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Like I said before, this system gives you more control over your characters than just about every FF before it. An example of this being setting a character to attack enemies within a certain MP range, or when certain item is low. Manual alone doesn't approach that, so if it's control you're looking for this the stuff for you.
What kind of toxic man-thing is happening now? ![]() The text is part of the image and the two squires aren't exactly even. |
If you want, try using the multi-cast trick posted on the page before. How ya doing, buddy? ![]() The text is part of the image and the two squires aren't exactly even. |
You don't lose MP. I'm not kidding. If you have the license that restores MP everytime you damage an enemy with magic, you won't lose MP. The reason why is pretty easy to see. Let's say you gain a certain amount of MP back for doing 8k with Aeroga. Eventually, you'll start to decrease your MP with the spell casting + buffing going on. However, if you're casting a spell and it's hitting three times, with each hit at around 8,000 points of damage, the gain exceeds the loss and you have tons of MP. I wish I had followed through on my idea sooner, but this wouldn't have helped for the part of the game that takes place before you get Reflect Mail and Opal Rings. It would've rocked something fierce though, and it'd let low leveled parties get through tough areas. Good luck with Chaos, Drex. I'm the same way. Even in exploratory dashes through places, I try to avoid getting killed (by bosses or regular enemies) for that very reason. Question (PS2's off, so I can't check): Does Death bounce off of reflect? How ya doing, buddy? ![]() The text is part of the image and the two squires aren't exactly even. |
Hell Wyrm moveset:
IIRC, he has a random OHKO effect on his physical attacks, though it's much lower than Yiazmat's standard rate. Throw on Black Masks (Balfonheim) when he readies Darkga to heal from it. Make sure you have Curaja, Arise and stuff to cure petrify and stop, as he uses Stone Breath and his special can inflict stop. It's been a long time, so I'm probably missing something. Well, make sure you try out the little reflect thing to maximize spell damage if you're going to hit him that way. How ya doing, buddy? ![]() The text is part of the image and the two squires aren't exactly even. |
There's nowhere I can't reach. ![]() The text is part of the image and the two squires aren't exactly even. |
Edit: Damn, Esuna/Esunaga doesn't work on Stop or Disease. It might work on Immobilize if that cheers you up any. Having trouble with a monster and status effects? How ya doing, buddy? ![]() The text is part of the image and the two squires aren't exactly even.
Last edited by Metal Sphere; Jan 5, 2007 at 01:15 AM.
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Oh, and I just tried it now, Death spells get reflected. And there's nothing more sinister or filthy looking than a triple cast Scourge. For those who hate the Baknamy, you'll love seeing Blizzaga tear them apart. I am a dolphin, do you want me on your body? ![]() The text is part of the image and the two squires aren't exactly even. |
I was speaking idiomatically. ![]() The text is part of the image and the two squires aren't exactly even. |
Just kill them. Poaching Emeralditans in the Deadlands is a waste of time. Kill all of them on the map, run through the save map to the Leynir (Sleipnir-like horses) map and back again. The Emeralditans will have respawned and you can try again.
Oh and poaching is easy to automate: Foe status: HP Critical > Poach Foe: nearest > Attack Your characters will attack until the enemy reaches HP critical (blinking red) at which time they'll start poaching. Some enemies are immune, so make sure to turn it off when you're done. If you've already got 10 Espers speak with Geomancer Yugelu (sp?) just across from the shop in Jahara so he can open the way to the eastern section of the Henne Mines. Go along until you start seeing reaper type enemies called Etem. Kill them until you get your soul powder. How ya doing, buddy? ![]() The text is part of the image and the two squires aren't exactly even. |
Did it have consecutive damage figures, like 9999, 9999, 9999, etc? FELIPE NO ![]() The text is part of the image and the two squires aren't exactly even. |
Fuck, you know how awesome that would've been against Yiazmat? Now the only thing I can actually test this on is Luxolid/Vagrant Souls/Shield Wyrms/Henne monsters (Gizamalukes)/folks in the Bahamut. Sucks that you need to be all the way at the Phon Coast to get the necessary gear. How ya doing, buddy? ![]() The text is part of the image and the two squires aren't exactly even. |
And those bosses it was recommended for? They're immune to death spells or effects, so that advantage was never there in the first place. Heck, a ton of monsters are immune to that. Most amazing jew boots ![]() The text is part of the image and the two squires aren't exactly even. |
Saga, I made a Scorpion Tail a few days ago. Ok damage, hate the random aspect of it, though. How ya doing, buddy? ![]() The text is part of the image and the two squires aren't exactly even. |
Some folks are literally struck dumb after I tell them about this little trick, since magic is so damn weak in the single bursts they allow you normally. This thing is sticky, and I don't like it. I don't appreciate it. ![]() The text is part of the image and the two squires aren't exactly even. |
Most amazing jew boots ![]() The text is part of the image and the two squires aren't exactly even. |
I was speaking idiomatically. ![]() The text is part of the image and the two squires aren't exactly even. |
What kind of toxic man-thing is happening now? ![]() The text is part of the image and the two squires aren't exactly even. |
FELIPE NO ![]() The text is part of the image and the two squires aren't exactly even. |
The fishing game is unbelievably easy. The only part that's irritating is when fishing in the Upper Reaches after having obtained the Matamune fishing rod. You have 10% chance of getting the Cactoid Compact that allows you to fish in Hidden Shoal.
