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Devilmaycry: What I would like to know is exactly what segment of the market is Nintendo trying to catch, the 'casual gamers' or the 'new gamers', these seems like non existent groups at least in the sense that Nintendo bables.
In fact it's kinda ridiculous, the 'causal gamers' are already gamers (hence the gamers word) so they already know how to use a normal gamepad. So what's the point of the new remote? Anyway who doesn't know how to use a pad after 1 day of trainning? They won't be the experts but it will suffice.
And what about the 'new gamers'? Haven't plenty of 'new gamers' get their consoles with regular pad and learned how to use it just fine? Afterall everyone has a new gamer at some point... not to mention that this group doesn't buy a new game every week. By this logic countless board games would have to be redone because they have too much pieces and rules, same goes for card games, infact god forbid us from playing them, each set has 52 of them!
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Broadly speaking, I’d say a ‘new gamer’ is someone who was not involved in the previous console (or handheld) generation. If you think in terms of rough numbers of consoles sold (PS2 100mil, XB 30mil, GC 20mil), I’d consider that anyone outside these 150 million (not accounting for any overlap or replacement units) to be a ‘new gamer.’ To be more specific with regards to exact segments of the market: probably the most striking examples are the Brain Training and Nintendogs games on the DS which were aimed at seniors and women respectively, which prior to the introduction of the system wouldn’t have been classified as ‘gamers’. The ‘casual gamer’ is less easier to define, although it would be unwise to suggest that they all have prior gamepad experience. Games like Freecell, solitaire, minesweeper and bejewelled come to mind, not necessarily confined to console gaming. These are pick up and play: there’s no training isn’t required to point and click and ultimately no barriers to playing. I would suspect the intuitiveness of the Wii controller would provide a similar portal and make them more inclined to pick it up and have a go.
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This whole thing doesn't make any sense, it seems to me that Nintendo is trying to catch some user to add to their fanbase and uses this gimmiekick to attract their curiousity them but they might be shooting themself on the feet.
This feeling gets even stronger when you wear Sony and MS saying that Wii would be people second choice to their own consoles, it seems like they are so absolutely sure (or else they wouldn't even dare to think about saying such thing) that the Wii will fail so miserably that they can freely use it like a pawn, a scapegoat to attack each other without fear of backfire and Nintendo steal thier own marketshare. A glooming sign IHMO.
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I suspect most would beg to differ with your interpretation. The much more widely apparent view is that in terms of graphics and game genres, Sony and Microsoft have very little in the way to differentiate between their respective consoles. Hence, the promotion of Nintendo’s innovative new product by both companies as complimentary to their own is seen as a sales tactic to detract sales and attention away from their rival. In addition, it is also seen as an admission that Nintendo’s Wii offers a totally different gaming experience; one that is clearly not possible on either PS3 or X360. After all, if your product was THE comprehensive gaming machine, there’s no logical sense for recommending a rival’s console to compliment it. Obviously, both Sony and Microsoft are going to be fighting it out with each other over the same existing markets. In contrast, Nintendo appears to be growing new markets and demographics.
There's nowhere I can't reach.