First impression speaks of a very promising Castlevania, but it sure feels way harder than DoS an PoR. I had some serious trouble with the second boss before figuring out some unfair kind of "exploit". After that, I died from a normal enemy. Two times
Still, awesome. Shanoa is totally hot, so are the improved sprites and backgrounds (animations too). Haven't got that many Glyphs so far, standard swords and axes, but I hope to see some awesome magic later on.
I enjoy the new level system too. It feels refreshing, and I'm sure we get to see the castle by the later part of the game anyway.
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Yea with the bosses in this game, you have to be careful or they tear you a new one in seconds.
The Glyph system is nice, where you don't have to worry about finding new weapons and so forth.
As the magic aspect goes, there's some that look nice, but so far haven't found any good applications for them aside from regular enemies.
Jam it back in, in the dark.