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Horrible OP for a fantastic game.
No, it's unlikely there will be a re-release of this later. If you're worried about sequels and only want to buy one game in any franchise ever should the second one be, horror of horrors, similar to the first, then yeah maybe this one will get it. It's experiencing some decent popularity and good word of mouth, and since High Moon is a full subsidiary of Activision it'll probably be forced into doing more of the same should it be a financial success. All that aside, it's got the G1 chops to get shit done, the designs are modern and at the same time pretty good homages, and it's the first game to use the transforming as something more than a gimmick. It works well, the multiplayer is a blast, and it's an all around fun and entertaining package. If you have any love for the source material it's worth a check out, and it's a very solid shooter on top of all that. Also Deni sucks at it. Jam it back in, in the dark. |
Speaking of sequels.
Wired's interview with Peter Cullen. At 15:35 he lets slip that he's already voiced a second game. Activision wastes no time I suppose. How ya doing, buddy? |
Good tips on EMP shotgun over Steam, too. I dismissed it because it seemed so inconsistent in my early runs with it. I would ditch it for the Scatter Blaster at first chance, but once I figured out the optimum range I've been headshotting motherfuckers with it like no one's business. They mad. 18 and 3 that way.
![]() This thing is sticky, and I don't like it. I don't appreciate it. |
It occurred to me Cullen may also be referencing Cybertron Adventures on the Wii, but I certainly hope not.
Maybe you're having trouble pressing buttons properly, if you're stuck zooming and can't select the right menu option. May I suggest replacement hands. I am a dolphin, do you want me on your body? |
ARen't those Escalation only? They don't give you extra chassis IIRC. I have NEVER seen Shockwave or Jazz about in regular multi and I haven't played enough escalation with randoms to see.
I was speaking idiomatically. |
When we try escalation again, we're going to try a slightly different approach. Someone needs to be a barrier dropper, someone needs to be Optimus for the buff, and we're going to open a different door first (but the usual one second) to get to the heal beam.
What kind of toxic man-thing is happening now? |
Air Raid has cloak and can fly over the Shockwave, so he's viable too. Whirlwind is also great versus Titans so I'd recommend him.
We got to 17 tonight as Air Raid, Ratchet, and Optimus. The random who replaced Deni was far more useful than the standing-there-like-a-lamp-post that is the Saskatchewan play style, so it worked out. FELIPE NO |
Bitches don't know about my EMP Shotgun. Great double kills are great. Full tilt plane mode, transform, and while skidding not only melee one fucker but turn around and one-shot EMP shotgun his friend before even coming to a stop.
Shit be so cash. Now you talk about your moments of badassery. PS, for PC players: FPS UNLOCKER [by Psych] - keep stickied and rep - Steam Users' Forums FPS unlocker. Horray! Most amazing jew boots |
They're gonna be part of the DLC though, along with 2 more skins and two maps. Hopefully that regenerates some of the player base. Game's not even a month old and the online count has dropped to about 15 to 20 percent of week one numbers, or about 30 percent of week 2 numbers. ![]() Also, game contains no point bonus for brutally fucking up the entire enemy team nor quintuple kills. ![]() As a leader, coming up to a point with Poke, killing two guys with it and then throwing mines and swords everywhere as you quickly kill the remaining three in a huge flurry of explosions and death is fucking SWEET AS HELL THOUGH. PS chanic, Ion Blaster > Frag Launcher by a huge margin. Leader becomes so much more useful at that point. How ya doing, buddy? |
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