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Are Gamecube Games Burnable?
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Sir VG
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Member 49

Level 25.67

Mar 2006


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Old Apr 3, 2006, 10:47 AM Local time: Apr 3, 2006, 09:47 AM #1 of 25
In order to play copies of Gamecube games (including being able to make your own) you'll need:

1) Gamecube Broadband Adapter
2) Router
3) Ethernet cable
4) At least 1.5GB per GC game.
5) A modchip such as the Qoob Pro (my personal recommendation)
6) The program NGCDEV installed onto the Qoob Pro
7) The hacked Qoob Pro BIOS


Install the modchip onto the cube. Flash the chip via USB to have the hacked BIOS and also install NGCDEV onto the chip. Plug in the broadband adapter into the GC. Boot the cube and go into the Qoob Pro menu, choose programs and load up NGCDEV. Follow its instructions to prep the game up. You'll download your game from your computer via the router (and ethernet cables) and you'll now have an ISO. Burn it via Nero onto mini-DVDs* and you're good to go.



*You can burn onto full size DVDs if you take off the original case top and either leave it off or get a specially designed case top.

Jam it back in, in the dark.
Sir VG
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Member 49

Level 25.67

Mar 2006


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Old Apr 4, 2006, 09:50 AM Local time: Apr 4, 2006, 08:50 AM #2 of 25
Quote:
Remind me, how much should the overall cost be, if I include a custom case?
Assuming you do things right, $60 for the chip, $30 for the case. And $15-20 if you get the broadband adapter to do your own ripping.

Quote:
1. How well does the modded GC play official games?
2. What is the compatibility of a modded GC and burned games? Do most work? Any try and true cases that just will not work?
3. And how many times did you attempt this before you got it to work?
1. Perfectly fine.
2. I've only had a couple bad instances, but they were torrented ISOs so they were probably shitty rips. Everything I've ripped myself has been fine and dandy.
3. I screwed up 2 GC motherboards, which wasn't bad actually given I've never done soldering on something that small. I used to do soldering on joints for musical instruments, which is 15-30x the area to work with.

If you have a DOL-101 GC, soldering will be harder given that most chips require you to solder on BOTH sides of the motherboard.

There's nowhere I can't reach.
Sir VG
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Member 49

Level 25.67

Mar 2006


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Old Apr 13, 2006, 08:30 PM Local time: Apr 13, 2006, 07:30 PM #3 of 25
Quote:
PS1 was far easier to mod and play copied games on than the Saturn or N64.
False. The saturn from what I've been reading looks like a fricken EASY solder job. # of wires? TWO. And somebody managed to loop the one around back onto the chip, so there's only 1 solder joint on the Saturn. I'll be attempting this later. (The modchip apparantly only applies to a 21-pin saturn.)

This thing is sticky, and I don't like it. I don't appreciate it.
Sir VG
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Member 49

Level 25.67

Mar 2006


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Old Apr 13, 2006, 11:39 PM Local time: Apr 13, 2006, 10:39 PM #4 of 25
Quote:
I'm not sure if the PS2 is difficult to mod, but I must say that the Dreamcast's mod is simply by far the easiest to do. All you do is, uh, buy a Dreamcast. Most of the games don't even require a boot disc as they're generally already self booting. Gamecube's 28 step process sounds by far the most problematic, but there's always freeloaders.
I didn't do my PS2, but the GC required 6 solder joints for me. One of them was a total pain in the ass because you're doing it on some gold colored circle. Not even a real joint.

And I need to get a Dreamcast to add to my console collection.

I am a dolphin, do you want me on your body?
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