![]() |
||
|
|
Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
|
![]() |
|
Thread Tools |
![]()
![]()
What always would get me though was not the stages, but the fact that you'd have to fight a boss AFTER a particularly intense stage like those. It almost felt unfair. ![]() There's nowhere I can't reach. ![]() |
Battletoads...gosh...I never found a game more annoying save for CastleMania or whateve rit was called (Castle something in which you had like all sorts of different color keys that unlocked different colored doors. you had fifty lives, and you needed all of them).
I beat it. First with Game Genie to bounce between levels. Then I went through it. I hate level 3. I HATE level 11 (the saw level). I saw the ending though. Win! Most amazing jew boots |
I've always been curious why Rare never revived this or Snake Rattle 'n' Roll either. I think it has something to do with TradeWest not existing anymore or something and those franchises (well Battletoads at least) being buried with them. I could be wrong though.
I am a dolphin, do you want me on your body? |
I highly suggest that you all should try out, the 'Beats of Rage' version of BattleToads!
The PC version of, this excellent game, can be found in this thread... http://borrevolution.vg-network.com/...opic.php?t=375 I was speaking idiomatically.
Last edited by D-Shinobi1986; Jan 11, 2007 at 06:36 AM.
|
Snake Rattle and Roll had a pretty similar level of frustration involved too (ice stage anyone?) as well as Kid Chameleon, especially when you realise you don't do the levels in numerical order if you want to keep your sanity, because the stages are a maze in itself (I remeber one attempt I ended up going in circles replaying levels!) although that was made by another company. I'm amazed there was so many reports of battletoads though for the amount of frustration they caused gamers. for anyone who needs reminding of the bike stage rage they felt (random toilet humour optional)
What kind of toxic man-thing is happening now?
Last edited by S_K; Jan 11, 2007 at 09:49 AM.
|
Those Rare fuckers need to pull their head out of their ass already and make a Snake Rattle N Roll sequel.
I don't care what console it's for, it needs to happen. PS2, 360, Wii, PS3, whatever. Also I just watched the above video.. wow, I don't recall it being that long at all. After awhile it doesn't even look like you're moving. That was seriously 7 and a half minutes of my life wasted. ![]() FELIPE NO |
Larry Oji, Super Moderator, Judge, "Dirge for the Follin" Project Director, VG Frequency Creator |
The game was painful. The level drove me nuts that I used the game genie to cheat. Even with the game genie, the game was still painful.
What, you don't want my bikini-clad body? |
I remember that game from when I was like 8 years old..... Wow... that was a long time ago. didn't get very far in it. I wasn't a very patient videogamer in those days. But, I do remember having some fun in it. It was definitely a sweet game during its time...
![]() Jam it back in, in the dark. |
The fact that it's a regular level instead of a bonus stage, and that it's in virtually every Battletoads game (at least in Battletoads/Double Dragon, they slowed down the speederbike part, and let you fight to break up the monotony, but then this is ruined by the spaceship stage, which I never would've beat without an infinite lives cheat, having died about 20 times on that stage) ensured that the series doing well as a franchise ended the same way you crashed into those walls (or missed a jump) lol. There's nowhere I can't reach. |
I completed the first stage until to the point where you are supposed to fall off the bicycle
This thing is sticky, and I don't like it. I don't appreciate it. |
I actually did beat the game when I was a kid, without using the teleport at the 3rd level.
Today, I wonder how in the hell I did it. Now I just fail. Most amazing jew boots |
Battletoads was ones of the harder game that I ever play, I just play the SNES version but I couldn't beat it. The only BATTLETOADS version that I beated was the Battletoads and Double dragon.
I was speaking idiomatically. ![]() |
Roper, I hate that guy!
Wow, I can't believe so many people remember this game. That mortorcycle part, I hated it, but my passonate hate was with Roper, that massive Arnold Schwarzenegger, minigun carrying, majafa! And thatship place with all that fire, animatronic devil. That's it, I've said what I wanted about it.
Most amazing jew boots
"By some I am nothing, by others I am everything, yet not of this world is something I am not.":
![]() |
I remember Battletoads. I didn't know anyone when I was a kid that didn't own this game. Everybody I know would play it for hours and, like many others, could never get past that horrid snake level though. That speeder bike level sure was fun though.
FELIPE NO |
This was my favorite game of all time for many years, and it still is if I don't count RPGs. I poured 100s of hours into the NES game. I would beat a level, try the next level, die many times but get a little further each time, and then game over. I kept doing this until I memorized each level and they became easy(ier). I probably spent 10-30 levels per level doing this, and after enough repetition (and game overs) was able to memorize the entire game. The warps helped, as did the multi-1up trick on level 2. Later on I picked up a Nintendo Power which had all of the levels mapped out. I wish had that earlier.
I loved how every level in the game was completely different and required all new strategies. The Clinger Winger is probably my favorite. And the "3D" effects on the last level completely blew me away (sometimes literally, due to those damn blowing clouds). Good times, I wish they would make another one but they would probably add save points and psuedo-unlimited lives like all new platformers do now. Kids now are a bunch of pansies and don't know what real difficulty is like ![]() On the same topic, anyone remember the Battletoads cartoon and the arcade game? What, you don't want my bikini-clad body? |