next to a dispenser and tapes down Mouse1.
I never considered the viability of that strategy until I saw it in action as a medic on 2fort in the main floor atrium.

I am a dolphin, do you want me on your body?

S_K
Death Phenomenon


Member 14358

Level 19.57

Oct 2006


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Old Aug 24, 2008, 11:42 AM Local time: Aug 24, 2008, 04:42 PM #133 of 255
Pretty much agree with what everyone else has said on the new heavy updates, none of the new unlockables are really offensive orientated. For most other fps games I'd say this would be a crappy update since you tend to get people who do 1 man glory runs, but for Team Fortress (emphasis on the TEAM) it encourages people to work together even more I guess.

It's stuff like this I think that makes it stand out from other fps games. I don't know any other where there's the embarrassing chance a pro will be taken out by someone whose only just started playing.

I was speaking idiomatically.
Dopefish
I am becoming a turkey.


Member 42

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Old Aug 24, 2008, 11:58 PM #134 of 255
PuGs are brutal sometimes; just when you think you've got a flamethrower and an Ubercharged medic behind you to take out a turret or two, he finds the advancing heavy and tickles him with the Uber you DESERVE.

What kind of toxic man-thing is happening now?

RacinReaver
Never Forget


Member 7

Level 44.22

Feb 2006


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Old Aug 25, 2008, 03:03 PM Local time: Aug 25, 2008, 01:03 PM #135 of 255
Does the slow-down work on ubered enemies? It could be useful to just nail the medic while their moron pyro/demo runs too far ahead and winds up getting their uber broken. Combine it with a decent pyro using airblast and you should have a lot more luck breaking apart ubers in static control-point maps like dustbowl and gravelpit.

How do you guys feel about the new maps? I've been on vacation and haven't seen them yet.

Quote:
Photostroika: Provide an enemy with a freezecam shot of you taunting while invulnerable.
Also, lol, worst achievement ever.

FELIPE NO

Last edited by RacinReaver; Aug 25, 2008 at 03:08 PM.
The unmovable stubborn
(Feeling Inspired)


Member 1512

Level 62.24

Mar 2006


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Old Aug 25, 2008, 03:19 PM #136 of 255
The arena maps are a lot of fun if you can get used to the idea of having to warm the bench occasionally. Valve really did make every class viable in Arena; I've seen MVPs in every class but Sniper, and it's hilariously effective to just drop a sentry in a hidden corner and wait. The game dynamic changes in so many interesting ways when people actually fear death.

I've only played a few rounds of Badwater, but so far I'd call it an improvement over Goldrush. Fewer obvious chokepoints, and a lot more ways to get behind enemy lines.

Steel is a disappointment. I've seen it hyped up massively over on SA (it's a goonmade map), and on playing it I realize it's because of the Serious Pro Player contingent over there. It's definitely a map for self-appointed "pros" and I don't think it will attract a lot of public notice in the long term. It's just excessively convoluted to the point that newcomers are literally left running in circles. It's a shame because the map is clearly assembled with a lot of skill and care, but it just reaches too far and is more-or-less a total quagmire unless your team is extremely disciplined. I do look forward to fishbus' next work, hopefully he can turn out something more accessible next time.

What, you don't want my bikini-clad body?
RacinReaver
Never Forget


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Old Aug 30, 2008, 04:46 AM Local time: Aug 30, 2008, 02:46 AM #137 of 255
Woo, finally got the ubersaw.

I tried out Arena mode and it was pretty fun, though it was on a tiny server. I think I'd have a lot more fun in a 12v12 or something large like that.

Also, anyone else think the dude from the video on this page is the scout? Shamwow!

Jam it back in, in the dark.
Kagosin
Why don't you look at it.


Member 4108

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Mar 2006


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Old Sep 3, 2008, 08:01 AM #138 of 255

Also, anyone else think the dude from the video on this page is the scout? Shamwow!
Funny you should mention that....

YouTube Video


There's nowhere I can't reach.
RacinReaver
Never Forget


Member 7

Level 44.22

Feb 2006


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Old Sep 4, 2008, 05:56 AM Local time: Sep 4, 2008, 03:56 AM #139 of 255
Haha, can't believe I hadn't seen it since it's a Roomba video. I was nearly falling out of my chair laughing when I first saw that commercial on TV.

This thing is sticky, and I don't like it. I don't appreciate it.
Sparhawke
Scientific progress goes Boink


Member 338

Level 17.02

Mar 2006


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Old Sep 28, 2008, 03:50 AM Local time: Sep 28, 2008, 01:50 AM #140 of 255
Any news on the next class update? Or I suppose Valve is concentrating on Left 4 Dead...

