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[PS2] Devil May Cry 3: Special Edition
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Kaiten
Everything new is old again


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Mar 2006


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Old Mar 2, 2006, 09:18 PM Local time: Mar 2, 2006, 07:18 PM #1 of 23
Devil May Cry 3: Special Edition

I picked this game up in the past week and I am loving every minute of playing as Vergil. The game is not as much of a ballbuster DMC1 was (the first time through), but still had its moments (even on Easy against the Doppleganger). But Beowulf+Vergil means ass kicking to no end, it makes B ranking or better no problem at all.
I hope DMC4 can continue the trend of good DMC sequels, DMC on the PS3 will be a sight to behold. For those who have beaten the game: How hard do you think the game was, and have you unlocked Nelo Angelo yet?

Jam it back in, in the dark.
Kaiten
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Old Mar 2, 2006, 09:27 PM Local time: Mar 2, 2006, 07:27 PM #2 of 23
I'm curious to see how crazy Heavan Or Hell mode is when I finally get there... But that's a ways off, I'm still on Normal with Vergil (Dante has been badly neglected since I beat the game).

There's nowhere I can't reach.
Kaiten
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Old Mar 2, 2006, 11:05 PM Local time: Mar 2, 2006, 09:05 PM #3 of 23
That's some high quality stuff. Most Action figures I see are over glossed $4 plastic that's even below the standards of a happy meal. Of course what would you expect from Japan?

This thing is sticky, and I don't like it. I don't appreciate it.
Kaiten
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Old Mar 3, 2006, 07:15 PM Local time: Mar 3, 2006, 05:15 PM #4 of 23
Vergil definately is more technique oriented than Dante. While Vergil's weapons do more damage than Dante's (and have less techniques), with Vergil using your weapons correctly (especially using the Yamoto and with the Dark Slayer style). Vergil adds depth to the game when with Dante all I did is use Tempest and pounded the life out of the monsters.

I am a dolphin, do you want me on your body?
Kaiten
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Old Mar 4, 2006, 07:06 PM Local time: Mar 4, 2006, 05:06 PM #5 of 23
Originally Posted by Mucknuggle
How do you make good combos in this game? I can't ever seem to get good style points.
Just make sure you're attacking multiple enimies and varying your movements a lot. With Vergil it's VITAL that you use the Dark Slayer moves as often as possible, it's much harder for Vergil to block than it is for Dante (especially with the Yamoto). With Dante, use the Swordmaster sytle, the plethora of abilities you get with it makes your Devil Arms combo powerhouses.
Style points are generally the weakest area I perform in, though some missions are much easier than others to pile on style points. This adds greatly to the incentive to use combos and dodge well.

I was speaking idiomatically.
Kaiten
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Old Mar 16, 2006, 11:03 PM Local time: Mar 16, 2006, 09:03 PM #6 of 23
Originally Posted by Emmanuel Lewis
Instead, Vergil gets to fight Jester (for no reason). Instead of creating an entirely new, somewhat boring boss, I think Capcom should've just redone the Vergil fights while playing Vergil's mode. I can kind of understand not changing the other boss fights, as Vergil never fought the majority of them in the first place.

Hopefully with DMC4, as Vergil's a rumored character (with official artwork of him in several of the press scans), we'll get him as a playable character with his own branching storyline.
That would be very nice, because fighting a red clothed Vergil just deflates the point of playing as Vergil. Vergil and dante are eternal rivals, they should have put Dante in those fights, I'd love to see how the fight takes place from the (truely) opposing perspective we saw when playing as Dante.

What kind of toxic man-thing is happening now?
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [PS2] Devil May Cry 3: Special Edition

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