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Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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Yeah i done that for an hour. Finally it finished. I'll see you around ;p. Shocking that everyone downloads it.
I was speaking idiomatically. ![]() |
Make the room smaller. Small rooms = less lag + less wait. I personally would keep it between 2 and 3 players. Also 3 rounds is best setting.
What kind of toxic man-thing is happening now? ![]() |
I guess since we live close between ny and nj , we get a better connection. Other than that, I have you on a reserved list so that no one else enters. It's pretty amazing that we can see others play each other live.
I thought online was the only thing they added but they also added a batch of other goodies. The way it should be. FELIPE NO |
Bought Warhawk the other day. Playing it was a nice break from Persona 3. So far I like the game. You can just jump in and start blowing shit up. I felt like a total n00b though and didn't know what I was doing at first. I commit suicide at least 6 times goofing around in the aircraft. xD But I think a lot of people were n00bs anyway.
People don't seem to talk very much in the game. Either they bought the game from the playstation store or they're too lazy to plug in a usb headset or pair their bluetooth. Or maybe they just aren't talking because they don't know how to play yet. :3 The only thing I hate about the game is how you can't join any games half the time. You always get the game is full message, even when there's 4 open spaces left. I probably spent like 15 minutes trying to join a game. I'll be playing the crap out of this over the weekend for sure. What, you don't want my bikini-clad body? |
I tried to buy it the other day. Well, I didn't try very hard to be honest. The Gamestop in my town only got two copies, which covered their two preorders. I might try to find the game this afternoon. If I do, I will play with you.
Additional Spam: Ooops, accidentally bought someone else's pre-order copy. Hope they aren't upset ![]() Jam it back in, in the dark. I didn't say I wouldn't go fishin' with the man.
All I'm sayin' is, if he comes near me, I'll put him in the wall.
Last edited by russ; Aug 31, 2007 at 02:05 PM.
Reason: This member got a little too post happy.
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Yeah I just got WarHawk today myself... now I have too much crap to play.
This week: Metroid Prime 3 Blue Dragon WarHawk Tekken Online LAIR (my Block Buster screwed up and sold it early) It tears a person apart not knowing what to play ^^ But yeah for all thoes interested I'm ChaosLegionaire There's nowhere I can't reach. |
Wanna play some Tekken: DR matches now?
This thing is sticky, and I don't like it. I don't appreciate it. ![]() |
OK. Have you added me yet?
How ya doing, buddy? |
Sorry about that. Going on now!
I was speaking idiomatically. ![]() |
So...it looks like Lair is taking a pounding from reviewers so far, and all seem to be focused on the controls.
What say you, PS3 owners? Are you going to get it and try it yourself, or rent/play a demo first? I just keep having this nagging feeling that everybody's missing some function of the gameplay that allows the controls to respond better. It doesn't make sense for them to have come this far and not to have gotten the actual gameplay part right. At any rate, I'm glad I never preordered. Hopefully Heavenly Sword will feel like a much more satisfying purchase. What kind of toxic man-thing is happening now? |
The problem isn't so much the reviewers, LAIR is just something that people won't be accustomed to off the bat. Also unlike the Wii, with the lack of SIXAXIS support people haven't had much oppurtunity to get a feel for the PS3's motion sensitivity.
