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New Tales coming to PS2, PSP, Wii and DS in Japan
Discuss Jam it back in, in the dark. ![]() |
Gold Chocobo |
Excellent. I managed to get a hold of a PAL copy of Tales of Eternia, and just recently picked up Tales of the World: Radiant Mythology, both on the PSP of course.
I think I'll get Rebirth on the PS2 though, just to mix things up a bit. I was a late bloomer to the Tales series, having not played them until Symphonia on the GameCube. But I've gone back and played most of them now. There's nowhere I can't reach. Reading -- Bleach, Claymore, Chun Rhang Yhur Jhun, NOW, Zero: Beginning of the Coffin, Black God, Twelve Kingdoms (novels), History's Strongest Disciple Kenichi Watching -- Bleach Playing -- Fable II, Valkyria Chronicles, Guitar Hero: World Tour, Star Ocean: First Departure, LittleBigPlanet, MegaMan 9, Mirror's Edge |
Tales of Innocence
December 2007 Developer - Alpha Systems Character Design - Inomata Mutsumi Luka//Ruka - Akiko Kimura Iria - Sasamoto Youko Opening Movie - Production IG Field - Full 3D Battle System - Dimension Stride LMB Opening Song - KOKIA Tales of Symphonia: Knights of Rataosk http://static.pici.se/pictures/xzFLcnBkC.jpg Spring 2008 (April//May) Takes place 2 years after Tales of Symphonia Run into and play with the Symphonia cast Raise monsters Flex-Range Linear Motion Battle System Tales of Destiny: Director's Cut January 2008 Leon Mode w/ backstory Subcharacter Events New Voice Sounds New Dungeon Hints New Difficulty Modes New Carryover Features Limited Edition comes w/ box, soundtrack, and booklet Also announced at the press conference was the Nintendo DS becoming the new home for "New Tales of Games" This thing is sticky, and I don't like it. I don't appreciate it.
Last edited by Lacerta; Jul 20, 2007 at 12:44 PM.
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sweet tales of rebirth for psp! now I'll be able to import it since my ps2 is not moded
I understand why they take the DS for the new tales of, but I hope it will not be like the last one they did on DS. :\ Most amazing jew boots ![]() |
More:
The story for Innocence centers on Luca, a resident of the peaceful capital city of Regnam. Luca, son of a merchant, has special powers, although he's not alone, as others like him have started appearing in the town of late. His personality is said to be a bit different from your standard RPG character; in fact, the game's producers feel his role is somewhat switched with that of the heroine, Iria. The game's battle system will be a combination of past Tales systems. Innocence will use the Dimension Stride LMBS (Linear Motion Battle System), which is said to combine elements of the Flex Range LMBS from Abyss and the Aerial LMBS from the PS2 version of Destiny. Moving on to the Wii Tales of Symphonia Knights of Ratatoskr, the Spring 2008 (Japanese release) title is, as mentioned in our initial update, a direct sequel to the GameCube and PS2 Tales of Symphonia, painting a new story three years after the events of that game. While story details are scarce, Bandai Namco did announce that the game's main character would be named Emil, and the heroine Malta. Lloyd and other characters from the original will also appear in the game. Bandai Namco is working on some updates to the title for the Wii. Visually, the company claims that the graphics have been improved, with higher texture resolution. This is true of new dungeons and towns, and those that you might have visited in the original. Gameplay is also seeing a few updates. The game will feature Wii-mote direct controls, allowing players to move around by pointing at sections of the map. While not strictly Wii related, the game will also include the ability to capture and breed monsters for use as allies in battle. Finally, a few details on the PS2 and PSP remakes of older Tales titles. The PSP version of Tales of Rebirth will feature a few updates over the PS2 original, including wide screen support and a gallery mode. Tales of Destiny Directors Cut for the PS2 will include new events and battle difficulty settings, and will be compatible with your old save data. Both titles are due for Japanese release in early 2008. source I will let IGN go with whatever they say, but I think the battle system for ToI is 3L-LMBS + A-LMBS and not FR-LMBS, since there are clear lines in the screen. ![]() I was speaking idiomatically.
Last edited by Lacerta; Jul 20, 2007 at 09:04 PM.
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This is so awesome I had to post in two threads about it.
What kind of toxic man-thing is happening now? |
RPGs with the Wii Remote has me so incredibly skeptical. If developers are going to do this I really hope they offer classic controller alternative schemes.
Other than that and the total random chance of which titles will actually be released outside of Japan, everything is looking good. FELIPE NO ![]() |
What, you don't want my bikini-clad body? |
I really, really wanted teh Tales of Symphonia 2 rumour to turn out to be Phantasia on the VC for lol. But oh well.
But seriously where is the story fucking going? The game ended, where can they take it? Jam it back in, in the dark. |
Not many people have faith in Knights of Rataosrskjraorkjsr or whatever since the director of it is from Soul Calibur and not even a Tales game. Well, they can always produce another Legendia like they did last time.
Team Symphonia isn't even coming back to do a Symphonia game. What the hell?
Maybe Regal will have taken off his handcuffs. How ya doing, buddy? |
There are still stories to be told in Aselia but I'm pretty sure Lloyd going around and releasing EXSpheres or whatever it was he was planning to do post game isn't one of them. Whatever, I'm not interested in the game anymore, now that Namco are pumping out Tales games at a rate of one a year or faster it seems it's like their creativity has waned and dissapated. This thing is sticky, and I don't like it. I don't appreciate it. |
yeah.. im hearing the ToS Wii isnt even a direct sequel.. its more like a side game.. oh well!
