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[PS2] Devil May Cry 3: Special Edition
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Cirno
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Old Mar 3, 2006, 03:45 AM Local time: Mar 3, 2006, 12:45 AM #1 of 23
Originally Posted by Megalith
Can I please get my Lady statue already.
Fucking seconded. Also, why does Dante look like a gym teacher.

Vergil is pretty fun to play as. I haven't played as Dante in a hell of a long time, so going back was kinda weird. Bloody Palace is fun but I keep getting ass-raped in the 8000s over stupid crap.

Jam it back in, in the dark.
Cirno
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Old Mar 3, 2006, 04:35 AM Local time: Mar 3, 2006, 01:35 AM #2 of 23
It should also be noted that though the game can only be played 20% faster, it does make for a different experience. There's no reason to go back to the normal settings after playing Turbo mode.

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Cirno
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Old Mar 11, 2006, 06:45 PM Local time: Mar 11, 2006, 03:45 PM #3 of 23
Instead, Vergil gets to fight Jester (for no reason). Instead of creating an entirely new, somewhat boring boss, I think Capcom should've just redone the Vergil fights while playing Vergil's mode. I can kind of understand not changing the other boss fights, as Vergil never fought the majority of them in the first place.

Hopefully with DMC4, as Vergil's a rumored character (with official artwork of him in several of the press scans), we'll get him as a playable character with his own branching storyline.

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Cirno
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Old Mar 18, 2006, 10:34 PM Local time: Mar 18, 2006, 07:34 PM #4 of 23
Blocking bullets with well-timed slashes or having Vergil learn a "deflector" skill (like the one he uses in the boss fights when you shoot at him) would make sense. Dante would basically be Lady with melee attacks.

I guess the programmers were too busy working on DMC4 to polish Special Edition, which I hope is the case. Should that be true, this "laziness" can be overlooked~

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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [PS2] Devil May Cry 3: Special Edition

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