Luckly for me my Block Buster screwed up and put LAIR on the shelf today. (as mentioned) So far I have done a hand full of extra training and the first two missions. Before I move onto gameplay, the graphics are the new bench mark for ANYTHING right now. Simply unbelievable. However onto gameplay. The flight is REALLY bare bones. No map, and not much of a lock on. Most reviewers dont's seem to be able to grab this natural/bare bones approach to the game. However every review that gives the game a low rating is mostly because they can't play this sort of game without a lock-on to walk them through the game. Even if it does have close rang lock-on and an aiming assist. As for the SIXAXIS itself. The motions you do to control your dragon are quite natural. Since you are flying a beast you don't have to do any fast or drastic movements (until combat). All the movements are suttle and smooth just like your dragon's flying. This is where a person could get into trouble if they are doing quick jolting movements thinking that it will have the same outcome... which it won't. I myself havent had too much of an issue that's unacceptable or not expect from a game that relies on a motion sensor. However the controls are still the low point of the game, despite their awesomeness. I would rate LAIR a 7.8 myself. If it even interested you before, then there's no reason not to check it out. FELIPE NO |
So Warhawk is pretty cool, though pretty much no one on there ever talks. I have played a bunch of games yesterday and today and have enjoyed it. The flight controls are kind of tricky at times, but not terrible. I have mainly played Team Deathmatches and I typically stick to planes. The Homing Missiles are awesome. I also like to sneak around the back side of the other team's base and lay waste to their ground troops from behind; by the time they figure out where they are getting shot from, it is too late, I have already taken their ammo.
Also, can someone tell me why I have consistently finished in the top three or four players in 24 person matches? I'm not that good, but apparently no one else is either. What, you don't want my bikini-clad body? I didn't say I wouldn't go fishin' with the man.
All I'm sayin' is, if he comes near me, I'll put him in the wall. |
Because people suck. I've been ran over by own own teammates so many times and sometimes it can be annoying. I also stopped playing on games hosted by other people because it really pisses me off when the host randomly decides to end the game.
More GFFers need to get in on this game. So far I've only seen russ. I'm trying oh so hard to get skills to buy a PS3. He's getting pretty close to purchasing one. :3 Jam it back in, in the dark. |
I'll jump on it when I get my first paycheck from my new job. Basically, in about a week.
There's nowhere I can't reach. ![]() |
![]() Member 1189 ![]() Level 30.45 ![]() Mar 2006 ![]() |
MY PSN is my GFF nick -- SouthJag.
Are the Sony servers the only ranking servers? I play on a combination of SCEA servers and player-hosted servers, buuuut I don't really know which one's been giving me my rankings. This thing is sticky, and I don't like it. I don't appreciate it. Reading -- Bleach, Claymore, Chun Rhang Yhur Jhun, NOW, Zero: Beginning of the Coffin, Black God, Twelve Kingdoms (novels), History's Strongest Disciple Kenichi Watching -- Bleach Playing -- Fable II, Valkyria Chronicles, Guitar Hero: World Tour, Star Ocean: First Departure, LittleBigPlanet, MegaMan 9, Mirror's Edge |
Only a few more till Heavenly Sword is released, what do you think? So far, IGN didnt like it due to it not having much enemy variations.... tsk.... And with that, I feel like I should just buy Folklore first before Heavenly Sword :| Suggestions?
I am a dolphin, do you want me on your body?
PSN: Squareh00r
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Isn't Folklore like almost a month after Heavenly Sword? Why not buy both?
After playing some more Warhawk last night, I've pretty much figured out that the ground-to-air missile turrets are mad over powered. The only problem is that in order to use them to their full potential, you have to have some teamwork and communication so as to draw enemy planes into range, but since hardly anyone talks and most people run around without much idea of what they are wanting to do, that part gets tricky. Also, I almost ran Miles over in the jeep. I was speaking idiomatically. I didn't say I wouldn't go fishin' with the man.
All I'm sayin' is, if he comes near me, I'll put him in the wall. |
@Chip
If you like games like Devil May Cry or Ninja Gaiden then Heavenly Sword is a must buy game. If you don't really play thoes kinds of games too often then it's till worth at least a rent to check it out before purchase. I know that a few people here have added me, and unless a person's name is the same as their GFF account I don't really know who's added me or not. I think SouthJag sent me one that sat there for a bit before I noticed and when I had the thing was no longer acceptable so sorry about that SouthJag or whoever that was, if you see this feel free to send me another invite, thanks ![]() What kind of toxic man-thing is happening now? |
FELIPE NO |
Heavenly Sword is even easier than God of War, so I'd hesitate to lob it in with the likes of Ninja Gaiden and DMC. If you enjoy grand spectacle, it's bound to entertain, but as a game it doesn't really do anything that hasn't been done before. Not a must buy then, but good fun, especially considering the drought of good PS3 titles.
