So I'll be the first one to admit that after a really poor technical experience with Battlefield 2, I wasn't looking forward to buying another EA game and watching them not address some of the biggest issues in it for months on end. I also wasn't expecting much of a leap in terms of graphics or gameplay judging from some of the prelim screenshots and such.
But this
new gameplay video has me interested, if not exactly rearin' to buy it as soon as it comes out.
It seems that all the vehicles have all changed, and there is more of everything as far as feeling in the middle of a scaled-down battlefield. The first half of the trailer gets this out of the way, but the second half is where the real meat is. The amount of detail that has gone into the foundation for the battlefield games ahs been consistently high, and 2142 is no different. Everything feels as if it has a distinct purpose, and is there for a particular reason, and in many cases, it is. You don't just drive around in these new, improved APCs, for example. You use them to launch an assault on aerial bases and destroy them, squad objective style.
So, I'm not eager to buy the game as soon as it comes out, but some of these additions look like they'll contribute a lot to how the game is played. At this point I still feel like Quake Wars has the advantage, and goes to the Nth degree in terms of having dynamic gameplay.
Jam it back in, in the dark.