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[PS2] Ace Combat Thread (a.k.a. We Do Not Have Air Superiority)
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RacinReaver
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Old Mar 8, 2006, 01:09 AM Local time: Mar 7, 2006, 11:09 PM #1 of 637
My roommate just looked over my shoulder and said, "That box looks cool, what game is it for?"

Now all of you shut the fuck up about it.

Jam it back in, in the dark.
RacinReaver
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Old Mar 8, 2006, 05:38 PM Local time: Mar 8, 2006, 03:38 PM #2 of 637
Do you guys fag out over the art on the cd as well?

There's nowhere I can't reach.
RacinReaver
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Old Mar 19, 2006, 11:00 PM Local time: Mar 19, 2006, 09:00 PM #3 of 637
Landing is in there to make you hate Top Gun that much more for having the hardest landing/in-air refueling system ever.

This thing is sticky, and I don't like it. I don't appreciate it.
RacinReaver
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Old May 16, 2006, 09:19 PM Local time: May 16, 2006, 07:19 PM #4 of 637
Originally Posted by Foshi
Those 15 minutes were my time. I don't play games to be frustrated. Fun is what I expect from my games and a quick save option would eliminate a lot of frustration. There is no reason for the current and next generation of games not to give us ways to save our progress and then continue on at a later time. Look at Splinter Cell. The first two were great games, but very frustrating when you had to replay parts over and over if you were killed. SC3 eliminated this by giving us a quick save option.
I pray you never come close to a copy of Maximo.

How ya doing, buddy?
RacinReaver
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Old May 19, 2006, 11:50 AM Local time: May 19, 2006, 09:50 AM #5 of 637
Originally Posted by Mobius One
-Perhaps some sort of G-meter that causes pilots to black out when under too much stress. The screen could go black for a moment when you turn too hard. Maybe the you could build a resistence to black outs over time. Maybe this feature wouldn't be the greatest, but I'd like to see some innovative additions like this.
I think I remember something like this in some game I used to play for the PC ages ago. I was actually surprised that they didn't include some sort of blackout system when you're accelerating really rapidly. They could throw in something like the slow-motion/blurring field of vision you get in games like Call of Duty when a mortar shell lands nearby (or the stretching you get in games like Burnout or GTA when you're going really fast).

Quote:
-Online multi-player mode with several modes to choose from. There should be a MMO mode which involves a huge overall campaign being fought and won 24/7 by thousands of people. There should be "dogfight mode", "CTF", and "Co-op campaign" as well.
That reminds me of this WWII MMO game that they had a couple of years back. It was pretty much this except with land battles. I think it died really quickly due to massive bugs and stability issues, though.

I was speaking idiomatically.
RacinReaver
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Old Jun 6, 2006, 06:25 PM Local time: Jun 6, 2006, 04:25 PM #6 of 637
Originally Posted by tajisdurmin
It's not a bad theory, Rei, just not quite plausible given the chain of events. The main anomaly is the Arkbird's scheduled attack in White Bird II: if you have such a limited supply of nukes, why hit Okchabursk in Yuktobania when you could just as easily prolong the war and directly hurt the people you hate by taking out Oured? On top of that, if you are trying to prolong things, why nuke the Yukes when they're down? The whole thing's almost over as it is when you leave the OADF after Fortress, which even the Belkans sent to attack you concede when they blame you for screwing things up. Pretty much the only reason that leaves for Okchabursk as a target is a grudge against Yuktobania, one which ACZ doesn't do much to explain.
If the Arkbird were to attack Oured then the people in both countries would know that there were other people at work trying to prolong the war other than the two countries were at war. By having a Osean weapon attack Yuke territory, it becomes another act of aggression, one that would mortify the rest of the world since they had no apparent reason to bomb the Yukes.

What kind of toxic man-thing is happening now?
RacinReaver
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Old Jun 6, 2006, 08:22 PM Local time: Jun 6, 2006, 06:22 PM #7 of 637
Originally Posted by Merv Burger
Tails more like doesn't give a shit about your anal "perfect copy" bullshit.

Seriously, it's about as perfect as I care for it to be.
You ever notice how whenever you drive on the highway anyone driving faster than you is a lunatic and anyone going slower is a fucking moron?

FELIPE NO
RacinReaver
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Old Jun 7, 2006, 06:08 PM Local time: Jun 7, 2006, 04:08 PM #8 of 637
Originally Posted by tajisdurmin
Ah, but it's even more confusing if you nuke Oured, blow up the Arkbird and tell the world a version of the truth: that the Arkbird was hijacked by Yukes. After all, they'd already accessed the Arkbird to sabotage its laser and committed acts of terror at Bana and Apito International; nuking the city would merely finish what they'd started. And from there comes not only a question for the world as obvious as it's ominous (why was the Arkbird carrying nukes?), but valid pretense for the Oseans to respond with anything up to and including the SOLG.
Destroying the Yuke subs with the laser wasn't a terrorist attack, it was done during wartime; the Arkbird was under Osean control to be used as a weapon (why else do you think the first White Bird mission happened when the Yukes were trying to prevent the launching of supplies to the Arkbird (which, as far as we know, might have contained those nukes!)). After all, what would be a better nuclear retaliation position that can't be attacked than the Arkbird?

I don't remember the Arkbird's laser ever being sabatoged, especially since they use it on your when you shoot it down.

What, you don't want my bikini-clad body?
RacinReaver
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Old Jun 7, 2006, 07:53 PM Local time: Jun 7, 2006, 05:53 PM #9 of 637
Originally Posted by Rei no Otaku
It was damaged shortly after the Scinfaxi battle. It's mentioned quickly in one of the cutscenes. The one where Genette goes to tape the base commander, and Pops warns him he's in a bad mood.
Ahh, I only watched the cutscenes my first time through so I didn't remember that. Do we know if it was widely reported to be sabatoge or if it was reported to everyone else as a 'malfunction' of the laser.

Jam it back in, in the dark.
RacinReaver
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Old Jun 8, 2006, 11:39 AM Local time: Jun 8, 2006, 09:39 AM #10 of 637
Quote:
Odds are it probably wasn't reported at all. Supposedly the Yukes only managed to slip a bomb into one of the Arkbird's SSTO supply shipments, so the Oseans/Belkans could make up any cover story they wanted as to its existence, let alone its degree of success.

Anyhow, the real purpose in-game was simply to explain why the Arkbird doesn't have your back when you attack the Hrimfaxi in Demons of Razgriz. Obviously it's been repaired by White Bird II, but probably not up to original specs...if it was, that mission would have lasted about five seconds.
Do you think the bomb was actually planted by the Yukes, or do you think it was actually someone on the Grey Men's payroll (like the ones that took over the Arkbird in White Bird II). They could have felt the tide of the war was turning too far, and they needed to even things out a bit.

There's nowhere I can't reach.
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