After that, it's a breeze, since over in HS, all you have to do is fish perfectly once which makes the Cactoid family gather on the boat. There, they present you with the Cactoid Commendation and you're off to the Master Den. There, the first fish you ever see is the King of Nebra. Simply enter the combination every time the fish swims by (it stays the same, don't worry) and by the 9th time, you'll have caught it. Ruksel examines the fish's stomach/mouth and gives you what was inside, Lu Shang's Badge. I'm taking down the last few rare game (the annoying ones) and doing very well. Just looking at the bestiary's progress bar with only a sliver of black left makes me anxious to get this game over and done with. A crappy surprise waited for me when I started though: Apparently, when I had been trying for a Grand Helm, I never saved after I encountered Tower, so I have to lure it out all over again. Anyone have any tips on how to make doing that easier? What, you don't want my bikini-clad body? ![]() The text is part of the image and the two squires aren't exactly even. |
This will complete everything under the Clan Primer menu, prompting the reward. As I said before, I'm on the cusp of this and the only thing really driving me forward is my perfectionist/completion-freak habits. Why else would a level 99 team go to Raithwall's tomb and smack a Lich while waiting for it to divide into Cultsworn Lich? The good news is, I only need 3 rare game. The bad news is that the Garif Adventurer has a horrifyingly low spawn rate and the Mandragoras are not only rare but semi-dangerous. As for the Shadowseer? I did all of that before fighting Omega, because I know I'd feel the same way you do, Piccolo. Well, you do get a little star on the end of the Hunt progress bar. How ya doing, buddy? ![]() The text is part of the image and the two squires aren't exactly even.
Last edited by Metal Sphere; Jan 6, 2007 at 02:28 AM.
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Getting down to him is rather easy, it's the battle that's a pain. He hides behind palings most of the time and spams Fearga when he finally takes it down, among other things.
One thing that really irritated me, was that Pandemonium did that Perfect Defense crap that drug that first part even longer (especially when he had maybe 1/32ns of this health left). Edit: Whoa, just finished the Seeq entry. A very strange tale on the creation of the land of Ivalice. Only 2 more rare game to go, some more mandragora, 1 Garif and the Whiteout concurrence. There's nowhere I can't reach. ![]() The text is part of the image and the two squires aren't exactly even.
Last edited by Metal Sphere; Jan 6, 2007 at 02:53 AM.
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This thing is sticky, and I don't like it. I don't appreciate it. ![]() The text is part of the image and the two squires aren't exactly even. |
Poles aren't tricky at all. They're just a regular weapon that strike M. Def instead of W. Def. They're the only 2H weapon that actually combos better than the Masamune (which is why I would give the Genji Gloves to a pole user, if I had them). Spears, I don't use because the Gungnir is actually rather weak, and slower than swords, bows. They've got slightly longer range, but in a team with a bow, that's not a good thing (as they're stuck in the middle). The Grand Crystal? While seanne's advice is correct, the basic gist of what you have to do is open Virgo II, Capricorn II, Libra II and Taurus I. Open the first 3 before going to the Aquarius switch to trigger it. I am a dolphin, do you want me on your body? ![]() The text is part of the image and the two squires aren't exactly even. |
So yeah, just approach it like you would an optional boss or something. Most amazing jew boots ![]() The text is part of the image and the two squires aren't exactly even. |
Holy shit... why did they have to make Tower so damn hard to spawn? Here's what I'm doing:
Killing everything on the 80th floor then using the Black Sigil to get to the next floor. I kill everything there, and then use the hidden Green Sigil to move on. In the next area, I take down the Aeronite and use the red Sigil which takes me to a platform with 2 more of the ghoulish looking dragons. After those are taken care of, I touch the purple sigil and wind up on the level with the hidden white waystone. Of course, everything is dead before I go on up, and Tower is supposed to be there on the 88th floor. Nothing I must be doing something wrong, or it has a lower spawn rate than when I saw it before, because it hasn't appeared in about an hour and a half's worth of up and down. What kind of toxic man-thing is happening now? ![]() The text is part of the image and the two squires aren't exactly even. |