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[PS2] Ace Combat Thread (a.k.a. We Do Not Have Air Superiority)
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Cel
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Old Apr 29, 2006, 02:10 PM Local time: Apr 29, 2006, 11:10 AM #1 of 637
Hi guys, i've tried to download the soundtrack, but it's a php page, I can't do a "save link as...", instead it takes me to another page that finally opens up the mp3 and plays it on quicktime. I'm using firefox, any other way I should download this?
(edit: whoops, this isn't the ace combat zero rip thread, my bad)

Btw I decided to join the forums after so long since it seems like you guys are the only true fans I've seen online of Ace Combat, the ones that visit the official forums are retards, and the ones in gamespot/gamefaqs must be children. But you guys seem to enjoy the same things that I do about the games.

I beat the game on thursday, and I gotta say it wasn't as good as Ace Combat 5, but damn the music and the final battle was amazing by itself, and made the whole game worth it. I got S rank on almost all the missions my first time through on hard, except for two missions that I got a C on, but I dunno. I thought it was weird how I got awarded with the X-05 on the second or third mission, I was thinking "wtf". But I couldn't buy it until the 12th mission or so.

Spoiler:

The final battle was so hard at first lol.. I had to re-try like 5 or 6 times (each battle at least 15 mins long) until I finally got it down. The music was so amazing, It's what I've been hoping for this whole time in an Ace Combat game, a final battle dogfight.


Btw, since Bandai and Namco joined forces now.. (hate the new logo), does that mean we'll be seeing a GOOD Macross game soon? if so, I hope they make Macross Plus with the ace combat team. That would be like the awesomest game, ever.

Most amazing jew boots

Last edited by Cel; Apr 29, 2006 at 02:22 PM.
Cel
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Old Apr 29, 2006, 02:56 PM Local time: Apr 29, 2006, 11:56 AM #2 of 637
Thanks for the link . Damn, i'm already having Ace combat withdrawals... I shouldn't have let my friend borrow it @_@.

Spoiler:
Quote:
So Pixie tries to nuke the whole goddamn world, and yet he gets off scott free at the end. WTF man? Hey "buddy", you should be in a prison for supervillains something!
Well, no one knew if he even lived the battle, only the newsreporter that was after the truth found him, but even then the reporter didn't even know what the truth was, so i'm guessing few people really do know that pixie tried to blow up the whole continent. Besides, it's a surprise to everyone no? I think it was a great climax, if the main character had a personality instead of being silent, I think it would've been more obvious that the final battle was more about fighting your best friend, than just some wingman you use to fly with.


Most amazing jew boots

Last edited by Cel; Apr 29, 2006 at 03:25 PM. Reason: Automerged additional post.
Cel
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Old Apr 29, 2006, 03:34 PM Local time: Apr 29, 2006, 12:34 PM #3 of 637
....................... there's an option to load AC5 data?........ I must have been so excited I kept clicking "yes" over and over till I got to the main menu.. huh..

edit: so umm... you can fight mobius? ... holy crap man, I need to get my game back.

Btw.. there was a video on the trailer of some guy called "bringer of death", I think it says I shot him down, but I never saw his video, he's that guy in the image that someone edited to say "wtf man". I never saw him, but then again I only went through one run of the game. Currently trying on expert, I haven't noticed much of a difference in difficulty, except for the fact that I die in one shot. Maybe it's the way that I fly n shoot. 9_9

edit: i keep editing my posts... btw, does anyone play like I do?... hold down the triangle button when you dogfight? maybe it's just me..

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by Cel; Apr 29, 2006 at 03:38 PM.
Cel
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Old Apr 30, 2006, 02:57 PM Local time: Apr 30, 2006, 11:57 AM #4 of 637
I guess I am the only one who dogfights with triangle for the whole fight . It makes the whole dogfight incredibly bad ass and cinematic to me, so I never let go of the button. (sometimes I end up crashing on the floor, but i've gotten so good at it, it rarely happens anymore)

Is the F-14 tomcat in the game? that's my favorite plane of all time, I want to unlock it and try to beat pixie with it. I don't find any fun in using some bad ass plane to beat the last missions. Although I gotta admit, I even had a hard time using the X-02 against him.

I am a dolphin, do you want me on your body?
Cel
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Old Apr 30, 2006, 03:37 PM Local time: Apr 30, 2006, 12:37 PM #5 of 637
Sucks that they stopped using tomcats, I wouldn't care if they kept the design, but they totally dropped it XD. To me it just has the best looking ... I dunno... arche-type for a fighter jet.

I was speaking idiomatically.
Cel
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Old May 1, 2006, 12:09 AM Local time: Apr 30, 2006, 09:09 PM #6 of 637
What this game lacked was storyline options. There was no "yes or no" options. I would love it if they introduced that again but make it more meaningful.

Unsung War's story is so much more epic, now that I beat Zero, I can see that it wasn't so much about the war itself, but about the mercenaries after the war that had a secret battle over the future of the continent. While this was awesome, it didn't have enough cut scenes, and it was more about digging up archives about what happened. It's too bad they didn't make pops and the captain main characters, I was hoping the last mission would've been when the nukes went off in the main cities, because like they said: that was the end of the war.

Of course the mercenaries had an epic battle afterwards, but none of that was said in part 5, so I was kinda expecting the wrong thing.

