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Vay anyone?
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ashaman
Life Animator


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Level 10.75

Mar 2006


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Old Aug 8, 2006, 02:48 AM Local time: Aug 8, 2006, 12:48 AM #1 of 7
Vay anyone?

While this game wasn't exactly the best RPG, it stuck with me because it was one of my very first RPGs (I got it and Lunar within a day of each other).
It was one of the first games in my experience that had anime cut scenes, and also mechs to boot. It has similarities to Xenogears which came a few years later, and it also was one of the first to dramatically kill off a character, much like FF7 did a few years later.
I don't remember much else from it but was curious if people still knew it existed. Does anyone else have memories of playing it?

Jam it back in, in the dark.
Cobalt Katze
This game will never come out.


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Mar 2006


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Old Aug 8, 2006, 03:54 AM Local time: Aug 8, 2006, 12:54 AM #2 of 7
What is Vay? I've never heard of it.

There's nowhere I can't reach.
Kaelin
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Mar 2006


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Old Aug 8, 2006, 01:36 PM #3 of 7
Oh my goodness Vay....the true definition of "level grind". That game was so crazy with how hard even normal enemies could get if you didn't grind out a at least a few levels. Top that off with the experience points coming in pretty slow, and man could that ever get tedious after just 30 minutes of play. I'm not sure why I bothered continuing to play it since I didn't really find it that fun, due to most of my time being spent fighting the same monsters over and over again. I guess there was something about the story (which I've largely forgotten by now) that really kept me at it.

From what else I can remember, I last stopped playing in the final dungeon. Something about going through that big place (I still have the official strat guide, so I have the map to it) made me just not feel like playing it anymore. I suppose one of these days, my gamerside will get the best of me and I'll pull out my SegaCD and see if my save file is still on that RAM backup cart...

This thing is sticky, and I don't like it. I don't appreciate it.

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Monkey King
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Old Aug 9, 2006, 02:16 AM Local time: Aug 9, 2006, 01:16 AM #4 of 7
Quote:
Posted by Cobalt Katze
What is Vay? I've never heard of it.
It's that "other" game that Working Designs published for the Sega CD. It was a medicore-to-bad RPG that followed in Lunar's footsteps, having animated cutscenes, voice acting, and streamed music. Unfortunately, the story wasn't particularly compelling, and the gameplay was painfully slow and tedious. Plus, you could spot the character death a mile away by noting which character in the instruction manual had the really short spell list.

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Kaelin
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Old Aug 9, 2006, 01:30 PM #5 of 7
Spoiler:
Hehe poor Pottle. That guy had no nose, and he gets killed by an arrow (IIRC). After seeing that I wasn't sure how he survived all the battles prior to that scene. It was still a fairly decent scene from what I remember.....for its time at least


I was speaking idiomatically.

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Miles
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Old Aug 11, 2006, 10:01 PM Local time: Aug 11, 2006, 08:01 PM #6 of 7
The first RPG I ever played wherea good character ever died and stayed dead was Phantasy Star IV. Such a touching moment too. ;___;

Anyways, I tried playing Vay on a Sega CD emulator once. Saw some screenshots and the battles reminded me of Lufia 2 for some reason. After downloading the game and playing it for awhile I found it to be a boring pile of poo. Popful Mail is the better game to play.

What kind of toxic man-thing is happening now?
Lucca
Mew? D:


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Mar 2006


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Old Aug 13, 2006, 06:35 PM Local time: Aug 13, 2006, 03:35 PM #7 of 7
Vay is my game that has a soft spot in my heart even though it TOTALLY shouldn't because it's medicore.

It's the story really that pulls me in. At the time I didn't play Phantasy Star and it has a lot of similarities to that. You really need to play Vay just to see THE most ironic death scene ever.

Spoiler:
I mean think about it. Pottle is the archer of the group who is scared of heights...and he dies through an arrow through the chest and even if he survived that he falls off a bridge TO HIS DEATH. I guess in reference to Kaelin in terms of how he survived prior to getting splutted I assume there's a difference between getting beat up by monsters and having your heart explode by projectile weapons.

The poor bastard. :(


I've played the Japanese version of the game and you can blame Working Designs for making the battle system completely bonkers. The enemies are MUCH easier, so you don't need to level up constantly. Furthermore, in the U.S. version spell costs are tripled to quadrupled, so magic is actually -- gasp-- useful. I don't THINK you got more gold but since the game wasn't so gosh darned hard you didn't HAVE to have the newest equipment so you wouldn't die.

Unfortuantely, the Japanese version has no humor whatsoever and virtually no spark to it at all. WD saved it in that regard.

Plus the US version removed hilarious stuff like what's found in the picture below. Also, there was more nudity (naked harpies, for example)

FELIPE NO
Attached Images
File Type: jpg breakdance.jpg (99.7 KB, 18 views)

Last edited by Lucca; Aug 13, 2006 at 06:42 PM.
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