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[360] Gears of War
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Old Feb 8, 2007, 04:12 AM Local time: Feb 7, 2007, 11:12 PM #201 of 254
Me, I personally like Old Bones over Raven Down. it's just that Old Bones matches my taste for what I like in Mulitplayer maps. Raven Down is kind of meh for me because it's too small for a 4 vs 4 game. I can see it at the most being a 2 vs 2. But when it starts to go on to 3 vs 3 or 4 vs 4, it's chaotic.

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Old Feb 8, 2007, 09:13 AM #202 of 254
You guys should make a smiley of the crimson omen.
Why the fuck hasn't this been done yet? Im gonna rock this when I get off work.

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Old Feb 8, 2007, 03:17 PM Local time: Feb 8, 2007, 02:17 PM #203 of 254
Me, I personally like Old Bones over Raven Down. it's just that Old Bones matches my taste for what I like in Mulitplayer maps. Raven Down is kind of meh for me because it's too small for a 4 vs 4 game. I can see it at the most being a 2 vs 2. But when it starts to go on to 3 vs 3 or 4 vs 4, it's chaotic.
It's hilarious since it's over so fast. That's what makes it so different from all the others and a fresh change of pace.

Besides, it's over in 10 seconds anyway, so even when it's in the rotation it doesn't last long.

The only two maps I dislike are escalation and rooftops, though. Horrid maps.

This thing is sticky, and I don't like it. I don't appreciate it.
Slayer X
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Old Feb 8, 2007, 05:33 PM #204 of 254
Escalation is one of my best maps when the weapons haven't been touched. However I agree that rooftops is a horrible map. I also dislike Gridlock, it's way too open for any hide & seek gameplay.

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Old Feb 11, 2007, 04:37 AM #205 of 254
I beat the game recently, it's a great game altho it was too short. I had a hard time beating General RAAM, cause I didnt know head shots would work better with him plus I suck at sniping so yea. I go check some video on youtube.com on how to beat him, and wow they make it seem like it's so easy when the person recording the fight was in a damn co-op mode with his buddy helping him out...Wow.

I was speaking idiomatically.
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Old Feb 15, 2007, 04:28 PM Local time: Feb 15, 2007, 01:28 PM #206 of 254
Escalation is one of my best maps when the weapons haven't been touched. However I agree that rooftops is a horrible map. I also dislike Gridlock, it's way too open for any hide & seek gameplay.
Rooftops and Gridlock are two of my favorites.

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Iwata
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Old Feb 15, 2007, 04:53 PM #207 of 254
My favorite maps are

Mansion ( anything can happen on this map )
Gridlock ( I think everyone loves this map )
Clocktower ( boom and Sniper spawns are in legendary locations and it is a blast always to play this map )

My least favorite maps are

Canals ( Sniper haven and it is a bitch to get anywhere without getting shot with a sniper )
Mauloseum ( Just plain fucking boring ).

FELIPE NO
*AkirA*
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Old Feb 15, 2007, 09:46 PM #208 of 254
My favorite maps are

Mansion ( anything can happen on this map )
Hands down the best map in the game. Quick and in your face matches. I could almost play this map exclusively. It even makes for a good one on one map if your playing with a guy who enjoys a shoot out.

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Old Feb 17, 2007, 05:38 AM Local time: Feb 17, 2007, 12:38 AM #209 of 254
Hands down the best map in the game. Quick and in your face matches. I could almost play this map exclusively. It even makes for a good one on one map if your playing with a guy who enjoys a shoot out.
Ditto. I agree. Mansion is an exciting map and anything can happen on that map. The only thing I hate is when people start glitching on this map. I was playing this one game in which my teammate decided he wanted to glitch rather than just play and help out. I was getting pissed off. I hope that I never play with that person again. I forgot what the gamertag of that person was though. Anyway, other than that, Mansion is a fun map to play on.

Jam it back in, in the dark.


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Old Mar 20, 2007, 02:16 PM #210 of 254
My brother and I just got this game and have been practicing online a bit recently. My tag's Poojums (don't ask) if anyone wants to play just send a message or keep an eye out ^^

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Prinnydood
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Old Apr 10, 2007, 09:37 AM #211 of 254
Anyone try out the new game mode Annex? It came out yesterday but I haven't gotten the chance to play it yet. If anyone wants to play lemme know ^^

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Old Apr 10, 2007, 11:58 AM Local time: Apr 10, 2007, 10:58 AM #212 of 254
Annex is pretty sweet, and makes for a lot of hilairous shotgun deaths. A shame it doesn't count towards the kill achievements.

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Old Apr 10, 2007, 05:18 PM #213 of 254
Yea I just played a few games of it and its pretty fun. We weren't exactly working as a team so there was a lot of just running around trying to kill anything that moved, but I could see it being a lot of fun if you've got competent team mates.