Eh, I ramble on too much.

What kind of toxic man-thing is happening now?
Cel
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Old May 1, 2006, 02:40 AM Local time: Apr 30, 2006, 11:40 PM #7 of 637
Iraq wouldn't bomb themselves. But apparently the USA did. Hard to imagine I live in this country and act like nothing happened.

FELIPE NO
Cel
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Old May 1, 2006, 04:29 AM Local time: May 1, 2006, 01:29 AM #8 of 637
There's a reason why I think AC5 has a more climatic ending, even if it's just one city. It's because the whole world was watching in awe, neither country knowing which city was going to be hit, after they found out, you start out your last sortie in the city that's going to get hit, but you take off from that run-way. Then it doesn't even become a battle, it's more like a last mission of desperation.

Zero is more of "the ultimate battle", and AC5 is more about "the ultimate suspense climax".

Plus the fact that you even get attacked on the last mission really adds to that desperate situation. If you kill them fast enough, your wingmen start talking about what tomorrow may bring and it just all starts getting really gloomy and sad, the piano song plays while you see the timer counting down to eventual apocalypse, and of course, when the counter hits zero and you hear AWACS tell you that the target is in range, and the final song plays, it really adds to that "hopelessness" to the mission, the whole last mission is so well planned, in a way it's better than Zero's final battle, but they're honestly two different things. Zero is all about the dogfight, because honestly I couldn't care less about the V2, I was solely concentrated on this whole duel of Aces. Though I think Cipher should've pursued the V2 after he defeated Pixie (instead of it blowing up), and it should've been a self-sacrifice, heh... unless the ace combat team has some future plans for all the Aces of all the games.

What, you don't want my bikini-clad body?
Cel
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Old May 1, 2006, 02:11 PM Local time: May 1, 2006, 11:11 AM #9 of 637
Originally Posted by Rei no Otaku
Plus I've been waiting for an AC to end with a dogfight.
So true.

Jam it back in, in the dark.
Cel
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Old May 2, 2006, 07:29 PM Local time: May 2, 2006, 04:29 PM #10 of 637
They need to make the replays a little more interactive. With stop, pause, fast forward, rewind, etc, and even a free 360 degree camera control, so you can control the action as you go. Would make for some really fun times.

There's nowhere I can't reach.
Cel
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Old May 3, 2006, 02:16 AM Local time: May 2, 2006, 11:16 PM #11 of 637
I love all the ideas you guys are coming up with, it sounds like it would be awesome for online multiplayer, which is what i've been hoping since part 4. The only bad thing that I can think of is that lag will really suck when the servers can't keep up: like you'll shoot a missile and the person in front of you will dissapear and suddenly appear behind you, and then you'll die because of lag.

I hope not, but it's happened in other games.

As far as the versus mode is comprised off, I think it would be great if there wasn't just like "join random server" and randomly start shooting anything on sight. It would be better if it was organized and when you join the battlefield, you join as reinforcements for the dogfight. Defensive battles would really suck because once the other players aquire the target, if even for a split second, there's nothing they can do to stop that missile. So really it's only a matter of time before they destroy it all. Reminds me of something like unreal tournament assault and defend.

This thing is sticky, and I don't like it. I don't appreciate it.
Cel
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Old May 3, 2006, 06:42 PM Local time: May 3, 2006, 03:42 PM #12 of 637
What's the fun in looping? you're kidding right? missiles would be flying left and right, explosions everywhere, gun fire in the background or even stray bullets near you, it would be crazy dogfights. But they also need to put these dogfights near the ground as well as the air.

The way that I get rid of someone on my six, I go through some canyon or close to the ground near the mountain range, or in between a city, and I lose them completely. If this was online mode and someone actually dared to continue chasing me, they'd find it very hard let me tell you =) (if they don't crash into a building that is).

I am a dolphin, do you want me on your body?
Cel
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Old May 6, 2006, 02:47 AM Local time: May 5, 2006, 11:47 PM #13 of 637
Soon as you get online multiplayer, it'll be big.

I was speaking idiomatically.
Cel
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Old May 20, 2006, 06:51 AM Local time: May 20, 2006, 03:51 AM #14 of 637
Ace Combat 6: The Macross Saga.


What kind of toxic man-thing is happening now?
Cel
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Old Jun 12, 2006, 03:36 AM Local time: Jun 12, 2006, 12:36 AM #15 of 637
Originally Posted by Mobius One
I like how all my favorite things have some sort of secret group controling everything:

Ace Combat: Grey Men
Metal Gear: The Patriots
24: The Patriots
USA: Goverment

Quote:
Originally Posted by tajisdurmin
I can't wait for Ace Combat 6, wherein the leader of the Gray Men is revealed to be Patrick Stewart, complete with theme song:

Who controls the Belkan crown?
Who helps keep the Arkbird down?
We do! We do!
Who leaves the Kestrel off the maps?
Who keeps Pixy under wraps?
We do! We do!
Who holds back the V2's nukes?
Who just hates random Yukes?
We do! We do!
Who intercepts presidents' flights?
Who rigs all the good boss fights?
We do! We do!
Peter Griffin: Wait a minute... that's the smartest thing I've ever heard anyone say about anything.

FELIPE NO

Last edited by Cel; Jun 12, 2006 at 03:40 AM.
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