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[DnD] Let's Cast Magic Missile!
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Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


Old Jan 5, 2009, 08:34 AM Local time: Jan 5, 2009, 02:34 PM #201 of 4001
But does the burst effect go through walls? I'm only really asking so I don't end up hitting any of the others if they're sheltering in the side rooms, given that I pretty much can't miss the ogre with Flame Burst but Ice Rays just bounce off him.

Jam it back in, in the dark.
Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


Old Jan 5, 2009, 10:35 AM Local time: Jan 5, 2009, 04:35 PM #202 of 4001
Aw, I coulda sworn it was a minor. How about Presdigitation? Would that work instead or is that a standard action too?

If not, assume Bob's just singing it.



Most amazing jew boots
Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


Old Jan 5, 2009, 10:46 AM Local time: Jan 5, 2009, 04:46 PM #203 of 4001
I think whoever joins next should be forced to play a bard. If Bob dies I'm definitely joining the bottom of the list as a Minotaur bard but it could take a year or so for my turn to come round again (And I don't really want Bob to die) so someone else should be forced to do it instead for the good of the group.

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by Fluffykitten McGrundlepuss; Jan 5, 2009 at 11:40 AM.
Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


Old Jan 5, 2009, 11:41 AM Local time: Jan 5, 2009, 05:41 PM #204 of 4001
Well the written format of this game does rather lend itself to a poetic bard, although that might slow the game up a bit if it's someone who's no good at rhymes.

I am a dolphin, do you want me on your body?
Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


Old Jan 5, 2009, 03:24 PM Local time: Jan 5, 2009, 09:24 PM #205 of 4001
Just because there's no rules in place for the character class, doesn't mean a character can't be a bard as their day job. There's nothing to say you can't be a warrior who works as a bard. Not everyone with combat skills is a professional mercenary.

Additional Spam:
Did the ogre seriously just nimbly dodge a fireball?



I was speaking idiomatically.

Last edited by Fluffykitten McGrundlepuss; Jan 6, 2009 at 12:11 PM. Reason: This member got a little too post happy.
Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


Old Jan 6, 2009, 05:54 PM Local time: Jan 6, 2009, 11:54 PM #206 of 4001
I like how our main damage dealer, who's now tooled up with a magic sword so powerful someone hired an ogre to retrieve it, has spent the entire fight mincing about throwing insults.

What kind of toxic man-thing is happening now?
Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


Old Jan 6, 2009, 06:17 PM Local time: Jan 7, 2009, 12:17 AM #207 of 4001
Pang, what are the chances of Bob being able to blow a hole in the outside wall big enough for Arg to stab people through with his Fire Burst spell?

Most amazing jew boots
Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


Old Jan 6, 2009, 06:26 PM Local time: Jan 7, 2009, 12:26 AM #208 of 4001
The ogre "Squeezed" through the front door easily enough, I can't imagine the internal woodwork will slow him down much.

What, you don't want my bikini-clad body?
Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


Old Jan 6, 2009, 06:35 PM Local time: Jan 7, 2009, 12:35 AM #209 of 4001
I figured a surprise attack by an angry, giant retard through the wall they were hiding behind but upset the elves a bit. The rest of us are bound to hit the ogre eventually and Deni can stand there with club shots bouncing off his armour all day, it's the archers covering the corridor that we need to deal with. I could probably get through the internal wall next to the door easier though.

Jam it back in, in the dark.
Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


Old Jan 7, 2009, 03:31 AM Local time: Jan 7, 2009, 09:31 AM #210 of 4001
There's a dead elf right there on the floor. I was going to suggest using him as a shield as we ran down the corridor but using him as a bomb would work just as well!

There's nowhere I can't reach.
Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


Old Jan 7, 2009, 01:37 PM Local time: Jan 7, 2009, 07:37 PM #211 of 4001
Well yeah, I figured his stomach acid would do the trick.

This thing is sticky, and I don't like it. I don't appreciate it.
Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


Old Jan 8, 2009, 03:56 AM Local time: Jan 8, 2009, 09:56 AM #212 of 4001
Fuck you, I ain't choosing until it's my turn, I'm too fickle. Besides, I'd tailor it around what seems to be lacking in the group at the moment.
Do I hear someone volunteering to be a goblin bard?

I am a dolphin, do you want me on your body?
Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


Old Jan 8, 2009, 06:49 AM Local time: Jan 8, 2009, 12:49 PM 1 #213 of 4001
Ha ha, nice.

Anyway, fuck running away. Gabe and his Labradoodle can take the ogre, I vote we use the dead elf's stomach acid and some exploding sweets to blow a hole in the wall then sally forth and murder the elves outside. The bloodied one might not even survive the explosion and remember what the element of surprise did to that orc chieften in the dungeon.

Alternatively, we kill the ogre together then Bob uses ghost sound to make it sound like we're escaping out the back then when they run off to investigate, we head out the front door, using the dead elf as a shield just in case and either kill whoever they left behind to cover the door then his mates when they get back or kill all of them in the back.

Or, we kill the ogre then use his stomach acid to trigger an explosion, head outside through the new door, kill the elves and head to the Winchester for a pint.

I was speaking idiomatically.
Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


Old Jan 8, 2009, 04:45 PM Local time: Jan 8, 2009, 10:45 PM #214 of 4001
So sleep in the house and recover now and risk the elves bringing back another ogre or head back to town and hope Pang's got no more ambushes lined up?

