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[PS2] Xenosaga III: Also Sprach Zarathustra
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Leknaat
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Old Jan 31, 2007, 12:41 PM #426 of 495
Spoiler:
chaos lost his physical body during the dimension shift. I assume his conscious still exists in the Unus Mundus. Wilhelm still exists too. He lost his physical body, but his consciousness still exists.
Spoiler:
Which, of course, can give Wilhelm what he wanted. That eternal repetition he was talking about. Reliving the lives over and over, which Shion told U-DO she wanted to do....


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Winter Storm
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Old Jan 31, 2007, 02:11 PM #427 of 495
Quote:
(which has already been done. Kevin was wearing the pendant when he died in Episode I, so how did he give it to Shion?)
Your memory fails you I think. This was already explained in episode III during a cutscene. Before his death, way before actually, him and Shion sat out in thier living room and had a "moment" together. This is where Kevin gave her the pendant.

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Lionking-Cyan
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Old Jan 31, 2007, 03:07 PM Local time: Jan 31, 2007, 09:07 PM #428 of 495
Xenosaga is not Xenogears.
Perfect works should describe all the chapters. And xenosaga (1,2,3), should be the chapter 1 in perfect works.

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Old Jan 31, 2007, 03:11 PM Local time: Jan 31, 2007, 02:11 PM #429 of 495
Perfect works should describe all the chapters. And xenosaga (1,2,3), should be the chapter 1 in perfect works.

You are fucking stupid.

No, it's not. Listen to B.K. He's smarter than you.

I was speaking idiomatically.
Lionking-Cyan
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Old Jan 31, 2007, 03:13 PM Local time: Jan 31, 2007, 09:13 PM #430 of 495
This is what i've heard. Please explain more, and don't get hungry for nothing, as THAT is stupid.

What kind of toxic man-thing is happening now?
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Old Jan 31, 2007, 03:18 PM Local time: Jan 31, 2007, 02:18 PM #431 of 495
You heard wrong.

Originally Posted by Wikipedia
The Xenosaga series serves as a spiritual successor to the game Xenogears, which was released in 1998 for the PlayStation by Square (now Square Enix). Outside of allusions, stylistic connections, and design similarities, there is no relationship between the two storylines. The creator of both Xenogears and Xenosaga is Tetsuya Takahashi, who left Squaresoft in 1998 along with Hirohide Sugiura. Using funds from Namco, they started Monolith Soft and the Xenosaga project.
That's the gist of it. There is tonnes of information on this subject if you google it. I suggest you do.

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Lionking-Cyan
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Old Jan 31, 2007, 03:34 PM Local time: Jan 31, 2007, 09:34 PM #432 of 495
Tons of people told me that way.
So it's normal i wouldn't look out for info on google, or that i wouldn't know this.

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Leknaat
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Old Jan 31, 2007, 04:38 PM #433 of 495
Your memory fails you I think. This was already explained in episode III during a cutscene. Before his death, way before actually, him and Shion sat out in thier living room and had a "moment" together. This is where Kevin gave her the pendant.
Ah, no. YOUR memory is failing you. I played Episode I just a week ago, and during the cutscene where Shion is holding Kevin's body, the pendant is around his neck.

I'll have to find a picture of it.

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Winter Storm
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Old Jan 31, 2007, 05:02 PM #434 of 495
I said Episode III, not episode I @_@. The scene is epIII is a flashback she had before his death.


Ohhhh wait. I understand what you're saying now. My bad.

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Last edited by Winter Storm; Jan 31, 2007 at 05:07 PM.
Inhert
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Old Jan 31, 2007, 05:49 PM #435 of 495
ok someone tell me if I'm wrong but what I heard about the whole thing of Xenosaga vs Xenogears is that Square-Enix still own the right of xenogears and perfect work so Tetsuya Takahashi can't really use them to make the Xenosaga series. He did another story close to that one but it's not the same thing...

that's what I heard, maybe someone can clarified this or tell me that this wrong XD

This thing is sticky, and I don't like it. I don't appreciate it.
Leknaat
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Old Jan 31, 2007, 10:29 PM #436 of 495
Ohhhh wait. I understand what you're saying now. My bad.
My point was the story's already changed. In Episode I, Kevin was wearing the pendant, so seeing Shion with it in the game made her either a thief or it was willed to her. The whole idea of Kevin actually giving it to her made the whole story more poignant.

