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Hopefully they'll at least keep a simple thing like camera control in the game, the lack of that always bugged me about the Wii version of Twilight Princess.
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Uh oh, that is indeed a valid point. I remember turning it a lot to avoid the "looking too close from behind" effect near a wall, or in order to make sure the bosses weren't sneak attacking me when I wasn't constantly circling them. Maybe they'll be mapped to the dpad to replace the analog freedom, and minus/plus will be used for pan in/pan out.
There's nowhere I can't reach.