How ya doing, buddy? ![]()
Last edited by map car man words telling me to do things; Sep 2, 2007 at 02:22 PM.
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It may be easier on Normal thans God of War but there are probably harder difficulties after you beat the game. Also the depth and expanse of the combat seems to be as deep as DMC or Ninja Gaiden... so far at least. But from what I've heard about the story and cinematics they're worth experiancing on their own.
@Mo0 I can't really comment un-biasly about LAIR. I will say that it's not for everyone. There are a LOT of controls and actions to memerise. And without a real lock on system or HUD map you can't just pick it up and play thinking it's going to be like an Ace Combat or Rogue Squadron (most reviewers were relying WAY to heavily on the lock-on). The game is something on it's own, everything is manual. So while the game isn't as broken as a lot of reviewers are making it out to be, it does take a lot to get the hang of it, but once you do you can do anything you could possibly want to be able to do. But yeah, I was skeptical after seeing the reviews too so I rented it. After 4 missions I was hooked and had to go and buy the game. Jam it back in, in the dark. |
As for depth of combat, you've got to be freaking kidding me. Have you ever even played Ninja Gaiden? Heavenly Sword is the kind of autopilot spectacle gaming everyone dreams of making for mass sales. You press a button and a hundred things happen, with less control, the better. You don't even have a block button, much less jump. Every single enemy is defeated with the same button bashing, barring perhaps some of the bosses. It's made to entertain and strain you as little as possible, so that everyone gets through it and sees all it has to offer. It's worth experiencing for the story and voiceacting (which is quite good), but depth of gameplay it does not have. Most amazing jew boots ![]() |
Well I suppose it can be abused. However I played it chaining combos together and countering. And then countering into combos, I found it quite deep. It may not require the use of all the depth to win, but you can't say that it doesn't have depth (even if it's not to the extent of NG or DMC).
As for Gaiden, I pretty much played it in a similar way. I used the bowstaff 70% of the time, and performed counter -> combo. Or you can just spam the jump+heavy attack combination. It's definately harder then HS, but... in the end fun factor is the main goal, so if you don't always need difficulty to have a good time then HS is still an experiance to be had I'd say. Maybe not a system seller, that has yet to be seen, but still worth checking out. This thing is sticky, and I don't like it. I don't appreciate it. |
Additional Spam:
Additional Spam: There's nothing wrong with a game having shallow gameplay, so there's no need to defend it. If a game makes up for shallow or easy gameplay with a story that ties in well to the experience (See BioShock, which had deep but difficulty-free gameplay) it can be as much fun to play or more. But it doesn't justify putting Heavenly Sword on, say, the same pedestal as Devil May Cry. I am a dolphin, do you want me on your body? |
@Mo0
That's the thing with LAIR though, the lock-on works fine for what it was meant for in LAIR. You're supposed to get medium - close range to your target and then lock-on to then either perform a finishing move or to engage in chase mode. If you try to lock onto something from a distance it'sjust going to lock onto the nearest thing instead, it's a dragon after all not some super targeting computer. I know it's hard for anyone to really know what I mean without the game being out yet, but I swear that if a person is willing to speng the time to figure out the system, it does actually work quite well. In the end though, I suppose that it is Factor 5's fault for not explaining the system more clearly I suppose. For the HS thing, I suppose it depends how deep something needs to be in order to consider it deep. Nanobreaker is a game that does NOT have depth. God of War I consider deep enough to allow for variety. HS is deep enough to cover all the bases. And then DMC and NG are like the deep games that allows the creative mind to go to work. I was speaking idiomatically. |