I am a dolphin, do you want me on your body?
Clamjouster
Get it together!


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Old Sep 28, 2008, 05:57 AM Local time: Sep 28, 2008, 06:57 AM #141 of 255
I read some rumours about it being spy, they usually base themselves on class usage though, lately demoman usage has gone down a bit from what I can see so maybe they go for that instead.

I was speaking idiomatically.
RacinReaver
Never Forget


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Old Sep 29, 2008, 04:05 PM Local time: Sep 29, 2008, 02:05 PM #142 of 255
Oh please not demoman. I play mostly on dustbowl, so...

What kind of toxic man-thing is happening now?
The unmovable stubborn
(Feeling Inspired)


Member 1512

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Old Sep 29, 2008, 04:18 PM #143 of 255
Spy/Scout are at the bottom of the playtime graph, and I'd consider the title of the most recent blog post as a pretty heavy Spy hint.

I would be highly surprised if Demoman wasn't the absolutely last class pack of them all.

FELIPE NO
RacinReaver
Never Forget


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Feb 2006


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Old Oct 12, 2008, 04:46 AM Local time: Oct 12, 2008, 02:46 AM #144 of 255
Man, I had been having the hardest time ever getting that stupid 10000 health healed in one life achievement for the medic. I finally managed it tonight with a 20 minute life, 40+ assist (sadly, I didn't get credit for all of them since another medic with kritzkrieg would uber this one demo at the same time and we wound up splitting the assists), and got 18,700 health healed in one life. More than 10000 higher than my previous personal best! It was pretty rad since I was on blue while steamrolling red through the first two stages of dustbowl, then I got autoswitched to red and we managed to hold them off after the first capture point.

Still trying to get some easy achievement for the heavy so I can get the other minigun.

Edit: In other news, my mom told me the other day she was sending some Shamwows in a care package. Apparently they really work!

What, you don't want my bikini-clad body?

Last edited by RacinReaver; Oct 12, 2008 at 04:50 AM.
Sparhawke
Scientific progress goes Boink


Member 338

Level 17.02

Mar 2006


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Old Oct 16, 2008, 01:46 PM Local time: Oct 16, 2008, 11:46 AM #145 of 255
Well, it's confirmed, no more TF2 class updates until 2009 due to focusing on Left 4 dead.
No More Team Fortress 2 Updates Until 2009

Jam it back in, in the dark.
Old Oct 16, 2008, 02:01 PM #146 of 255
Oh ho ho can AcerBandit be credit to team?

There's nowhere I can't reach.
FatsDomino
I'm just informing you


Member 11

Level 61.64

Feb 2006


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RacinReaver
Never Forget


Member 7

Level 44.22

Feb 2006


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Old Oct 16, 2008, 10:38 PM Local time: Oct 16, 2008, 08:38 PM #147 of 255
Lame. How many people does it take to make three new weapons, give it to a few people to beta test, and then release it. =\

Also, are you the reason I now can't seem to log onto steam, acer? >=(

This thing is sticky, and I don't like it. I don't appreciate it.
Sakabadger
オニデレ


Member 8

Level 26.84

Feb 2006


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Old Oct 21, 2008, 06:30 PM Local time: Oct 21, 2008, 04:30 PM #148 of 255
Recently started playing TF2 again. It's definitely more fun when games are full of people you know.

Still can't stand those 24/7 2fort servers, though. How anyone can stand playing on them for more than a couple rounds is beyond me. Some people never even leave their base...

I am a dolphin, do you want me on your body?
RacinReaver
Never Forget


Member 7

Level 44.22

Feb 2006


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Old Dec 10, 2008, 05:44 AM Local time: Dec 10, 2008, 03:44 AM #149 of 255
So with the new year coming up soon, we should expect to (hopefully) see some new patches. Has anyone heard anything of what could be happening in the next patch? Which class(es) will get achievements, any new maps, etc?

I was speaking idiomatically.
Kagosin
Why don't you look at it.


Member 4108

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Mar 2006


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Old Dec 10, 2008, 02:48 PM #150 of 255
So with the new year coming up soon, we should expect to (hopefully) see some new patches. Has anyone heard anything of what could be happening in the next patch? Which class(es) will get achievements, any new maps, etc?
So far it's all about Left 4 Dead here and there. The TF2 team said that they'll get straight back to working on the updates for TF2, since they helped a bit with L4D.

What kind of toxic man-thing is happening now?
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