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EDIT: Figured I should comment some on the original point of the thread—seems to me this isn't that surprising. They're running on mostly common hardware now, and for the last bit I was assuming it was only a matter of time until some intrepid souls worked up a hack that'd work. From the screenshots I've seen, there are plenty of unsupported devices (most notably the video card, which is simply running in VGA compatible mode, quite a problem for those who intend to run games in Windows on their Macs—but also things like the Ethernet driver, etc.). So I'm not sure how reasonably "functional" this method is, yet.
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This is exactly what I was going to ask. Getting Windows to run on Mac hardware is one thing, but getting functional drivers for all of the hardware devices is an entirely different matter. And if you plan on using it for gaming, it's not a matter of just making functional drivers, but full featured driver sets including the custom application layer software that is usually involved in controlling the hardware.
This is an unsupported project and you really are not dealing with an open source platform like you would be in developing drivers for a Nix platform.
Jam it back in, in the dark.