I was speaking idiomatically.
Iwata
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Old Apr 10, 2007, 05:49 PM #214 of 254
Personally i was getting sick and tired of Gears until i played annex yesterday. It practically reinvented the game for me; it is like a 30 minute non-stop action fest that relys more on teamwork then individual skill and i love it.

plus, defense and rushing the annex circle provides far too many legendary moments that you couldn't achieve or see in any of the other modes. All it needs now is maps specifically designed and tailored for Annex mode and the ability for host to add execution style play to annex.

As a few times on ranked, i've encountered bastards who would down 3-4 guys on the opposing time and then let them bleed out which takes like 20 seconds, so the action becomes nill for a brief period of time.

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Old Apr 10, 2007, 06:27 PM Local time: Apr 10, 2007, 05:27 PM #215 of 254
As a few times on ranked, i've encountered bastards who would down 3-4 guys on the opposing time and then let them bleed out which takes like 20 seconds, so the action becomes nill for a brief period of time.
To fix this, when I was hosting ranked games of it last night, I set the bleed out time to 5 seconds, because people are cockmunchers and that's a totally lame way to play, ESPECIALLY with the circle power boost, it basically one sides the whole thing.

FELIPE NO
kainlightwind
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Old Apr 11, 2007, 07:03 AM Local time: Apr 11, 2007, 06:03 AM #216 of 254
To fix this, when I was hosting ranked games of it last night, I set the bleed out time to 5 seconds, because people are cockmunchers and that's a totally lame way to play, ESPECIALLY with the circle power boost, it basically one sides the whole thing.
Why would you do that? The idea is to use stratagy in Annex. And that's a good way to go about it. Down someone and let them bleed out. It's less people to worry about when you have just three others trying to take out your node that you've captured.

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Old Apr 11, 2007, 01:13 PM #217 of 254
Why would you do that? The idea is to use stratagy in Annex. And that's a good way to go about it. Down someone and let them bleed out. It's less people to worry about when you have just three others trying to take out your node that you've captured.
It isn't strategy at all. It is called be a gutless coward who prefers to play unfair. All the people i've run into who has done this style of play are the same who exploited all the glitches before they were fixed.

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Old Apr 11, 2007, 04:21 PM #218 of 254
Yea I don't feel that leaving someone downed for 20 seconds is part of the strategy the team was aiming for when creating Annex. The strategy part comes in 1) When defending a capture point (or w/e its called) and choosing where to position yourself in relation to teammates and weapons and 2) when charging a capture point with your team.

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Old Apr 11, 2007, 06:11 PM Local time: Apr 11, 2007, 05:11 PM #219 of 254
It isn't strategy at all. It is called be a gutless coward who prefers to play unfair. All the people i've run into who has done this style of play are the same who exploited all the glitches before they were fixed.
Get yourself a good team. Then you won't have to worry about that 20 second down time. Like the game is, if you play any of the modes, it's team based. In Annex, it's a whole different style of play. Gutless coward? Don't get mad if it happens to you. Don't hate the player. Hate the game.

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Old Apr 11, 2007, 06:45 PM Local time: Apr 11, 2007, 05:45 PM #220 of 254
Why would you do that? The idea is to use stratagy in Annex. And that's a good way to go about it. Down someone and let them bleed out. It's less people to worry about when you have just three others trying to take out your node that you've captured.
Uh, no. Let's see. Host sets up bleed out time to maximum, then abuses host shotgun and circle power boost? The problem with Annex is that thanks to the altered mechanics and host advantage, the host team's innate advantage is HUGE. Abusing downs also helps people get into position to spawn kill while the other players are downed.

If you want to call it "strategy", go ahead. Team strategy isn't "let's abuse the system", it's "Let's find a way to flank them or outsmart them to capture the hill".

But hey, whatever floats your boat. I'm sure weapon sliding is a valid strategy for not getting shot too, right?

What they should do is change Annex like they changed Assassination, and make the deaths Execution style instead of Warzone style. It would have kept the pressure up on the defenders and made it more exciting.

Quote:
Don't hate the player. Hate the game.
I love this. "It's in the game, so I should be allowed to do it!". Glitchers often stick to this mantra too.

I am a dolphin, do you want me on your body?

Last edited by Jurassic Park Chocolate Raptor; Apr 11, 2007 at 06:50 PM.
kainlightwind
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Old Apr 11, 2007, 10:21 PM Local time: Apr 11, 2007, 09:21 PM #221 of 254
Uh, no. Let's see. Host sets up bleed out time to maximum, then abuses host shotgun and circle power boost? The problem with Annex is that thanks to the altered mechanics and host advantage, the host team's innate advantage is HUGE. Abusing downs also helps people get into position to spawn kill while the other players are downed.

If you want to call it "strategy", go ahead. Team strategy isn't "let's abuse the system", it's "Let's find a way to flank them or outsmart them to capture the hill".

