![]() |
Fallout 3 - Guns with Oblivion
Scans of the Gameinformer Article.
I'm just gonna copy what I told Acer for this one: Quote:
The best thing I can say about it, is that it looks better than Oblivion. |
I think you forgot to post actual infomation about the game. Here's a copy-paste from a NeoGAF thread:
Quote:
|
The character creation sounds interesting, although it also sounds painfully non-skippable. I HATE long, non-skippable tutorials. I guess I can deal with that, though.
I hope there's not too much focus on gathering food and water like it sounds. Yes, it's in genre, but for a game like this it'll just serve as an annoying distraction, along with weapon deterioration. Really, wilderness survival was just an afterthought in the first two Fallout games. Sounds like they're just using it as an alternative to stimpacks, though. Free healing, at the price of sucking up radiation. Might make an interesting spin on things. VATS system sounds silly. People are just going to play it as an FPS anyway. It'll encourage people to neglect their arms skills and fight in real time constantly, shooting people manually instead of bothering with hit chances in the first place. The alternative is to enforce arbitrary misses (crosshairs are on his chest, but the game makes you miss at point blank anyway), which would also be stupid. It's one of those things that's not going to work at all, because it clearly wasn't a decision borne of devoted gameplay design. It's there solely to appease the No Mutants Allowed crowd whether it works or not, and nothing good ever comes of doing that. This is where I start to have serious misgivings. Heh, I like Bethseda being evasive about whether or not child NPCs will be killable. They're probably still negotiating with the ESRB about whether letting the player do that will bump the game up to an AO rating. I just don't know what to think about the nuclear catapult. On one hand, it sure sounds wicked fun. On the other hand: what is this, Unreal Tournament? I was pretty sure those big bulky plasma rifles defined the upper limits of how much you could strain credibility. It looks okay, but I can't say I'm filled with confidence in Bethseda after reading this. I think they'd have been better off making a more generic post-apoc game, rather than actually calling it Fallout. |
So.
Since this will use the Oblivion engine (and apparently made on console conditions eek), does that also mean all the characters will have those hideous, bloated, round faces that was the "oblivion look"? Bloom is certainly in place. |
Quote:
|
The premise of Bioshock's children might have given it the go ahead. I think the idea of just killing random children might not fly, but your point is still quite strong in lieu of this.
Fallout 2 wasn't exactly this bastion of brilliance. At least to me, though I wouldn't exactly relegate it to "It's my opinion" status either. So, while I know that Elder Scrolls is like That Game That's Text Filtered/Madden/GTA/Something Negative Not Necessarily Because It's a Franchise Game if that's your fuckingthing*GASP FOR AIR NOW*... I could think of far worse things. Like, no Fallout 3 (in which I wait for anyone and everyone to pop in with a "THAT'S BETTER") or EA Games Presents "Fallout 3" or some other copout scenario. Things look decent at this point, I can still play through Fallout 1 and obviously my take on game and or the universe isn't so seemingly rigid as some around here. |
Quote:
|
Have a props, bubs.
"Everything is fine. Nothing is broken." |
The battle system sounds extremely retarded. There's no way in hell this is going to work out as intended.
|
Quote:
This ends up forgiving people for trying to play it as an FPS early on (Where they'll mostly be using pistols) but will penalize them when they get to better guns that will either suffer from recoil and "shakiness" (Rifles, SMGs) or firing rate (Shotguns). And did they say anything about whether it locks on? Because if there is lock on and it's on by default, it'd be far easier to enforce weapon effectiveness based on skills. |
Quote:
This could've been titled Apoc Romp and chances are the NMA crowd would've been excited about it. Quote:
|
VICTIM COMPLEX.
|
Quote:
Yeah, I don't completely like it either, but for every little thing we nitpick about being out of place, I'm sure Bethesda is going to try hard to remind us that we are indeed playing Fallout (In the same way that someone making a video game based on something they like will try to reference their favorite bits a lot) if they really are fans of it. |
Quote:
Vault Boy and SPECIAL are both iconic, but that doesn't mean that they should be whored out like a soft drink just because. Being Fallout didn't make Brotherhood of Steel any more of a success. Quote:
|
But.
But. blol. We'll see how this goes. Wish me luck in constructing my level 20 half-orc Porn Star. |
I like how they said they fixed it for guns but didn't actually say that they've fixed it. Any questions will be ignored, though, since Ashley and Gstaff both indicate that all information is going to come through magazine exclusives and press releases.
|
Quote:
|
What fuckhead decided to give Final Fantasy to Capcom. Those jackasses are going to totally ruin the series and bastardize everything we know and love about those games. There's no way this game can be any good since it'll just be another 2D platformer/action game that I've seen a million times.
|
Does anyone have copies of the scans? I'm a big fan of the series and I'm interested to see it.
|
Quote:
|
Don't fee-- too late.
Aesthetically, I'm inclined to agree with Brady. It'd be stupid to deny facts, yet what bothers me is hating the game before playing it. Especially since meme has a point about how it's "not the same." Though to be less ridiculous, Fallout Tactics was still faithful to the visual design of... well, Fallout. I'm not saying that people's pre-analysis of the game is wrong or that Bethesda has a perfect track record but christ, I would like to play the game first. Guess there is something to say about being skeptical and pleasantly surprised, though. |
Quote:
Quote:
Also the Super Mutants were terrible. Quote:
Unless you're proven right. :( |
Quote:
Quote:
|
Quote:
It was pretty easy to get over since it wasn't an actual Fallout sequel, and I still think it's kinda fun. (don't tell NMA) Quote:
I'd like to say people saw this coming from a mile away, but the NMA thread had 400+ comments. Their general IQ took a nose dive a little over a year ago. Also, the scans were posted in this Something Awful thread. Get 'em while they last. |
Quote:
It's a bit early to completely condemn the game, of course. The nuclear catapult, nuclear exploding cars, and the whole VATS thing aren't filling me with confidence, but there'll be more to the game than just what was shown in an alpha-build press teaser and trying to win over the NMA crowd is an exercise in futility anyway. I'll wait for more information before passing judgement - I just won't be holding my breath. *No I'm not saying it's that bad, just using it as an obvious example. |
All times are GMT -5. The time now is 06:32 PM. |
Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2025, vBulletin Solutions, Inc.