I am a dolphin, do you want me on your body? ![]() |
we'll see when it comes out... as long as it's as long as Symphonia and not as annoying as Tales of the Abyss... it'll be ok.
I was speaking idiomatically. |
The only Tales related credits for that Teruaki Konishi person (the one in charge of ToS: KoR) are as co-producer for Tales of the World: Narikiri Dungeon 3 and as director for Tales of the Tempest...
Tales of Rebirth should turn out to be a solid port, whoever it is doing now. (The past PSP ports were done by different staffs each time: ToE by the original staff with two additional Namco staff, ToP by Team Destiny's Ryuichi Ishizawa and Mineloader Software, ToD2 by Alfa System.) Tales Studio has the freedom to decide themselves what to do. However they do not have any influence on NBGI handling of the Tales brand. This is quite obvious as Tales Studio's blueprints for the series clashes with what NGBI puts out to the public and pushes on their Non-Tales Studio developers. (DS as the main platform ? yea, right...). As long as this stays that way don't expect any non-Tales Studio Tales game to feel equal to their output. At any rate, Innocence will push Alfa System to their limits. It will be a true test of how far they can polish a battle system, gameplay, and story after shitting out three very uncreative - yet still solid - crossover titles. Don't get me wrong, Narikiri Dungeon 2, 3, and Radiant Mythology are all very playable games. However there is an innate flaw in each one that kills it for a lot of people (RM suffers from very bland dungeons, tedious quests, and some absurd battle changes). With each successive crossover game, Alfa System has become better at fixing the problems they had in previous ones. Thing is though, they still listen to what NBGI says a Tales game should be instead of Tales Studio themselves, so they are limiting the potential of the game. As long as it doesn't turn out to be a TOSE level of quality (see -> Phantasia PSP) then it should be alright. EDIT: ToI just got a lot more hopeful. Youtube Link. Most amazing jew boots
Last edited by Lacerta; Jul 23, 2007 at 02:04 AM.
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You're about 12 hours too late with that, Maker.
Looking good, though. Looking really good. How ya doing, buddy? |
Last Star |
I wonder how long ToI's story's gonna be, it's done by a different group, hopefully they can cram more words into that game than the 9-hour-piece-of-crap ToT had...
Jam it back in, in the dark. |
Yeah, I saw a video of some guy fighting the final boss of Tempest at just 10 hours. Most GBA RPGs had a lot more to them than that.
There's nowhere I can't reach. |
have any RPGs on the DS been long that weren't like... ports from older consoles?
How ya doing, buddy? |
Mario and Luigi: Partners in Time was about 20 hours. Lunar: Dragon Song (lol) was a good 20, 25 too. Possibly more.
How ya doing, buddy? |
Er, Pokemon, and Etrian Odyssey, and Magical Starsign... Much more to come in due time my friend. Developers have got to stop with the minigame abuse first.
This Tales news is super godly, and Innocence looks pretty hot too, but not as much as ASH = wo.OW I was speaking idiomatically. |
The news is kinda lukewarm for me. ToI has a male protagonist that I hate (they switched the roles of extrovert/introvert and others between the two genders), plus I don't think the 3 line system looks great at all, even with the aerial aspect. ToS:KoR is essentially what the Narikiri Dungeons did to ToP. There's probably nothing to it that's notable, especially since it was what, given to a team similar in construct to ToL? I mean breeding monsters... jeez. Ports are kind of okay for me, at least the PSP one, since it gives us a chance to play the game without modding anything (albeit in Japanese). The ToD "final mix" just seems like too much (and more than likely won't be hitting the US). What kind of toxic man-thing is happening now? |
Well people may complain about the new Tales of Symphonia but the first one was a prequel to Tales of Phantasia who we all know wasn't written by the original writer of Phantasia (because he's the Star Ocean dude now...)
Most amazing jew boots |
Some more images.
(Taken from TrueGaming obviously) http://www.tg-media.net/famitsu/2007...050_marked.jpg http://www.tg-media.net/famitsu/2007...048_marked.jpg http://www.tg-media.net/famitsu/2007...049_marked.jpg http://www.tg-media.net/famitsu/2007...051_marked.jpg http://www.tg-media.net/famitsu/2007...052_marked.jpg It looks like the battle portraits are being changed for the Rebirth port... and Innocence is still looking okay. Symphonia : KoR looks like they are simply planning on recycling the old textures from the cities. Speaking of, the map for this game is almost exactly a match of Aselia.
What, you don't want my bikini-clad body?
Last edited by Lacerta; Jul 26, 2007 at 07:09 PM.
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ok I didn't even know that tales of symphonia was a prequel of tales of phantasia. Probably because I doN,t remember the story of Phantasia and I never finish it XD
which make me want to play it! can anyone tell me if there's an english patch of the psp version? (I saw that there was a patch for the game monster hunter freedom 2 jp version to translate it in english, so maybe there's one for this game) if not can someone tell me which version is better between the original snes version and the GBA port? (I heard really bad thing about the GBA version) Jam it back in, in the dark. ![]() |