|
Originally Posted by soniclover
The odd comment was directed towards the game itself. I've thought it was odd that you actually had a fly-like character in your party and a scared kid who did nothing but cower. (That was the best part of the experience  ).
|
... Haha!
you do realize that the fly came from the future, right? And that he has psychic powers, which is why he's powerful?
Having a powerful ally in the beginning is a common RPG convention. It allows the player to get used to the battle system while having a trump card in case they make a mistake. Any time you get such a powerful ally in the beginning, you almost always know that they will leave you sooner rather than later.
In any case, you tried the game out anyways, which is a suprise, because anybody who doesn't play RPGs usually doesn't play them because they hate them.
|
Originally Posted by soniclover
As for the battling system. I'm Really, Really, Really out of the RPG loop. Mario RPGs are the only RPGs that I really ever play.
|
Yeah I can understand why. Their battle systems are hardly traditional, and can be a lot more fun in that they are more interactive.
Jam it back in, in the dark.