Gamingforce Interactive Forums
85240 35212

Go Back   Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming
Register FAQ GFWiki Community Donate Arcade ChocoJournal Calendar

Notices

Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis.
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).


[Multiplatform] Fallout 3 - Guns with Oblivion
Reply
 
Thread Tools
RacinReaver
Never Forget


Member 7

Level 44.22

Feb 2006


Reply With Quote
Old Jun 18, 2007, 09:16 PM Local time: Jun 18, 2007, 07:16 PM 1 #1 of 244
I'd really love to be proven wrong, but we already know they've turned the series to a completely different genre. Considering Bethesda's awful track record, I see little reason to have faith.
What fuckhead decided to put the Final Fantasy name infront of this game called Tactics. Those jackasses totally ruined the series and bastardized everything we know and love about these games. There's no way this game can be any good since it's not the same exact thing I've played before.

Jam it back in, in the dark.
RacinReaver
Never Forget


Member 7

Level 44.22

Feb 2006


Reply With Quote
Old Jun 19, 2007, 09:23 AM Local time: Jun 19, 2007, 07:23 AM #2 of 244
Read post above mine.

Read my post.

Replace Final Fantasy with Fallout and Capcom with Bethesda.

Get the god damn joke. *sigh*
Has Capcom ever done any work with the Final Fantasy franchise?

And Brady, FFT had chocobos and a guy named Cid (and possibly moogles, I forget), that makes it as much as a Final Fantasy as anything else up until FFX-2.

There's nowhere I can't reach.
RacinReaver
Never Forget


Member 7

Level 44.22

Feb 2006


Reply With Quote
Old Jun 20, 2007, 09:17 AM Local time: Jun 20, 2007, 07:17 AM #3 of 244
So am I the only person that thought after trying to play Oblivion that the game would be a lot more fun with guns, a non-shit fantasy setting, and losing that well-intended but poorly executed scaling difficulty (and would also like to see some sort of Diablo-esque skill tree introduced)?

This thing is sticky, and I don't like it. I don't appreciate it.
RacinReaver
Never Forget


Member 7

Level 44.22

Feb 2006


Reply With Quote
Old Jun 25, 2007, 11:54 AM Local time: Jun 25, 2007, 09:54 AM #4 of 244
Brady, I'm actually curious about what gameplay elements you're going to be missing about some of the older games. Are you talking about games in style similar to Baulder's Gate?

I am a dolphin, do you want me on your body?
RacinReaver
Never Forget


Member 7

Level 44.22

Feb 2006


Reply With Quote
Old Jun 26, 2007, 09:26 AM Local time: Jun 26, 2007, 07:26 AM #5 of 244
You're right, it does apply, but it's not as much of a variable. Over the course of a normal FPS game, you can effectively determine how much damage you'll take in any exchange. In a game like Fallout the amount of damage received in an exchange is indeterminable. You could get hit multiple times for 5 hitpoints or you can get hit a few times in crits. The point is that the rules of the gameworld apply to all actors, where an equal amount of damage inflicted on a normal enemy in an FPS would barely put a scratch on the player character. FPSes which do model damage from a bullet with high danger are the exceptions to the rule, and are targeted to a different audience.
Why not do some sort of randomized damage system for a FPS as well? Put in bullet randomization as well as little numbers that pop up each time you shoot an enemy that aren't necessarily the same every time. What's so hard about adding random critical hits to a FPS game?

Most amazing jew boots
RacinReaver
Never Forget


Member 7

Level 44.22

Feb 2006


Reply With Quote
Old Jun 26, 2007, 03:46 PM Local time: Jun 26, 2007, 01:46 PM #6 of 244
A lot of the appeal is also purist. A turn-based system separates the player from the player character, so that the player only directs the actions of the PC instead of having the player act as the PC. It better allows the player to make in-character decisions and determine the best possible approach.
By having a top-down viewpoint and not seeing things exactly as the character would see them, isn't it then less of an in-character decision? More fragile builds will have to be careful and take greater care in which enemies they engage against, while stronger builds made more for combat can just charge right into a room without worrying what might burst in from the shadowy window.