Inhert--that's the problem right there. Square owns the rights to the story, and unless someone buys it from them, they can't do anything directly with it. That's why the Xenosaga series is riddled with "hints" and "clues." It's not a direct connection, but the makers aren't letting anyone forget the work done on Xenogears, either.

Now, if Square would re-do Xenogears, so I can actually PLAY disc 2, I'd be very happy.

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Old Jan 31, 2007, 11:09 PM #437 of 495
My point was the story's already changed. In Episode I, Kevin was wearing the pendant, so seeing Shion with it in the game made her either a thief or it was willed to her. The whole idea of Kevin actually giving it to her made the whole story more poignant.
Why don't we just call it retconning?

I was speaking idiomatically.
It was lunchtime at Wagstaff.
Touching butts had been banned by the evil Headmaster Frond.
Suddenly, Tina Belcher appeared in the doorway.
She knew what she had to do.
She touched Jimmy Jr's butt and changed the world.
B.K.
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Old Feb 1, 2007, 12:54 AM #438 of 495
Why don't we just call it retconning?
I believe that they retconned it in Xenosaga I&II too. It's been a while since I played it, but I believe Kevin gave her the pendant before he died in it too.

I liked how they completely redid Episode II in Xenosaga I&II.

What kind of toxic man-thing is happening now?
MOLD
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Old Feb 1, 2007, 04:53 PM #439 of 495
Omg... everyone's contradicting themselves... But, I'm afraid I'm not psyched enough to play Xenogears, so I guess I don't have to know this stuff.

So... but I AM planning on playing Xenosaga II. (yeah, I'm playing it backwards). So... how was it? Is the fighting much different from Xenosaga III?

FELIPE NO
"What!? I'd never say that! I'd rather die than use emoticons!!! .....Silabus...!!"
~Haseo


Inhert
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Old Feb 1, 2007, 05:04 PM #440 of 495
xenosaga EpII is horrible in all possible way >.>

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Old Feb 1, 2007, 05:12 PM Local time: Feb 1, 2007, 04:12 PM #441 of 495
So is your English.

It's the weakest of the three episodes, sure, but it's not horrible. The battle system is radically different though and it's a pure love it or hate it kinda thing. It's slow, so random encounters can actually drag on because of it, but I enjoyed it significantly. I am not unbaised though, but I'd recommend checking out some battle vids somewhere first to see if it would be your kind of thing or not.

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Old Feb 2, 2007, 03:43 PM #442 of 495
I enjoyed the battle system in II immensely, actually. Part of is was the fact that you can completely cheese the system and totally pwn enemies FAST if you're paying attention.


*knocks some enemies up and down, then shoots them with MOMO*

There's nowhere I can't reach.
It was lunchtime at Wagstaff.
Touching butts had been banned by the evil Headmaster Frond.
Suddenly, Tina Belcher appeared in the doorway.
She knew what she had to do.
She touched Jimmy Jr's butt and changed the world.
Leknaat
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Mar 2006


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Old Feb 4, 2007, 05:46 AM #443 of 495
I always thought I and II should have been one game, but I can understand why they were split up.

I enjoyed II's battle system myself, since the skills you attached made them super strong in many battles (and forget MOMO--use KOSMOS). Don't use Shion, unless you plan on using the combo with Jin......

Anyway, that was another thing I enjoyed--you could also customize the ESes (?) in the game--depending on the co-pilot. That was a nice touch.

This thing is sticky, and I don't like it. I don't appreciate it.
B.K.
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Old Feb 4, 2007, 09:17 PM #444 of 495
I always thought I and II should have been one game, but I can understand why they were split up.
Judging from the old Episode I trailer, they were supposed to be one game. It showed stuff that was near the end of Episode II, such as
Spoiler:
Jin and Margulis's battle at Labyrinthos and Proto Omega.


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MOLD
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Old Feb 6, 2007, 05:46 PM #445 of 495
Oh sweet! Combos! Well, atleast I know now that it even has combos. I "tried" to play the first game after I played the last and it was... not as fun... I'm just hoping II would be somewhat like the third. By the way, is Jin useful as he always is? He ownt in the third game!

Yeah, maybe I will watch some battle videos if I can... Gah! Slow internet!!

I was speaking idiomatically.
"What!? I'd never say that! I'd rather die than use emoticons!!! .....Silabus...!!"
~Haseo


Leknaat
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Old Feb 6, 2007, 10:40 PM #446 of 495
In II, Jin is very useful. Since he doesn't have an ES in II, he's a co-pilot, and some of the combined attacks with others are POWERFUL.

