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[Multiplatform] CAPCOM announce more Street Fighter!!
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Hotobu
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Old Jun 10, 2007, 02:46 AM #1 of 141
I'm going to have to agree on wishing they were like the SSF2T portraits, but I wont say they're bad at all. I like the Akuma sprite, but Ken's face is a little bit of a departure from what I'd expect. It's still very early so these don't have to be the final products.

I'm really waiting to see the non-shotos. Guile's number 1 on my list as he's my favorite character. I'm very interested to see how they'll do Blanka and Zangief. If you look at Zangief over the years his look has gone from fighting Ruskie to insane rapist. I want to see what they do with him. Hell all of them should be a sight to see.

Knowing Capcom if this is successful I'm expecting them to do all of their major releases like this. The coding on this can be done with a skeleton crew as it's just overlaying hitboxes. I wouldn't be suprised to see them try and move to Alpha next. If that's successful they may even try Darkstalkers. Hell I wouldn't wouldn't put it past them to try and makeover Mega Man.

...actually I would love for that to happen.

Jam it back in, in the dark.

Last edited by Hotobu; Jun 10, 2007 at 02:48 AM.
Hotobu
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Old Jun 10, 2007, 09:42 PM #2 of 141
I'm going to have to agree with both camps on this. The argument that Akuma has gotten bigger over the years in the games is false. As was said he's always been Ken/Ryu with a different head and a few different animations.

However I just spent half an hour looking at (official) Street Fighter artwork on the net, and Slayer is absolutely right on that point. Akuma without question is more top-heavy than Ryu and Ken.

Still the pose where he has his back to the camera is just a tad on the ridiculous side. The others are fine, but that one could use some toning down.

And on a final note, has anyone taken a close look at Ken's thumbs?

How ya doing, buddy?

Last edited by Hotobu; Jun 10, 2007 at 09:49 PM.
Hotobu
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Old Jun 11, 2007, 10:05 AM #3 of 141
Finishing off the Akuma sprite arguement here's an excellent page with ones from SF3

The only case you could use for Akuma being bulkier in the game was his SFA3 standing animation. Here he does look pretty big.

Going off of official art and Capcom's laziness I think Akuma probably is supposed to be bigger than Ryu and Ken, but it saves a helluva lot of work just swaping out bodies.

I've never seen an olympic weightlifter that looks any where close to the mucles boundness of the SF charaters, they all look like they live off mince pies.
There's something slightly ironic about that statement coming from a man with Bruce Lee in his avatar. Olympic Weightlifters are a pretty bad example as they've never been known for a chiseled physique. Honestly if you saw that man in the street would you think of him as being "well built"? I'm thinking no. Olympic Weightlifter's routines are such that they don't get the chiseled look. I'll admit that the artistic culture of comic books is to draw over-the-top tits and muscles, but when you look at someone like, well, Bruce Lee you get a good understanding of what "ripped" truly is.

Originally Posted by surasshu
I totally agree with this, and Udon's art has always been ridiculous, which is why I hate them. You can do super muscular without making it look retarded, but Udon doesn't seem to get it. They also fail at basic human anatomy (check out Ken's arms, for example).
The more I check out Street Fighter 2 sprites and artwork of that time period the more I'm inclined to agree with you. The muscle tone was very well done then. Udon's art better reflects the sprites of the alpha series.

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by Hotobu; Jun 11, 2007 at 10:09 AM.
Hotobu
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Old Jun 15, 2007, 09:24 PM #4 of 141
OH SHIT! I have to say I LOVE that Guile! His face is slightly more bulldogish than I'd like, but this is the best of them all.

How ya doing, buddy?
Hotobu
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Old Jun 17, 2007, 12:02 AM #5 of 141
It's gonna be really interesting seeing this game in motion. I'm sure it'll look great, but maybe a bit lacking on the animation part. I expect that they, if they want to stay true to the original(s), stay with the same amount of frames, thus making it look a bit choppy at times, but not ruining any of the game experience. However, it being HD and all will make it look better than most other fighters out there. Would really like to see what they make of the backgrounds etc. as well.

I see it all as an experiment for Capcom to see how well HD-sprites fare on current consoles. I wouldn't be surprised if it's a preparatory experiment for a new, "real", beat 'em up, possibly even SF4.
I don't know if I'd call it choppy as that's an adjective I'd reserve for the old Mortal Kombat games. It wont be up to SF3 fluidity, but even when I go back and play SSF2T on the SF anniversary I don't see it as choppy at all.

As for the Street Fighter 4 part, I'm thinking that along with remakes of their old games is entirely possible if this does well which it absolutely should. I expect a large percentage of the people who d/l'ed SSFT2 to get this along with some other passively interested folks.

I've been unimpressed with Capcom's 3D efforts (Star Gladiator, and Rival Schools were 'eh). Actually even Dark Stalkers has always been so so. Their Street Fighter, games however, (Capcom fighting Evolution aside) have always been solid. Come to think of it, I don't know if it was a rumor, but I remember hearing years ago that Capcom canceled a SF4 project for some reason or another. Now would be a great time to bring it back.

I was speaking idiomatically.
Hotobu
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Old Jun 17, 2007, 01:39 AM #6 of 141
Capcom was in no way responsible for the EX series. Arika handled it. Furthermore if I remember the story correctly the man who worked for Capcom and was the brainchild of Street Fighter decided to leave the company. He felt that the characters were his while Capcom felt otherwise. The compromise was the SFEX series.

Lastly who the fuck cares how hard something rocked Japan? It didn't rock me and that's all I give a damn about

What kind of toxic man-thing is happening now?

Last edited by Hotobu; Jun 17, 2007 at 01:52 AM.
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