Also, this Shogo game you guys are talking about sounds kinda interesting. With the preferences I've been mentioning of my own in this thread do you guys think it would be worth me getting?

What kind of toxic man-thing is happening now?
RacinReaver
Never Forget


Member 7

Level 44.22

Feb 2006


Reply With Quote
Old Jul 1, 2007, 04:08 PM Local time: Jul 1, 2007, 02:08 PM #7 of 244
Perhaps they're eliminating sub-hitboxes for when you're not in this slowed down time so that you can't just go BOOM HEADSHOT on every guy just because you're good at FPS games.

Most amazing jew boots
RacinReaver
Never Forget


Member 7

Level 44.22

Feb 2006


Reply With Quote
Old Jul 2, 2007, 08:27 AM Local time: Jul 2, 2007, 06:27 AM #8 of 244
Darn Square and their ATB!

What, you don't want my bikini-clad body?
RacinReaver
Never Forget


Member 7

Level 44.22

Feb 2006


Reply With Quote
Old Jul 5, 2007, 09:31 AM Local time: Jul 5, 2007, 07:31 AM #9 of 244
I just ask my friends how games are instead of reading internet reviews.

Jam it back in, in the dark.
RacinReaver
Never Forget


Member 7

Level 44.22

Feb 2006


Reply With Quote
Old Jul 5, 2007, 02:04 PM Local time: Jul 5, 2007, 12:04 PM #10 of 244
The death of a genre never gets any easier. Instead of taking elements from text-based games that would enhance games in other genres they were discarded entirely. All we've gotten out of CRPGs are the stats, and that's not roleplaying.
Space Rangers 2 had text adventure parts and puzzles, but that was made by a bunch of crazy russians that stuck together just about every genre out there into one (amazing) game.

Most amazing jew boots
RacinReaver
Never Forget


Member 7

Level 44.22

Feb 2006


Reply With Quote
Old Jul 9, 2007, 09:29 AM Local time: Jul 9, 2007, 07:29 AM #11 of 244
My favorite text-adventure puzzle was when they give you bad instructions and then after the puzzle's over blame it on poor translation between the alien languages.

This thing is sticky, and I don't like it. I don't appreciate it.
RacinReaver
Never Forget


Member 7

Level 44.22

Feb 2006


Reply With Quote
Old Nov 14, 2008, 03:17 AM Local time: Nov 14, 2008, 01:17 AM #12 of 244
Are you guys playing on PC or console? I remember some people came out with a mod for Oblivion that removed the lousy auto-correcting difficulty (for some reason I don't think a wolf should have a 20% chance of killing me no matter what level I am...) in favor a more traditional mostly-static difficulty areas. I imagine for the PC a similar mod will come out within a reasonable amount of time, so you might not want to play the game to death yet.

How ya doing, buddy?
RacinReaver
Never Forget


Member 7

Level 44.22

Feb 2006


Reply With Quote
Old May 19, 2009, 04:19 PM Local time: May 19, 2009, 02:19 PM #13 of 244
I'm just waiting for a bunch of DLC to come out so I can hopefully get it in pack form for cheaper and it'll feel more like a full-sized expansion pack.

It's a bit of a shame a game as large and expansive as Oblivion is getting these tiny add-ons. I mean, most of their quests are pretty generic cookie-cutter, how hard is it to randomly generate some more terrain and throw in more fetch/collect quests?

I was speaking idiomatically.
Reply


Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Multiplatform] Fallout 3 - Guns with Oblivion

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
[Attention] Bradylama's Fallout Iron Man Challenge! Bradylama Video Gaming 47 Sep 13, 2007 09:01 AM
[General Discussion] Don't Buy the Hype Bradylama Video Gaming 11 Feb 15, 2007 11:48 PM
Mmm..Oblivion question FozzyBear Help Desk 13 Aug 17, 2006 11:55 PM


All times are GMT -5. The time now is 07:12 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2025, vBulletin Solutions, Inc.