Most amazing jew boots
Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


Old Jan 8, 2009, 06:15 PM Local time: Jan 9, 2009, 12:15 AM #215 of 4001
Ooh, camping! I can use my new campfire spell!

How ya doing, buddy?
Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


Old Jan 10, 2009, 01:14 PM Local time: Jan 10, 2009, 07:14 PM #216 of 4001
So, Shin. Is your boy hunting giant rats? Because we're in a city, yeah?
For some reason I thought we'd travelled out into the woods.

Does Bob actually have any kind of sense for when magic is being performed and if so, is it just in the form of a passive perception check or do I have to specify he's looking out for these things?

What, you don't want my bikini-clad body?
Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


Old Jan 10, 2009, 06:10 PM Local time: Jan 11, 2009, 12:10 AM #217 of 4001
Yeah, you can always Detect Magic since you've got Arcana Training but it does call for a specific check.
Cool. Is that a pass or fail thing or does it work in degrees? I mean, would it be like Bob either knows there's magic afoot or he doesn't realise it or is it more that he either misses it completely, realises that something is going on or knows what spell is in effect, depending on the roll?

Oh, and do you get an accuracy bonus shooting from prone like in all the best fps games?

Jam it back in, in the dark.
Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


Old Jan 10, 2009, 07:01 PM Local time: Jan 11, 2009, 01:01 AM #218 of 4001
Spells though maybe?

Right, I've passed the word around but I don't think we want to just start attacking people. It could really be Broden with someone else or it could be more elves or something. I know killing things is our forte but some thinking might be in order here. The fact that Bob can't actually understand anything anyone says and Arg tends not to be much of a conversationalist doesn't work in our favour though...

There's nowhere I can't reach.
Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


Old Jan 11, 2009, 09:03 AM Local time: Jan 11, 2009, 03:03 PM #219 of 4001
I've tried to slow down the Bugbear, I can always use Ray of Enfeeblement to weaken it a bit if needs be too. Apart from that, I'm not sure what use Bob will be in this fight apart from sniping small chunks of health off people.

How are we all off for action points now?

This thing is sticky, and I don't like it. I don't appreciate it.
Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


Old Jan 11, 2009, 12:03 PM Local time: Jan 11, 2009, 06:03 PM #220 of 4001
It helps me stay out of it's reach...

How ya doing, buddy?
Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


Old Jan 11, 2009, 05:09 PM Local time: Jan 11, 2009, 11:09 PM #221 of 4001
Are we not assuming that since the spells were coming from where the dwarf was hiding, he's probably a mage and as such, likely to drop dead as soon as Gabe looks at him, let alone swings an axe at his head. Why don't Arg, Brigid and Mots lay into the Doppelganger, Gabe slaughters the dwarf and Bob vaguely tries to be helpful. I'll get to shooting at the doppelganger once she stands up again but Pang said I'd be less likely to hit a prone target with ranged attacks.

I was speaking idiomatically.
Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


Old Jan 12, 2009, 05:09 AM Local time: Jan 12, 2009, 11:09 AM #222 of 4001
If Bob ends up becoming a War Wizard of Cormyr without ever having actually been to Cormyr that's just fine with me.
Is that something that's likely to happen at level four?

What kind of toxic man-thing is happening now?
Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


Old Jan 12, 2009, 05:31 AM Local time: Jan 12, 2009, 11:31 AM #223 of 4001
WooHoo!

Is there a limit to how far apart the targets can be for Bob's Icy Rays spell? I couldn't find the card anywhere with the full description on. Ideally I'd like the Halfling to be the second target but if it's too far away I guess the well insulated Bugbear will have to do.

FELIPE NO
Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


Old Jan 12, 2009, 07:55 AM Local time: Jan 12, 2009, 01:55 PM #224 of 4001
Top stuff. I've been reading a bit of the players' handbook (Possibly a foolish move I know) and can you explain this preparing spells business to me? As I understand it, you basically cast the spell into your spell book rather than out loud, meaning that you can use it direct from there, rather than as a daily right? So if Bob had a couple of days spare, he could cast Sleep and Acid Arrow into his book then theoretically use three daily spells in one fight.

Also, am I right in thinking I can use Shield once per fight as it's an encounter spell but Expeditious Retreat only once a day and then only if I've not cast another daily spell?

What, you don't want my bikini-clad body?
Fluffykitten McGrundlepuss
Motherfucking Chocobo


Member 589

Level 64.55

Mar 2006


Old Jan 12, 2009, 08:58 AM Local time: Jan 12, 2009, 02:58 PM #225 of 4001
Ah, that makes more sense then. So I choose in advance which daily spell I'm taking for that day, out of the ones I know and if I pick Shield, I can then use it once per encounter for the duration of that day?

I think it would be easier to keep track of that way, even if it does limit Bob's tactical options a little. I was sort of skim-reading all the stuff about getting extra spells at higher levels and didn't really understand the whole concept properly.

I must say I applaud your steady introduction of the rules so far though. A lack of really knowing what we're doing has made it so much more of a roleplaying thing and less of an exercise it stat manipulation and now we're fighting things that are likely to kill us, we're all getting a bit more of an idea of what we're doing and being (Slightly) more tactical in our approach, having had a bit of time to develop character quirks that override sensible options from time to time.

Edit:

Lurker, didn't you want to attack the halfling rather than the dwarf?

Jam it back in, in the dark.

Last edited by Fluffykitten McGrundlepuss; Jan 12, 2009 at 10:14 AM.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Pang's Violence Basement > [DnD] Let's Cast Magic Missile!

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