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Wasn't really "older", they claim she was just busy doing the art for those half-assed PS2 titles is why she wasn't able to do the DS games. Either way, I'm glad she's doing the art for this game.
Sure, this is the third game they've made for the DS but I can't help but get excited for the same reason as most anybody else I suppose; I love me some Metroidvania gameplays, it just never seems to get tiresome. ![]() Jam it back in, in the dark. |
SOTN, Aria, Dawn and PoR are not long at all. Not even going for pretty much everything they have to offer. The only thing that takes awhile is unrecorded things, like if for some reason you want one of every item in SOTN, but why would you even bother save for WANTING the game not to end?
I mean, the soul system in aria+dawn seems daunting, but it isn't. I beat both of those games with every soul in like 20 hours. My Dawn save I could even snap a picture of- of my replay at 26 hours, guys. ![]() Couldn't hurt for them to actually extend the game's lengths just a little. Not asking for a lot, but just a small boost would be nice. Of course, that's the obvious fanboy in me talking. I'll honestly be happy as long as they keep churning out decent games. There's nowhere I can't reach. |
Soul collecting *was* the side stuff though. I guess I see the point that the game would have likely been about 6 hours without it in there though. I mean, rushing through SOTN, even filling in 199~201% of the map (close to perfect) I can beat the game in around two hours these days. Considerably less if I just make a shot for the end.
Never bothered to speed through the DS games, I imagine it'd be mostly the same in those too though. Oh well. This thing is sticky, and I don't like it. I don't appreciate it. |
For SoTN it's just that I've played that game to death and have the map pretty much memorized is why I can race through it so quickly. Even on the 360 arcade release, I got all the achievements in like 4 hours.
I'd guess you were talking about trying to speed through the other games though, since the souls are mostly how you become so overpowered in the first place. (jetting through the games would probably get you killed since there are no amazing level spots I've found) But i mean, there are only a few "awesome" souls anyway and in Dawn especially, you can boost your luck with another soul that isn't hard to get at all (right near a save, exit<>re-enter and kill til you get 9 of them) and the rest are pretty easy to get. I'd imagine the game would be pretty short if you knew exactly which souls were actually worth it. I just honestly haven't liked any of the castlevanias THAT much since SOTN to bother with any speed runs through the rest of the games; though Aria was a interesting idea and I also loved it a ton. The rest of the games have been "good enough" to warrant buying and playing through, but not good enough to warrant several replays. Not even close. ![]() I am a dolphin, do you want me on your body? |
I'm not even sure Resident Evil 3 would be considered that, wouldn't that be RE4 technically considering, despite it's success, it was still, by your definition the red-headed stepchild of the series? It definitely did piss off a lot of hardcore fans with how drastically the formula changed anyway.
Anywho, I think most people just didn't like Fusion because of the "less talky more walky" mindset. It had a lot more un-skippable story elements which bogged it down as a "Metroid" title. I played through it once and loved it, but quickly realised it was not a good game to replay, which pretty much every other game had been up to that point and afterwards too. (Never played Prime 3 so I dunno about that one) I was speaking idiomatically. |
Castlevania Legends also wasn't a Metroidvania anyway... It was classic style platformer and it was alright for a gameboy game I guess, but I honestly couldn't get into it. Still, it claims "first time" period really, so it is funny to see him hate on her so hard he refuses to even acknowledge she existed at all.
Edit: My bad, that was the point in your post, I misread since I'm tired and on my way to bed. I guess we are in complete agreement then. What kind of toxic man-thing is happening now? |
It looks like they added a few neat "Relics" to the game too, even if one just looks like a ripoff of the grappling hook from Super Metroid... it's still new for a Castlevania game!
FELIPE NO |