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[PSP] Ace Combat X (PSP)
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Cel
Bushido 1


Member 5920

Level 6.62

Apr 2006


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Old Apr 30, 2006, 03:54 PM Local time: Apr 30, 2006, 12:54 PM #1 of 130
I hope that namco realizes how good their ace combat games are... just imagine if they lose the soundtrack composer? .... it would ruin the game, plummet it to the ground.. at least for me it would. I really hope it doesn't get ruined if it happens to go mainstream.

Jam it back in, in the dark.
Cel
Bushido 1


Member 5920

Level 6.62

Apr 2006


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Old May 1, 2006, 12:16 AM Local time: Apr 30, 2006, 09:16 PM #2 of 130
Metal... eh... doesn't really go with air combat, it's kinda because the pace of the music is not as hard as the action on-screen, both the music and the action have to go hand-in-hand, so while I know how you might feel about metal, you should try playing ace combat with metal then get back to us, heh.

It's more about the adrenaline rush, and both the epic songs and rock/electronic. songs merge well enough to provide a feasible soundtrack that doesn't distract you too much but rather inspire you on what you're currently doing in-game.

Just think of it this way, it's kinda like putting rap to the action. The beats and pace of the music totally clashes with it. Where as something like Jazz is both fast and slow and has a pace that is nothing and everything, Jazz would fit nicely, but it would have to fit the story or characters that you're fighting.

Kinda like how the acoustic fits so well with Zero.

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