B.K.: That's what I thought even before I saw the trailer. Don't forget, it also shows

Spoiler:
Jin and chaos' conversation at the Uzuki residence.


So, here's two questions for those who have played all 3 games:

Do you think Episodes I and II would have worked better as one game?

And do you think the "events" described as happening 6 months prior to the events in Episode III should have been made part of the game?

What kind of toxic man-thing is happening now?
wvlfpvp
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Old Feb 6, 2007, 11:03 PM #447 of 495
I & II worked fine as two games. Yes, the story ending in I was abrupt, at the same time, the arc to the story fit well. And yes, those events should have been playable. Now if only Namco US could get off its ass and deliver the promised "missing time" stories that were on the Japanese XS III website, we could at least get an introduction to Doctus, among other things. I was all like "WHO THE HELL IS THIS BITCH AND WHY IS SHE ONLY IN THE GAME FOR LIKE, 10 MINUTES?"

FELIPE NO
It was lunchtime at Wagstaff.
Touching butts had been banned by the evil Headmaster Frond.
Suddenly, Tina Belcher appeared in the doorway.
She knew what she had to do.
She touched Jimmy Jr's butt and changed the world.
B.K.
Chocobo


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Mar 2006


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Old Feb 7, 2007, 12:30 AM #448 of 495
So, here's two questions for those who have played all 3 games:

Do you think Episodes I and II would have worked better as one game?
I've played both games back to back a couple times. They work much better back to back, so I think it would have been even better as one game. Playing them back to back, the pacing of Episode II is much better.

Of course, what I really want is an English version of Xenosaga I&II. I managed to stumble through the Japanese version. There are a lot of interesting changes in the Episode II part of the game.

we could at least get an introduction to Doctus, among other things. I was all like "WHO THE HELL IS THIS BITCH AND WHY IS SHE ONLY IN THE GAME FOR LIKE, 10 MINUTES?"
Doctus had a few interesting scenes in Missing Year. Here she is kicking KOS-MOS's ass.



What, you don't want my bikini-clad body?

Last edited by B.K.; Feb 7, 2007 at 12:34 AM.
Winter Storm
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Old Feb 7, 2007, 11:38 AM #449 of 495
LOL! Doctus much be extremely powerful to be able to do that to V4 KOS-MOS. Hmm, yea Missing Year told the story behind a lot of people that is left otherwise vague in XSIII.

I have to say though, the best scene to me is when
Spoiler:
Allen was telling off Kevin, all out of the true love for shion
Awesome awesome. To think he annoyed me much in the first 2 games.

Leknaat I think EPII should have never been made if that counts.

Ok seriously I think it would have been better if the first 2 were all one game. For one thing, EPII was short lol. Albedo's role in EPI would have synched VERY WELL with his role in EPII. He's a great villain but doing that would possibly put him to the top of all villains in the RPG universe .

Jam it back in, in the dark.

Last edited by Winter Storm; Feb 7, 2007 at 11:44 AM.
Leknaat
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Old Feb 7, 2007, 05:06 PM #450 of 495
LOL! Doctus much be extremely powerful to be able to do that to V4 KOS-MOS.
Well...the body WAS an android, you know. SO, of course she'd be pretty strong. I don't think they ever reveal who she really is, do they?

Quote:
I have to say though, the best scene to me is when
Spoiler:
Allen was telling off Kevin, all out of the true love for shion
Awesome awesome. To think he annoyed me much in the first 2 games.
I agree wholeheartedly! The words "About damn time!" came out of my mouth more than once. And how about
Spoiler:
Allen proving that yes, he can protect Shion, when he jumped on that Gnosis and beat it down? (Although, ironically, he had a machine gun in Episode I and protected her then against a Gnosis, too.)


Quote:
Leknaat I think EPII should have never been made if that counts.
No--doesn't count.

Quote:
Ok seriously I think it would have been better if the first 2 were all one game. For one thing, EPII was short lol. Albedo's role in EPI would have synched VERY WELL with his role in EPII. He's a great villain but doing that would possibly put him to the top of all villains in the RPG universe .
Oh, no--we can't have anyone top Sephiroth, now can we? But, as B.K. said, playing the first two games back to back helps. I did that when II first came out--to remind me of events, of course--but when I realized that after the intro, the game picked up EXACTLY where EP I left off--that's when I felt they should have been one game.

Or all three could have been one game split into Episodes. How many of us have played games with "3 months later" popping up on the screen? It could have been done.

There's nowhere I can't reach.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [PS2] Xenosaga III: Also Sprach Zarathustra

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