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How was the game received in Japan?Did it get good scores compared to the prequel? As for the grid, everyone's own choice I guess. The free roaming system felt awkward in Phantom Brave (haven't played any other Nippon Ichi games), but a game like Breath of Fire: Dragon Quarter pulled it off pretty good.
Jam it back in, in the dark. |
I have to agree with Tyr. From the few NIS games I've played, they all just seem the same. Dated (but neat) graphics, stories that just aren't interesting anymore and characters that have been seen many times before. Their strategy games where pretty cool in the beginning, but I really think that it's time for them to be more innovative (at leaset fix your bloody AI!).
There's nowhere I can't reach. |
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