But hey, whatever floats your boat. I'm sure weapon sliding is a valid strategy for not getting shot too, right?

What they should do is change Annex like they changed Assassination, and make the deaths Execution style instead of Warzone style. It would have kept the pressure up on the defenders and made it more exciting.



I love this. "It's in the game, so I should be allowed to do it!". Glitchers often stick to this mantra too.
Last time I check, all the glitches are fixed. And it doesn't take a glitch to get a good head shot or bow kill I don't need to glitch to win. If you don't like, then you leave the room. Find another. Go to a different mode of play. I'll say this though, after the patch there's a few things that are different. One good, the other annoying. First it's the wall issue. Too many magnet area's now that kills you to the point that you can't even escape the wall. Broken. The good thing is the Boom Shot. The splash area effect of the Boom Shot is a whole lot different. It acts more of like a UT rocket shot against the ground. It doesn't kill instantly like it used to unless hit directly. Instead it pretty much downs then. So if say you got someone behind a wall, fire at the opposite wall and 75% of the time, that shot is going to spray on them from behind and down them. If not, it's a quick swipe of your pistol and easy down.

I was speaking idiomatically.
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Old Apr 12, 2007, 01:17 AM Local time: Apr 12, 2007, 12:17 AM #222 of 254
Actually, the patch only fixed one type of weapon slide. It can still be done, although crab walking and long jumping and the like has been fixed, that's true.

The cover "fix" is terrible, but if you get used to it it's not so bad. I can now run the same runs I did before without sticking too badly. At first I was having trouble though.

What kind of toxic man-thing is happening now?
El Ray Fernando
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Old Apr 12, 2007, 05:34 AM Local time: Apr 12, 2007, 11:34 AM #223 of 254
The patch has left me most fustrated for the fact that I keep sticking to walls more/going into cover, I've read numerous other forums threads by other disgruntled players too. It really needs to be fixed, but I am familiarising myself truth be told. (I thought the patch meant less cover but infact NO).

Annex is ok, but useless if you don't have a good team of players or people you know. In honesty it got boring quite quickly; face it people go for the kills rather than the areas which does spoil the fun a bit and just turns into a match of 'respawn kill and repeat'

The one thing I'd love to see Epic do is release a patch so as enabling the host to give you the option of which weapons you take into the match, that would make things so much more strageic and dictate your tactics from the start rather than weapon rushing. (Having an all sniper match would be fun especially when rushing up the stairs to the mansion). And lastly some bigger maps would not go a miss.

FELIPE NO

Last edited by El Ray Fernando; Apr 12, 2007 at 06:01 AM.
Iwata
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Old Apr 12, 2007, 02:41 PM #224 of 254

Annex is ok, but useless if you don't have a good team of players or people you know. In honesty it got boring quite quickly; face it people go for the kills rather than the areas which does spoil the fun a bit and just turns into a match of 'respawn kill and repeat'
That is why you have a friends list on Xboxlive. I never play annex or any other mode in Gears with random people as i don't find any enjoyment in it. I only play gears with a bunch of dedicated online buddies, many from here and a few not.

Hell, last night. A group of us got together and had a ball. Skills was part of the group. Some of the rounds got IN-FUCKIN-TENSE, last night. One round, it was me, Skills, Mo Black and wicked on a team and we literally took the annex circle away from the opposing team, 1 point away from them winning and ended up winning ourselves.

Another key thing to making xboxlive fun, is playing with a bunch of black dudes. It may sound strange, but it is the truth. On the mic chat, they're so much more animated and playin to have fun unlike most of the whiteys i've run into and for me personally, the mic chat is one of the key factors for me to having fun. As much as i like certain people like Devo and Mo0, i tend to avoid being on their team because they take the shit far too seriously and the voice chat is always drab and riddled with bitching.

What, you don't want my bikini-clad body?

Last edited by Iwata; Apr 12, 2007 at 02:46 PM.
Jurassic Park Chocolate Raptor
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Old Apr 12, 2007, 03:01 PM Local time: Apr 12, 2007, 02:01 PM #225 of 254
Hell, last night. A group of us got together and had a ball. Skills was part of the group. Some of the rounds got IN-FUCKIN-TENSE, last night. One round, it was me, Skills, Mo Black and wicked on a team and we literally took the annex circle away from the opposing team, 1 point away from them winning and ended up winning ourselves.
Oh God, that was the most epic of all epicness. We are GODS. (Well, primarily Mo is but STILL. That was the craziest shit EVER.) 300-299 was just GREAT. Ahahaha.

Laughing at the black dude thing. I think it's just that Tails's friends are hilariously stereotypical black dudes, not that all black dudes are like that. Kurado isn't nearly that "animated" when he plays, for example.

Jam it back in, in the dark.
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